Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
OperatorFook
Kuzenbo
Level 169
God Stats
4W - 0L
1,874 SR
Queue Stats
155W - 143L
1,497 Elo+
Solo
Vulcan
Vulcan
OsoBlanco874796
Vulcan
Level 126
God Stats
4W - 1L
1,791 SR
Queue Stats
179W - 209L
1,489 Elo+
Solo
Persephone
Persephone
brent_gee
Persephone
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,513 Elo+
Party 2
Awilix
Awilix
mofukrsnuts156
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,493 Elo+
Party 2
Team Averages
Level 142
1,633 SR
1,498 Elo+

VS

Team Averages
Level 97
1,450 SR
1,472 Elo+
Amaterasu
Amaterasu
Cophzy
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 126L
1,436 Elo+
Party 1
Pele
Pele
Damme Van
Pele
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,495 Elo+
Solo
Bastet
Bastet
Le gros gars564
Bastet
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 162L
1,498 Elo+
Solo
Xbalanque
Xbalanque
RareAspects
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
beebo420sBoy
Gilgamesh
Level 86
God Stats
1W - 1L
1,248 SR
Queue Stats
47W - 44L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 1 / 12
10,052
773
13,004
11,997
14,629
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
OperatorFook
Kuzenbo
17
2 / 4 / 14
9,990
768
9,825
23,272
25,314
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 3 / 12
10,503
808
20,169
8,375
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
brent_gee
Persephone
19
9 / 2 / 13
12,318
948
16,788
9,471
4,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 10
9,686
745
6,578
12,723
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cophzy
Amaterasu
18
4 / 1 / 7
9,467
728
7,683
11,625
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
2 / 7 / 6
8,960
689
13,676
17,172
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
3 / 6 / 3
8,691
669
8,049
14,178
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
RareAspects
Xbalanque
16
4 / 5 / 4
9,666
744
13,281
12,000
4,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
beebo420sBoy
Gilgamesh
15
0 / 4 / 5
8,305
639
9,570
18,011
11,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
23
Kills
13
13
Deaths
23
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
12
10
L
Amaterasu
Cophzy
Amaterasu
4
1
7
7.5
L
Pele
2
7
6
0.71
L
3
6
3
0.75
W
Kuzenbo
OperatorFook
Kuzenbo
2
4
14
2.25
W
6
3
12
4
L
Xbalanque
RareAspects
Xbalanque
4
5
4
1.2
L
Gilgamesh
beebo420sBoy
Gilgamesh
0
4
5
0.63
W
Persephone
brent_gee
Persephone
9
2
13
7.75
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,364
Damage
52,259
65,838
Taken
72,986
54,728
Mitigated
38,976
25,180
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,004
1,002
4,078
3,043
11,997
14,629
262
0
11,692
19,148
3,083
L
Amaterasu
Cophzy
Amaterasu
7,683
1,674
527
3,398
11,625
10,128
0
9,696
1,929
0
16,223
L
Pele
13,676
1,830
1,500
4,142
17,172
7,068
0
13,151
4,021
0
40,943
L
8,049
2,002
0
1,785
14,178
6,053
0
10,404
3,774
0
21,160
W
Kuzenbo
OperatorFook
Kuzenbo
9,825
3,078
2,109
6,466
23,272
25,314
765
0
22,759
22,876
0
W
20,169
11,513
322
458
8,375
4,432
1,063
0
8,314
38,848
0
L
Xbalanque
RareAspects
Xbalanque
13,281
4,328
2,113
2,876
12,000
4,430
0
10,308
1,692
0
27,509
L
Gilgamesh
beebo420sBoy
Gilgamesh
9,570
1,834
683
1,794
18,011
11,297
0
14,064
3,947
0
19,844
W
Persephone
brent_gee
Persephone
16,788
601
2,478
1,712
9,471
4,358
309
0
9,411
35,076
1,034
W
6,578
1,772
2,206
2,308
12,723
5,995
248
0
12,440
0
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
45,089
168
Minions Killed
159
0
Camps Cleared
0
1,213,470
Distance Traveled
1,218,852
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,052
773
20
2
0
210,833
0
L
Amaterasu
9,467
728
21
2
0
288,269
0
L
Pele
8,960
689
54
4
0
233,610
0
L
Bastet
8,691
669
21
2
0
217,386
0
W
Kuzenbo
9,990
768
41
3
0
233,934
3
W
Vulcan
10,503
808
43
3
0
249,755
2
L
Xbalanque
9,666
744
45
3
0
223,172
0
L
Gilgamesh
8,305
639
18
1
0
256,415
0
W
Persephone
12,318
948
49
4
0
248,684
0
W
Awilix
9,686
745
15
1
0
270,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role