Player Matchup

Jormungandr
Jormungandr
Darth_Pyre
Jormungandr
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 215L
1,475 Elo+
Solo
Hades
Hades
FishxBowl
Hades
Level 46
God Stats
18W - 17L
1,481 SR
Queue Stats
108W - 128L
1,405 Elo+
Party 1
Mulan
Mulan
JackieAtlas2112
Mulan
Level 117
God Stats
6W - 2L
1,647 SR
Queue Stats
344W - 348L
1,447 Elo+
Party 1
Serqet
Serqet
MarioTwin210
Serqet
Level 109
God Stats
5W - 3L
1,293 SR
Queue Stats
83W - 104L
1,442 Elo+
Solo
Neith
Neith
warrior3500
Neith
Level 108
God Stats
7W - 6L
1,720 SR
Queue Stats
66W - 54L
1,233 Elo+
Solo
Team Averages
Level 98
1,528 SR
1,400 Elo+

VS

Team Averages
Level 104
1,512 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
God_Knight94
Ah Muzen Cab
Level 155
God Stats
5W - 6L
1,503 SR
Queue Stats
467W - 449L
1,441 Elo+
Solo
Cliodhna
Cliodhna
NzViperz
Cliodhna
Level 88
God Stats
2W - 2L
1,548 SR
Queue Stats
96W - 96L
1,463 Elo+
Solo
Cthulhu
Cthulhu
dirtydubb902
Cthulhu
Level 88
God Stats
75W - 59L
1,761 SR
Queue Stats
201W - 204L
1,533 Elo+
Solo
Surtr
Surtr
omnistrike21
Surtr
Level 80
God Stats
0W - 1L
1,284 SR
Queue Stats
17W - 22L
1,412 Elo+
Solo
Hel
Hel
santiavend
Hel
Level 108
God Stats
1W - 3L
1,464 SR
Queue Stats
165W - 152L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darth_Pyre
Jormungandr
16
7 / 0 / 3
10,226
602
8,938
7,484
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
FishxBowl
Hades
12
1 / 5 / 2
7,924
466
8,043
16,647
6,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 8
9,024
531
9,072
17,218
11,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Serqet
17
2 / 1 / 7
9,181
540
4,449
14,016
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 6
9,527
560
14,639
9,796
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
God_Knight94
Ah Muzen Cab
9
0 / 2 / 0
6,487
382
4,947
8,699
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
NzViperz
Cliodhna
13
3 / 2 / 1
7,495
441
6,173
13,255
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
dirtydubb902
Cthulhu
13
0 / 3 / 2
7,628
449
6,046
16,337
14,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 7 / 1
7,925
466
7,068
18,471
18,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 2
8,846
520
13,157
12,376
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
8
8
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Darth_Pyre
Jormungandr
7
0
3
8.5
W
Hades
FishxBowl
Hades
1
5
2
0.4
L
Ah Muzen Cab
God_Knight94
Ah Muzen Cab
0
2
0
0
W
4
2
8
4
W
Serqet
2
1
7
5.5
L
Cliodhna
NzViperz
Cliodhna
3
2
1
1.75
L
Cthulhu
dirtydubb902
Cthulhu
0
3
2
0.33
L
2
7
1
0.36
L
3
4
2
1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,141
Damage
37,391
65,161
Taken
69,138
39,172
Mitigated
47,128
19,998
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Darth_Pyre
Jormungandr
8,938
2,577
0
638
7,484
8,778
412
279
6,747
69,547
1,208
W
Hades
FishxBowl
Hades
8,043
1,797
40
7,997
16,647
6,684
0
9,993
6,654
48,284
2,256
L
Ah Muzen Cab
God_Knight94
Ah Muzen Cab
4,947
1,529
0
770
8,699
3,027
0
0
8,699
0
39,403
W
9,072
1,075
2,307
5,403
17,218
11,890
0
5,257
11,737
156
26,973
W
Serqet
4,449
944
0
613
14,016
7,820
0
393
13,449
0
101,041
L
Cliodhna
NzViperz
Cliodhna
6,173
950
0
5,842
13,255
5,339
0
2,868
10,081
0
51,739
L
Cthulhu
dirtydubb902
Cthulhu
6,046
612
1,604
5,099
16,337
14,761
0
150
16,187
38,209
0
L
7,068
1,915
0
1,978
18,471
18,712
0
6,932
11,110
1,043
42,900
L
13,157
637
362
4,048
12,376
5,289
222
6,487
5,735
74,922
411
W
14,639
6,645
0
3,000
9,796
4,000
564
3,746
6,050
0
78,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,882
Gold Earned
38,381
551
Minions Killed
411
0
Camps Cleared
0
1,624,911
Distance Traveled
1,588,586
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,226
602
139
8
0
308,374
2
W
Hades
7,924
466
81
5
0
287,275
2
L
Ah Muzen Cab
6,487
382
62
4
0
245,354
0
W
Mulan
9,024
531
39
2
0
330,770
0
W
Serqet
9,181
540
153
9
0
399,988
0
L
Cliodhna
7,495
441
89
5
0
382,573
6
L
Cthulhu
7,628
449
58
3
0
358,810
5
L
Surtr
7,925
466
71
4
0
284,895
4
L
Hel
8,846
520
131
8
0
316,954
0
W
Neith
9,527
560
139
8
0
298,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role