Player Matchup

Izanami
Izanami
DaisyMay97
Izanami
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,196 Elo+
Party 1
Baron Samedi
Baron Samedi
Pepsy0770
Baron Samedi
Level 149
God Stats
2W - 0L
1,734 SR
Queue Stats
21W - 22L
1,468 Elo+
Party 1
Shiva
Shiva
jan019313
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,196 Elo+
Party 1
Team Averages
Level 113
1,578 SR
1,287 Elo+

VS

Team Averages
Level 32
1,432 SR
1,315 Elo+
Ymir
Ymir
fedrizzi24
Ymir
Level 39
God Stats
14W - 14L
1,446 SR
Queue Stats
49W - 63L
1,328 Elo+
Party 2
Neith
Neith
sbarsh
Neith
Level 29
God Stats
12W - 11L
1,349 SR
Queue Stats
304W - 343L
1,296 Elo+
Party 2
Anubis
Anubis
sniperfi285
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 102L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaisyMay97
Izanami
18
3 / 0 / 5
12,220
679
10,573
12,184
5,771
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Pepsy0770
Baron Samedi
19
5 / 0 / 7
13,011
723
20,344
15,592
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
jan019313
Shiva
17
4 / 0 / 8
12,209
678
12,189
18,755
20,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,808
545
7,571
18,088
22,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
sbarsh
Neith
16
0 / 3 / 0
9,871
548
14,653
15,106
6,305
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
0 / 7 / 0
9,930
552
11,892
18,093
9,871
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaisyMay97
Izanami
3
0
5
5.5
W
Baron Samedi
Pepsy0770
Baron Samedi
5
0
7
8.5
L
0
2
0
0
W
Shiva
jan019313
Shiva
4
0
8
8
L
Neith
sbarsh
Neith
0
3
0
0
L
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
34,116
46,531
Taken
51,287
36,591
Mitigated
38,485
17,259
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaisyMay97
Izanami
10,573
6,172
0
3,134
12,184
5,771
1,996
6,136
6,008
0
54,992
W
Baron Samedi
Pepsy0770
Baron Samedi
20,344
283
2,175
7,480
15,592
9,945
671
7,319
8,209
70,677
1,575
L
7,571
181
0
0
18,088
22,309
0
5,536
12,548
21,927
0
W
Shiva
jan019313
Shiva
12,189
890
791
3,679
18,755
20,875
92
5,859
12,818
727
40,432
L
Neith
sbarsh
Neith
14,653
3,656
0
4,750
15,106
6,305
0
8,050
7,056
0
43,204
L
Anubis
11,892
433
0
5,812
18,093
9,871
0
6,883
11,199
58,687
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,440
Gold Earned
29,609
233
Minions Killed
165
0
Camps Cleared
0
953,631
Distance Traveled
917,129
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,220
679
82
5
0
292,265
0
W
Baron Samedi
13,011
723
104
6
0
302,373
2
L
Ymir
9,808
545
33
2
0
326,088
0
W
Shiva
12,209
678
47
3
0
358,993
2
L
Neith
9,871
548
68
4
0
309,143
0
L
Anubis
9,930
552
64
4
0
281,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role