Player Matchup

Charon
Charon
 
Charon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chalupacabrax
Anubis
Level 124
God Stats
4W - 3L
1,545 SR
Queue Stats
37W - 34L
1,473 Elo+
Party 2
Osiris
Osiris
CloakedLycan
Osiris
Level 146
God Stats
2W - 2L
1,446 SR
Queue Stats
57W - 52L
1,469 Elo+
Party 2
Fenrir
Fenrir
Kevdzl
Fenrir
Level 114
God Stats
36W - 32L
1,514 SR
Queue Stats
116W - 105L
1,476 Elo+
Solo
Neith
Neith
TreyW3i
Neith
Level 122
God Stats
1W - 0L
1,801 SR
Queue Stats
38W - 39L
1,464 Elo+
Party 2
Team Averages
Level 123
1,561 SR
1,476 Elo+

VS

Team Averages
Level 97
1,530 SR
1,466 Elo+
Ishtar
Ishtar
Angle0103
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,413 Elo+
Party 1
Ares
Ares
GeN x CRoNiN
Ares
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 404L
1,515 Elo+
Solo
Janus
Janus
RainSilver29
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 1
Arachne
Arachne
SM0K3Y LUNGS420
Arachne
Level 87
God Stats
4W - 4L
1,651 SR
Queue Stats
10W - 6L
1,631 Elo+
Solo
Hades
Hades
Tehkx_
Hades
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 3
6,451
461
4,334
9,677
6,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
7,604
543
7,238
9,933
5,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
3 / 1 / 1
8,508
608
8,939
15,606
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Kevdzl
Fenrir
14
4 / 1 / 3
7,494
535
4,782
11,524
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
TreyW3i
Neith
14
3 / 0 / 2
7,850
561
6,433
6,377
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Angle0103
Ishtar
11
0 / 2 / 0
6,170
441
4,057
7,921
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 0
6,047
432
6,307
10,133
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
7,661
547
8,186
5,239
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 5 / 1
6,191
442
5,178
15,241
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hades
Tehkx_
Hades
13
4 / 3 / 0
7,018
501
8,799
11,362
7,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
7
7
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
3
1.5
L
Ishtar
Angle0103
Ishtar
0
2
0
0
W
1
4
1
0.38
W
Osiris
3
1
1
3.5
L
0
0
0
0
W
Fenrir
Kevdzl
Fenrir
4
1
3
5.5
L
2
1
2
3
L
1
5
1
0.3
L
Hades
Tehkx_
Hades
4
3
0
1.33
W
Neith
TreyW3i
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
32,527
53,117
Taken
49,896
31,500
Mitigated
26,548
22,385
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,334
1,113
0
1,663
9,677
6,928
101
3,727
5,858
20,214
0
L
Ishtar
Angle0103
Ishtar
4,057
2,578
0
3,580
7,921
3,173
0
927
6,994
0
51,665
W
7,238
440
0
3,859
9,933
5,029
54
5,016
4,473
62,560
1,426
W
Osiris
8,939
3,972
0
9,423
15,606
11,762
113
6,761
8,733
0
75,287
L
6,307
290
0
1,159
10,133
7,760
0
1,979
8,154
31,476
3,905
W
Fenrir
Kevdzl
Fenrir
4,782
1,753
0
4,968
11,524
5,107
0
4,377
6,964
0
54,642
L
8,186
446
0
1,077
5,239
1,860
0
1,671
3,568
57,335
668
L
5,178
3,891
0
4,020
15,241
6,235
0
4,657
10,584
0
39,118
L
Hades
Tehkx_
Hades
8,799
1,135
266
4,109
11,362
7,520
0
2,338
9,024
41,038
0
W
Neith
TreyW3i
Neith
6,433
1,366
0
2,472
6,377
2,674
0
2,074
4,303
0
68,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
33,087
462
Minions Killed
378
0
Camps Cleared
0
1,304,186
Distance Traveled
1,314,816
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,451
461
16
1
0
258,934
0
L
Ishtar
6,170
441
104
7
0
252,131
2
W
Anubis
7,604
543
119
9
0
223,659
2
W
Osiris
8,508
608
119
9
0
252,871
0
L
Ares
6,047
432
54
4
0
281,838
0
W
Fenrir
7,494
535
88
6
0
305,075
0
L
Janus
7,661
547
101
7
0
271,843
0
L
Arachne
6,191
442
62
4
0
273,818
0
L
Hades
7,018
501
57
4
0
235,186
1
W
Neith
7,850
561
120
9
0
263,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role