Player Matchup

Skadi
Skadi
Jdbbumpin808
Skadi
Level 23
God Stats
0W - 2L
1,408 SR
Queue Stats
1W - 9L
1,083 Elo+
Party 1
Merlin
Merlin
hitttman808
Merlin
Level 47
God Stats
1W - 3L
1,280 SR
Queue Stats
10W - 19L
1,215 Elo+
Party 1
Nu Wa
Nu Wa
melechun_808
Nu Wa
Level 28
God Stats
0W - 6L
1,238 SR
Queue Stats
3W - 15L
966 Elo+
Party 1
Team Averages
Level 33
1,309 SR
1,088 Elo+

VS

Team Averages
Level 70
1,645 SR
1,352 Elo+
Medusa
Medusa
FRUITRACIST
Medusa
Level 127
God Stats
2W - 0L
1,689 SR
Queue Stats
10W - 12L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
Rocket1up
Kukulkan
Level 16
God Stats
9W - 6L
1,557 SR
Queue Stats
10W - 10L
1,347 Elo+
Party 2
Ymir
Ymir
SPRING04
Ymir
Level 66
God Stats
4W - 3L
1,689 SR
Queue Stats
198W - 168L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
8,494
653
5,774
14,775
4,995
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
11
0 / 7 / 1
7,699
592
11,870
13,793
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 9 / 1
8,032
618
7,553
14,264
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
18 / 0 / 5
12,437
957
22,230
13,276
5,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Rocket1up
Kukulkan
15
2 / 2 / 13
9,524
733
8,227
7,719
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
5 / 2 / 14
10,320
794
5,142
12,523
12,766
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
25
25
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
18
0
5
20.5
L
2
9
2
0.33
W
Kukulkan
Rocket1up
Kukulkan
2
2
13
4.25
W
Ymir
5
2
14
6
L
Merlin
0
7
1
0.07
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
35,599
42,832
Taken
33,518
14,554
Mitigated
21,777
1,132
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,230
11,942
0
4,879
13,276
5,734
1,988
6,916
6,324
0
73,512
L
5,774
2,327
0
138
14,775
4,995
4
3,878
10,735
0
11,503
W
Kukulkan
Rocket1up
Kukulkan
8,227
836
0
0
7,719
3,277
54
5,415
2,280
33,862
0
W
Ymir
5,142
1,279
0
0
12,523
12,766
255
7,030
5,429
19,482
2,681
L
Merlin
11,870
1,469
60
934
13,793
4,473
0
2,941
10,777
30,059
0
L
7,553
3,308
0
0
14,264
5,086
18
6,104
8,068
26,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
32,281
84
Minions Killed
189
0
Camps Cleared
0
549,298
Distance Traveled
698,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,437
957
101
8
0
241,951
1
L
Skadi
8,494
653
14
1
0
184,062
0
W
Kukulkan
9,524
733
64
5
0
220,432
0
W
Ymir
10,320
794
24
2
0
236,109
1
L
Merlin
7,699
592
35
3
0
183,607
0
L
Nu Wa
8,032
618
35
3
0
181,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role