Player Matchup

Serqet
Serqet
Platinum II
Andichen
Serqet
Platinum II
Level 127
God Stats
37W - 20L
1,641 SR
Queue Stats
111W - 97L
1,793 MMR
Party 1
Freya
Freya
Gold III
KiraLouco
Freya
Gold III
Level 107
God Stats
27W - 16L
1,637 SR
Queue Stats
27W - 19L
1,843 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
PaPaLeMitoos
Kumbhakarna
Gold III
Level 149
God Stats
15W - 6L
1,570 SR
Queue Stats
27W - 19L
1,843 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,616 SR
1,827 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,726 SR
1,800 MMR
Shiva
Shiva
Gold I
ImThyMessiah
Shiva
Gold I
Level 128
God Stats
4W - 2L
1,766 SR
Queue Stats
77W - 87L
1,762 MMR
Solo
Bastet
Bastet
Platinum II
KALOSO
Bastet
Platinum II
Level 147
God Stats
7W - 4L
1,700 SR
Queue Stats
78W - 54L
1,819 MMR
Party 2
Ix Chel
Ix Chel
Platinum II
Takeinglives
Ix Chel
Platinum II
Level 119
God Stats
19W - 9L
1,712 SR
Queue Stats
81W - 57L
1,819 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andichen
Serqet
14
3 / 3 / 3
9,043
696
9,225
13,483
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Freya
KiraLouco
Freya
14
3 / 5 / 3
9,123
702
10,449
14,147
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
PaPaLeMitoos
Kumbhakarna
13
0 / 4 / 6
8,091
622
4,999
17,561
12,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
HorusAchillesAtlasNe ZhaCthulhu

VS

Bans
ThothKuzenboFenrirBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,694
746
10,927
16,709
16,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
KALOSO
Bastet
16
7 / 3 / 5
11,092
853
13,815
14,028
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ix Chel
Takeinglives
Ix Chel
16
4 / 2 / 6
10,582
814
13,606
8,594
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
12
12
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
Andichen
Serqet
3
3
3
1.5
W
1
1
9
5.5
W
Bastet
KALOSO
Bastet
7
3
5
3.17
L
Freya
KiraLouco
Freya
3
5
3
0.9
L
Kumbhakarna
PaPaLeMitoos
Kumbhakarna
0
4
6
0.75
W
Ix Chel
Takeinglives
Ix Chel
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
38,348
45,191
Taken
39,331
28,853
Mitigated
26,116
7,902
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Andichen
Serqet
9,225
1,537
0
3,494
13,483
10,724
0
4,039
9,001
0
23,434
W
10,927
1,375
547
3,984
16,709
16,652
110
6,306
9,087
0
23,409
W
Bastet
KALOSO
Bastet
13,815
3,316
0
4,895
14,028
5,786
492
4,822
8,035
0
60,845
L
Freya
KiraLouco
Freya
10,449
2,426
0
2,552
14,147
5,957
0
3,333
10,485
33,035
931
L
Kumbhakarna
PaPaLeMitoos
Kumbhakarna
4,999
32
0
1,856
17,561
12,172
0
4,905
12,013
18,528
0
W
Ix Chel
Takeinglives
Ix Chel
13,606
1,686
3,309
3,183
8,594
3,678
1,078
3,080
4,732
60,404
1,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
31,368
124
Minions Killed
191
0
Camps Cleared
0
745,988
Distance Traveled
761,150
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,043
696
43
3
0
268,950
0
W
Shiva
9,694
746
26
2
0
242,088
0
W
Bastet
11,092
853
74
6
0
266,083
0
L
Freya
9,123
702
65
5
0
239,534
0
L
Kumbhakarna
8,091
622
16
1
0
237,504
12
W
Ix Chel
10,582
814
91
7
0
252,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role