Player Matchup

Nemesis
Nemesis
EquinoxAngel5417
Nemesis
Level 71
God Stats
2W - 5L
1,133 SR
Queue Stats
18W - 25L
1,379 Elo+
Solo
Heimdallr
Heimdallr
HoodieHound
Heimdallr
Level 69
God Stats
4W - 4L
1,538 SR
Queue Stats
142W - 155L
1,439 Elo+
Party 2
Atlas
Atlas
SHIV123_
Atlas
Level 69
God Stats
5W - 4L
1,479 SR
Queue Stats
148W - 150L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
jaluvisi
Ah Puch
Level 205
God Stats
16W - 10L
1,610 SR
Queue Stats
413W - 404L
1,449 Elo+
Solo
Chronos
Chronos
ollie06ellie08
Chronos
Level 47
God Stats
3W - 3L
1,650 SR
Queue Stats
126W - 119L
1,472 Elo+
Party 2
Team Averages
Level 92
1,482 SR
1,435 Elo+

VS

Team Averages
Level 65
1,418 SR
1,393 Elo+
Thanatos
Thanatos
Green_Lorne3
Thanatos
Level 43
God Stats
2W - 6L
1,138 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 1
Chiron
Chiron
Griffbaby
Chiron
Level 59
God Stats
1W - 1L
1,337 SR
Queue Stats
4W - 9L
1,379 Elo+
Party 1
Vulcan
Vulcan
HollowAthlete86
Vulcan
Level 137
God Stats
14W - 15L
1,250 SR
Queue Stats
83W - 83L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
TLK Z4C
Gilgamesh
Level 68
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 9L
1,379 Elo+
Party 1
Ymir
Ymir
VicenarySoap578
Ymir
Level 19
God Stats
2W - 1L
1,669 SR
Queue Stats
4W - 9L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 3
9,426
524
12,328
18,698
8,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
HoodieHound
Heimdallr
13
3 / 2 / 2
7,813
434
12,683
13,082
6,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
SHIV123_
Atlas
13
3 / 2 / 8
8,811
490
6,537
14,376
14,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
jaluvisi
Ah Puch
9
0 / 1 / 0
6,455
359
3,207
5,049
1,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 5 / 5
8,034
446
6,161
16,609
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Green_Lorne3
Thanatos
15
7 / 4 / 2
10,189
566
11,626
17,128
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Griffbaby
Chiron
12
1 / 6 / 3
7,936
441
8,681
12,934
3,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 7
9,918
551
19,453
12,441
4,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
TLK Z4C
Gilgamesh
15
3 / 0 / 3
9,562
531
7,958
14,223
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 2
7,914
440
3,533
14,971
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
16
Kills
14
14
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
W
Thanatos
Green_Lorne3
Thanatos
7
4
2
2
W
Chiron
Griffbaby
Chiron
1
6
3
0.42
W
3
3
7
2.17
L
Heimdallr
HoodieHound
Heimdallr
3
2
2
2
L
Atlas
SHIV123_
Atlas
3
2
8
3.5
W
Gilgamesh
TLK Z4C
Gilgamesh
3
0
3
4.5
W
0
3
2
0.33
L
Ah Puch
jaluvisi
Ah Puch
0
1
0
0
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
51,251
67,814
Taken
71,697
37,473
Mitigated
38,596
17,980
Healing
25,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,328
6,008
0
3,833
18,698
8,910
58
7,062
11,540
0
65,628
W
Thanatos
Green_Lorne3
Thanatos
11,626
2,567
0
13,432
17,128
7,049
1,327
1,356
15,772
0
54,233
W
Chiron
Griffbaby
Chiron
8,681
3,676
382
1,662
12,934
3,810
1,614
1,930
11,004
0
38,196
W
19,453
11,338
0
4,619
12,441
4,686
1,463
4,278
8,163
74,750
2,091
L
Heimdallr
HoodieHound
Heimdallr
12,683
7,507
0
5,073
13,082
6,137
413
1,834
11,197
0
67,562
L
Atlas
SHIV123_
Atlas
6,537
1,449
0
2,073
14,376
14,745
0
4,600
9,638
21,345
0
W
Gilgamesh
TLK Z4C
Gilgamesh
7,958
1,727
0
2,792
14,223
10,469
2,641
4,716
9,507
0
52,646
W
3,533
973
0
2,749
14,971
12,582
31
3,461
11,510
15,065
1,392
L
Ah Puch
jaluvisi
Ah Puch
3,207
335
0
2,967
5,049
1,553
0
0
4,639
28,108
1,614
L
6,161
1,833
0
4,034
16,609
6,128
0
9,037
7,388
43,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
45,519
300
Minions Killed
334
0
Camps Cleared
0
1,525,165
Distance Traveled
1,847,006
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,426
524
79
4
0
402,379
0
W
Thanatos
10,189
566
84
5
0
399,434
0
W
Chiron
7,936
441
51
3
0
397,728
0
W
Vulcan
9,918
551
95
5
0
295,745
0
L
Heimdallr
7,813
434
82
5
0
311,646
0
L
Atlas
8,811
490
21
1
0
340,741
7
W
Gilgamesh
9,562
531
89
5
0
365,684
0
W
Ymir
7,914
440
15
1
0
388,415
0
L
Ah Puch
6,455
359
46
3
0
132,270
0
L
Chronos
8,034
446
72
4
0
338,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role