Player Matchup

Ishtar
Ishtar
Gold III
Dizil8310
Ishtar
Gold III
Level 129
God Stats
4W - 3L
1,527 SR
Queue Stats
127W - 127L
1,457 MMR
Solo
Ra
Ra
Gold II
GuilFromBrazil
Ra
Gold II
Level 102
God Stats
7W - 4L
1,648 SR
Queue Stats
528W - 526L
1,563 MMR
Party 1
Fafnir
Fafnir
Silver I
SotoMamoto
Fafnir
Silver I
Level 145
God Stats
21W - 20L
1,580 SR
Queue Stats
78W - 91L
1,465 MMR
Solo
Mulan
Mulan
Gold IV
UCLAWES
Mulan
Gold IV
Level 141
God Stats
3W - 4L
1,593 SR
Queue Stats
169W - 180L
1,459 MMR
Solo
Horus
Horus
Gold IV
Whitewolf2016
Horus
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 149L
1,383 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,570 SR
1,465 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,620 SR
1,470 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Hyperkin64
Nemesis
Bronze III
Level 121
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 5L
1,415 MMR
Party 2
Ix Chel
Ix Chel
Gold III
RuthlessCarl
Ix Chel
Gold III
Level 131
God Stats
2W - 3L
1,483 SR
Queue Stats
45W - 49L
1,469 MMR
Solo
Xing Tian
Xing Tian
Silver I
Scavenger115
Xing Tian
Silver I
Level 165
God Stats
2W - 1L
1,678 SR
Queue Stats
84W - 85L
1,467 MMR
Solo
Charybdis
Charybdis
Bronze III
TechnicTech
Charybdis
Bronze III
Level 129
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dizil8310
Ishtar
13
6 / 0 / 3
7,947
662
11,402
10,740
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
6,737
561
4,366
6,761
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
SotoMamoto
Fafnir
13
3 / 0 / 2
7,222
602
3,803
10,031
8,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
UCLAWES
Mulan
12
1 / 2 / 0
6,812
568
4,350
14,006
10,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 4
6,699
558
5,800
8,823
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArachneYemojaRavana

VS

Bans
ThanatosHachimanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 0
7,534
628
11,800
11,597
7,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Hyperkin64
Nemesis
9
0 / 2 / 2
5,356
446
2,245
8,043
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RuthlessCarl
Ix Chel
12
3 / 3 / 1
6,901
575
6,891
7,557
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Scavenger115
Xing Tian
9
2 / 1 / 1
6,381
532
3,996
12,796
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TechnicTech
Charybdis
10
0 / 7 / 1
5,967
497
5,297
9,642
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
7
7
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
W
Ishtar
Dizil8310
Ishtar
6
0
3
7.5
W
1
3
3
0.83
L
Nemesis
Hyperkin64
Nemesis
0
2
2
0.5
L
Ix Chel
RuthlessCarl
Ix Chel
3
3
1
1.17
L
Xing Tian
Scavenger115
Xing Tian
2
1
1
2.5
W
Fafnir
SotoMamoto
Fafnir
3
0
2
4
L
Charybdis
TechnicTech
Charybdis
0
7
1
0.07
W
Mulan
UCLAWES
Mulan
1
2
0
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
30,229
50,361
Taken
49,635
34,385
Mitigated
26,943
25,529
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,800
1,437
0
4,799
11,597
7,718
0
0
11,597
0
60,198
W
Ishtar
Dizil8310
Ishtar
11,402
7,656
0
4,590
10,740
4,805
0
1,942
8,798
0
66,368
W
4,366
465
632
2,267
6,761
2,807
0
4,156
2,605
52,184
0
L
Nemesis
Hyperkin64
Nemesis
2,245
652
0
2,060
8,043
3,181
0
2,203
5,806
0
31,339
L
Ix Chel
RuthlessCarl
Ix Chel
6,891
1,221
249
1,925
7,557
3,353
0
3,762
3,432
55,400
1,350
L
Xing Tian
Scavenger115
Xing Tian
3,996
362
0
2,434
12,796
9,744
0
1,551
11,043
20,687
1,990
W
Fafnir
SotoMamoto
Fafnir
3,803
913
0
6,753
10,031
8,845
0
1,935
8,096
51,343
2,332
L
Charybdis
TechnicTech
Charybdis
5,297
2,391
0
953
9,642
2,947
0
39
9,603
0
43,154
W
Mulan
UCLAWES
Mulan
4,350
651
0
7,166
14,006
10,181
0
0
14,006
0
45,228
W
5,800
2,490
750
3,371
8,823
7,747
0
2,457
6,366
0
21,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
32,139
407
Minions Killed
351
0
Camps Cleared
0
1,206,720
Distance Traveled
1,159,122
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,534
628
92
8
0
248,592
2
W
Ishtar
7,947
662
116
10
0
229,076
2
W
Ra
6,737
561
101
8
0
252,940
0
L
Nemesis
5,356
446
50
4
0
211,710
0
L
Ix Chel
6,901
575
96
8
0
231,079
3
L
Xing Tian
6,381
532
28
2
0
237,662
5
W
Fafnir
7,222
602
89
7
0
253,187
0
L
Charybdis
5,967
497
85
7
0
230,079
0
W
Mulan
6,812
568
83
7
0
222,717
3
W
Horus
6,699
558
18
2
0
248,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role