Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ItzJeppyB
Arachne
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,336 Elo+
Party 2
Bellona
Bellona
Mr_A_I_M_b0t
Bellona
Level 94
God Stats
2W - 6L
1,285 SR
Queue Stats
89W - 71L
1,559 Elo+
Solo
Zeus
Zeus
NINJROID117
Zeus
Level 28
God Stats
2W - 3L
1,560 SR
Queue Stats
42W - 59L
1,433 Elo+
Party 2
Olorun
Olorun
sserendipiaa
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,496 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,465 Elo+

VS

Team Averages
Level 57
1,677 SR
1,542 Elo+
Medusa
Medusa
CatgirlFarts
Medusa
Level 77
God Stats
1W - 1L
1,735 SR
Queue Stats
77W - 56L
1,570 Elo+
Party 1
Arachne
Arachne
UnknownKing15
Arachne
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
64W - 44L
1,561 Elo+
Party 1
Shiva
Shiva
gumboshrimpin
Shiva
Level 28
God Stats
1W - 0L
1,811 SR
Queue Stats
40W - 38L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
peptobismols
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
woodsylattice54
Kukulkan
Level 86
God Stats
23W - 18L
1,623 SR
Queue Stats
130W - 119L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,646
608
1,942
3,087
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
ItzJeppyB
Arachne
5
1 / 0 / 0
3,401
567
1,312
4,825
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Mr_A_I_M_b0t
Bellona
5
0 / 1 / 0
3,566
594
1,125
3,545
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
3,903
651
191
3,595
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
6
0 / 1 / 0
3,474
579
1,722
2,861
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 0 / 1
3,372
562
1,810
3,093
934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
6
0 / 1 / 1
3,629
605
1,601
5,241
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 0 / 0
4,017
670
1,408
3,547
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
peptobismols
Jormungandr
6
1 / 0 / 0
3,738
623
1,671
4,284
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
8
3 / 0 / 0
4,773
796
2,187
1,765
527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Medusa
0
0
1
0.5
L
Arachne
ItzJeppyB
Arachne
1
0
0
1
L
Bellona
Mr_A_I_M_b0t
Bellona
0
1
0
0
L
0
3
1
0.17
W
Arachne
0
1
1
0.5
W
1
0
0
1
W
Jormungandr
peptobismols
Jormungandr
1
0
0
1
L
Olorun
0
1
0
0
W
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,292
Damage
8,677
17,913
Taken
17,930
8,054
Mitigated
7,033
6,441
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,942
971
0
1,626
3,087
1,092
0
1,105
1,982
0
19,156
W
Medusa
1,810
432
0
1,749
3,093
934
0
543
2,550
0
21,655
L
Arachne
ItzJeppyB
Arachne
1,312
908
0
1,646
4,825
2,733
0
605
4,220
0
11,268
L
Bellona
Mr_A_I_M_b0t
Bellona
1,125
355
0
1,571
3,545
2,326
0
0
3,545
0
16,054
L
191
40
0
625
3,595
979
0
1,438
2,157
18,315
0
W
Arachne
1,601
1,269
0
2,442
5,241
1,591
0
139
5,064
0
24,323
W
1,408
263
0
624
3,547
1,296
0
0
3,547
0
19,097
W
Jormungandr
peptobismols
Jormungandr
1,671
240
0
1,540
4,284
2,685
0
967
3,317
11,090
0
L
Olorun
1,722
431
166
807
2,861
924
0
566
2,295
16,916
3,284
W
Kukulkan
2,187
320
0
980
1,765
527
0
191
1,468
25,840
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
19,529
160
Minions Killed
177
0
Camps Cleared
0
537,509
Distance Traveled
628,714
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,646
608
29
5
0
113,563
0
W
Medusa
3,372
562
35
6
0
129,492
4
L
Arachne
3,401
567
21
4
0
137,241
0
L
Bellona
3,566
594
30
5
0
79,120
0
L
Zeus
3,903
651
42
7
0
102,770
0
W
Arachne
3,629
605
40
7
0
126,878
0
W
Shiva
4,017
670
33
6
0
135,454
0
W
Jormungandr
3,738
623
14
2
0
109,396
1
L
Olorun
3,474
579
38
6
0
104,815
2
W
Kukulkan
4,773
796
55
9
0
127,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role