Player Matchup

Izanami
Izanami
Escanor0203
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Mr-pinkmink
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2
Ymir
Ymir
OneEy3dLotus
Ymir
Level 159
God Stats
11W - 10L
1,569 SR
Queue Stats
261W - 247L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
PaPaGuzzler69
Ao Kuang
Level 109
God Stats
3W - 6L
1,395 SR
Queue Stats
25W - 29L
1,451 Elo+
Party 2
Ix Chel
Ix Chel
ZodiacLucavi
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 2
Team Averages
Level 81
1,493 SR
1,411 Elo+

VS

Team Averages
Level 116
1,630 SR
1,486 Elo+
Danzaburou
Danzaburou
GhostNYaMachine
Danzaburou
Level 192
God Stats
32W - 19L
1,695 SR
Queue Stats
400W - 385L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Largeremir
Cthulhu
Level 106
God Stats
14W - 4L
1,509 SR
Queue Stats
36W - 27L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
OSWASANCH3Z12
Hun Batz
Level 108
God Stats
3W - 3L
1,413 SR
Queue Stats
66W - 67L
1,467 Elo+
Party 1
Eset
Eset
jersainba
Eset
Level 129
God Stats
2W - 0L
1,682 SR
Queue Stats
36W - 43L
1,420 Elo+
Solo
Medusa
Medusa
linbimgy
Medusa
Level 47
God Stats
5W - 1L
1,850 SR
Queue Stats
24W - 25L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Escanor0203
Izanami
9
0 / 2 / 1
4,634
463
840
4,212
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Mr-pinkmink
Bellona
8
0 / 2 / 1
4,373
437
533
5,642
3,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 1 / 0
4,815
482
2,794
6,106
4,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
PaPaGuzzler69
Ao Kuang
9
1 / 2 / 1
4,848
485
3,767
9,400
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
ZodiacLucavi
Ix Chel
8
0 / 3 / 0
4,620
462
2,317
5,694
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostNYaMachine
Danzaburou
11
3 / 1 / 0
6,250
625
4,023
7,274
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Largeremir
Cthulhu
11
1 / 1 / 1
6,197
620
4,212
6,804
5,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
OSWASANCH3Z12
Hun Batz
10
1 / 0 / 3
5,544
554
4,424
6,774
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
10
3 / 0 / 4
6,229
623
3,863
3,577
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
linbimgy
Medusa
10
2 / 0 / 1
5,879
588
2,693
2,701
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Escanor0203
Izanami
0
2
1
0.25
W
Danzaburou
GhostNYaMachine
Danzaburou
3
1
0
3
W
Cthulhu
Largeremir
Cthulhu
1
1
1
1.5
L
Bellona
Mr-pinkmink
Bellona
0
2
1
0.25
W
Hun Batz
OSWASANCH3Z12
Hun Batz
1
0
3
2.5
L
1
1
0
1
L
Ao Kuang
PaPaGuzzler69
Ao Kuang
1
2
1
0.75
L
Ix Chel
ZodiacLucavi
Ix Chel
0
3
0
0
W
Eset
3
0
4
5
W
Medusa
linbimgy
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,251
Damage
19,215
31,054
Taken
27,130
14,907
Mitigated
12,927
5,739
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Escanor0203
Izanami
840
770
0
386
4,212
1,205
0
876
3,336
0
22,716
W
Danzaburou
GhostNYaMachine
Danzaburou
4,023
1,496
0
3,161
7,274
2,785
275
2,914
4,360
0
43,275
W
Cthulhu
Largeremir
Cthulhu
4,212
580
0
1,143
6,804
5,300
0
1,481
5,323
36,613
393
L
Bellona
Mr-pinkmink
Bellona
533
174
0
1,696
5,642
3,448
0
2,630
3,012
0
12,399
W
Hun Batz
OSWASANCH3Z12
Hun Batz
4,424
925
0
750
6,774
2,713
372
3,015
3,759
0
32,679
L
2,794
578
0
2,032
6,106
4,558
0
2,137
3,969
17,519
0
L
Ao Kuang
PaPaGuzzler69
Ao Kuang
3,767
1,671
0
879
9,400
3,749
0
937
8,463
36,463
0
L
Ix Chel
ZodiacLucavi
Ix Chel
2,317
191
316
430
5,694
1,947
0
1,230
4,464
25,896
0
W
Eset
3,863
496
248
872
3,577
1,193
94
354
3,223
36,496
0
W
Medusa
linbimgy
Medusa
2,693
1,324
0
1,635
2,701
936
864
1,227
1,474
0
28,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
30,099
180
Minions Killed
267
0
Camps Cleared
0
859,004
Distance Traveled
939,921
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,634
463
47
5
0
165,190
0
W
Danzaburou
6,250
625
61
6
0
180,842
0
W
Cthulhu
6,197
620
49
5
0
172,135
0
L
Bellona
4,373
437
15
2
0
149,910
0
W
Hun Batz
5,544
554
54
5
0
227,429
0
L
Ymir
4,815
482
25
3
0
149,414
0
L
Ao Kuang
4,848
485
59
6
0
225,123
0
L
Ix Chel
4,620
462
34
3
0
169,367
1
W
Eset
6,229
623
60
6
0
181,296
1
W
Medusa
5,879
588
43
4
0
178,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role