Player Matchup

Athena
Athena
AraikEiram
Athena
Level 55
God Stats
1W - 1L
1,703 SR
Queue Stats
54W - 65L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
ET pwns dome
Erlang Shen
Level 126
God Stats
3W - 3L
1,825 SR
Queue Stats
310W - 322L
1,477 Elo+
Solo
Sobek
Sobek
SaltySo1dier
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,451 Elo+
Solo
Camazotz
Camazotz
byrdiesfellowda
Camazotz
Level 107
God Stats
1W - 1L
1,781 SR
Queue Stats
37W - 41L
1,449 Elo+
Solo
Medusa
Medusa
fenixcl90
Medusa
Level 89
God Stats
1W - 2L
1,718 SR
Queue Stats
81W - 63L
1,569 Elo+
Solo
Team Averages
Level 93
1,705 SR
1,480 Elo+

VS

Team Averages
Level 124
1,543 SR
1,522 Elo+
Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanyWalker21
Morgan Le Fay
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
118W - 111L
1,696 Elo+
Solo
Medusa
Medusa
Mf_GREYGOOSE
Medusa
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 158L
1,509 Elo+
Solo
Hera
Hera
mineirinhouai
Hera
Level 87
God Stats
6W - 2L
1,713 SR
Queue Stats
243W - 266L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AraikEiram
Athena
16
5 / 6 / 9
9,272
773
7,653
17,121
17,666
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
ET pwns dome
Erlang Shen
8
0 / 1 / 1
6,455
538
328
2,697
2,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 9
8,977
748
8,015
19,425
27,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
15
1 / 7 / 10
8,024
669
5,348
16,392
12,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
fenixcl90
Medusa
16
7 / 8 / 5
9,247
771
12,208
14,219
8,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 4 / 16
10,725
894
12,342
16,741
20,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
 
Sobek
15
1 / 7 / 23
9,618
802
9,406
15,008
21,522
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
DanyWalker21
Morgan Le Fay
17
10 / 4 / 9
10,907
909
12,937
10,456
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
19
8 / 0 / 13
11,034
920
17,054
7,752
4,545
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 4 / 10
9,493
791
10,209
7,816
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
98
17
Kills
27
27
Deaths
19
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
4
16
3.5
W
Sobek
 
Sobek
1
7
23
1.79
L
Athena
AraikEiram
Athena
5
6
9
1.58
W
Morgan Le Fay
DanyWalker21
Morgan Le Fay
10
4
9
3.63
L
Erlang Shen
ET pwns dome
Erlang Shen
0
1
1
0.5
W
Medusa
8
0
13
14.5
L
4
5
9
1.7
L
Camazotz
1
7
10
0.86
L
Medusa
fenixcl90
Medusa
7
8
5
1.19
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
61,948
69,854
Taken
57,773
67,788
Mitigated
55,977
13,600
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,342
3,111
822
1,742
16,741
20,828
935
3,696
13,045
973
22,230
W
Sobek
 
Sobek
9,406
790
1,370
1,829
15,008
21,522
328
3,933
10,240
12,738
0
L
Athena
AraikEiram
Athena
7,653
1,161
475
3,493
17,121
17,666
0
7,632
9,489
14,896
0
W
Morgan Le Fay
DanyWalker21
Morgan Le Fay
12,937
741
609
1,282
10,456
5,638
1,761
2,331
8,125
29,253
0
L
Erlang Shen
ET pwns dome
Erlang Shen
328
86
61
217
2,697
2,336
0
1,576
1,121
0
658
W
Medusa
17,054
7,190
1,215
4,320
7,752
4,545
2,896
2,941
4,811
0
36,015
L
8,015
669
378
4,214
19,425
27,251
0
9,614
9,811
14,063
0
L
Camazotz
5,348
753
0
3,040
16,392
12,157
0
4,922
11,470
0
14,845
L
Medusa
fenixcl90
Medusa
12,208
3,769
1,142
580
14,219
8,378
0
8,972
5,247
0
34,878
W
10,209
3,285
743
599
7,816
3,444
844
2,767
5,049
23,783
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
51,777
80
Minions Killed
123
0
Camps Cleared
0
850,943
Distance Traveled
1,105,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,725
894
25
2
0
237,350
0
W
Sobek
9,618
802
10
1
0
224,244
0
L
Athena
9,272
773
9
1
0
212,448
0
W
Morgan Le Fay
10,907
909
26
2
0
214,561
0
L
Erlang Shen
6,455
538
0
0
0
28,027
0
W
Medusa
11,034
920
26
2
0
247,046
0
L
Sobek
8,977
748
14
1
0
209,463
0
L
Camazotz
8,024
669
13
1
0
218,955
0
L
Medusa
9,247
771
44
4
0
182,050
0
W
Hera
9,493
791
36
3
0
182,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role