Player Matchup

Hel
Hel
AURAJ
Hel
Level 55
God Stats
2W - 2L
1,668 SR
Queue Stats
24W - 23L
1,467 Elo+
Party 1
Vamana
Vamana
ManuNecron
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
ValgaJK
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,477 Elo+
Party 1
Team Averages
Level 58
1,556 SR
1,480 Elo+

VS

Team Averages
Level 91
1,497 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Johhnyyy94
Ra
Level 109
God Stats
821W - 829L
1,492 SR
Queue Stats
827W - 839L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Ricerdoforever
Gilgamesh
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AURAJ
Hel
12
0 / 5 / 3
7,308
609
7,446
10,224
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
ManuNecron
Vamana
14
0 / 1 / 3
8,001
667
9,001
13,286
13,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
ValgaJK
Ao Kuang
13
3 / 3 / 0
8,191
683
6,696
11,409
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 3 / 5
8,690
724
8,351
8,778
3,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 6
9,787
816
4,315
4,925
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Ricerdoforever
Gilgamesh
16
8 / 0 / 1
10,250
854
16,184
16,423
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
9
9
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
5
0.83
L
Hel
AURAJ
Hel
0
5
3
0.3
W
1
0
6
4
L
Vamana
ManuNecron
Vamana
0
1
3
1.5
W
Gilgamesh
Ricerdoforever
Gilgamesh
8
0
1
8.5
L
Ao Kuang
ValgaJK
Ao Kuang
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
28,850
34,919
Taken
30,126
25,480
Mitigated
17,310
10,387
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,351
2,047
179
558
8,778
3,629
427
3,288
5,137
0
28,442
L
Hel
AURAJ
Hel
7,446
1,716
2,581
3,110
10,224
6,875
0
736
9,252
26,743
838
W
4,315
78
1,860
2,891
4,925
2,192
498
988
3,808
43,803
1,738
L
Vamana
ManuNecron
Vamana
9,001
4,388
0
1,596
13,286
13,341
0
1,141
11,363
0
34,687
W
Gilgamesh
Ricerdoforever
Gilgamesh
16,184
6,237
0
5,231
16,423
11,489
1,678
9,652
6,264
0
46,724
L
Ao Kuang
ValgaJK
Ao Kuang
6,696
1,739
0
3,100
11,409
5,264
0
1,854
8,983
19,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
28,727
110
Minions Killed
189
0
Camps Cleared
0
690,439
Distance Traveled
781,448
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,690
724
56
5
0
226,013
0
L
Hel
7,308
609
34
3
0
207,471
0
W
Ra
9,787
816
89
7
0
282,012
3
L
Vamana
8,001
667
47
4
0
253,500
0
W
Gilgamesh
10,250
854
44
4
0
273,423
0
L
Ao Kuang
8,191
683
29
2
0
229,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role