Player Matchup

Xing Tian
Xing Tian
BlackMamba3OH3
Xing Tian
Level 113
God Stats
5W - 4L
1,568 SR
Queue Stats
104W - 111L
1,458 Elo+
Solo
Thoth
Thoth
Ktone777
Thoth
Level 153
God Stats
13W - 14L
1,558 SR
Queue Stats
1,573W - 1,625L
1,518 Elo+
Solo
Guan Yu
Guan Yu
jorgemoneitor
Guan Yu
Level 141
God Stats
2W - 1L
1,680 SR
Queue Stats
129W - 122L
1,534 Elo+
Solo
Hun Batz
Hun Batz
secrrro
Hun Batz
Level 144
God Stats
2W - 3L
1,715 SR
Queue Stats
95W - 105L
1,459 Elo+
Solo
Nut
Nut
velgeder
Nut
Level 159
God Stats
3W - 1L
1,734 SR
Queue Stats
181W - 176L
1,481 Elo+
Solo
Team Averages
Level 142
1,651 SR
1,490 Elo+

VS

Team Averages
Level 115
1,564 SR
1,505 Elo+
Agni
Agni
DirtyBriT19
Agni
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 138L
1,506 Elo+
Solo
Discordia
Discordia
Resentedbus
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SxFxlcon
Ix Chel
Level 127
God Stats
9W - 7L
1,705 SR
Queue Stats
289W - 316L
1,416 Elo+
Solo
Ymir
Ymir
korogona
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,577 Elo+
Solo
Bastet
Bastet
zeus_vibrant
Bastet
Level 157
God Stats
19W - 13L
1,612 SR
Queue Stats
542W - 600L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackMamba3OH3
Xing Tian
14
3 / 7 / 2
8,345
759
8,818
17,722
12,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Ktone777
Thoth
15
3 / 3 / 2
7,897
718
6,059
8,081
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
13
0 / 6 / 3
6,987
635
6,415
19,700
13,976
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
secrrro
Hun Batz
6
0 / 1 / 0
5,954
541
828
4,078
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 7 / 2
8,167
742
8,946
14,439
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
8,675
789
10,811
5,674
2,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Resentedbus
Discordia
17
7 / 1 / 12
10,136
921
10,584
6,707
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
SxFxlcon
Ix Chel
16
2 / 1 / 17
9,340
849
7,440
10,307
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 3 / 14
10,593
963
5,002
17,369
19,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
17
7 / 2 / 13
10,004
909
23,224
14,324
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
8
Kills
24
24
Deaths
10
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlackMamba3OH3
Xing Tian
3
7
2
0.57
W
4
3
10
3
L
Thoth
Ktone777
Thoth
3
3
2
1.33
W
Discordia
Resentedbus
Discordia
7
1
12
13
W
Ix Chel
SxFxlcon
Ix Chel
2
1
17
10.5
L
Guan Yu
0
6
3
0.25
W
Ymir
4
3
14
3.67
L
Hun Batz
secrrro
Hun Batz
0
1
0
0
L
2
7
2
0.43
W
Bastet
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
57,061
64,020
Taken
54,381
40,046
Mitigated
41,519
13,535
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlackMamba3OH3
Xing Tian
8,818
447
1,333
1,123
17,722
12,422
0
10,963
6,267
16,899
0
W
10,811
1,286
0
253
5,674
2,305
824
2,058
3,578
21,861
0
L
Thoth
Ktone777
Thoth
6,059
407
427
499
8,081
3,504
0
4,351
3,508
18,910
0
W
Discordia
Resentedbus
Discordia
10,584
1,474
145
1,762
6,707
3,054
1,910
2,269
4,361
19,647
0
W
Ix Chel
SxFxlcon
Ix Chel
7,440
884
4,011
4,761
10,307
5,095
1,494
3,289
7,018
22,182
947
L
Guan Yu
6,415
1,476
1,805
6,128
19,700
13,976
0
10,113
9,129
0
12,019
W
Ymir
5,002
647
259
3,105
17,369
19,603
0
4,112
13,185
14,957
0
L
Hun Batz
secrrro
Hun Batz
828
0
119
797
4,078
2,077
0
1,426
2,522
0
1,946
L
8,946
2,680
142
1,162
14,439
8,067
0
4,942
9,251
0
17,736
W
Bastet
23,224
4,111
1,203
4,083
14,324
11,462
1,734
3,149
10,470
0
30,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
48,748
79
Minions Killed
115
0
Camps Cleared
0
657,245
Distance Traveled
1,080,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,345
759
13
1
0
165,070
0
W
Agni
8,675
789
22
2
0
183,072
0
L
Thoth
7,897
718
32
3
0
156,600
0
W
Discordia
10,136
921
22
2
0
203,828
0
W
Ix Chel
9,340
849
29
3
0
233,342
0
L
Guan Yu
6,987
635
11
1
0
170,471
0
W
Ymir
10,593
963
20
2
0
195,644
0
L
Hun Batz
5,954
541
3
0
0
33,425
0
L
Nut
8,167
742
20
2
0
131,679
0
W
Bastet
10,004
909
22
2
0
264,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role