Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum IV
MRsandsquatch
Rama
Platinum IV
Level 126
God Stats
9W - 9L
1,705 SR
Queue Stats
142W - 130L
1,564 MMR
Solo
Neith
Neith
Bronze III
Myraxes
Neith
Bronze III
Level 141
God Stats
21W - 17L
1,654 SR
Queue Stats
56W - 52L
1,351 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Shrops
Sun Wukong
Gold III
Level 108
God Stats
18W - 11L
1,647 SR
Queue Stats
211W - 202L
1,471 MMR
Party 3
Atlas
Atlas
Gold IV
xxBangBulletxx
Atlas
Gold IV
Level 120
God Stats
6W - 2L
1,598 SR
Queue Stats
226W - 215L
1,451 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,621 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,457 SR
1,486 MMR
Thoth
Thoth
Gold II
Deelanz
Thoth
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,530 MMR
Solo
Fenrir
Fenrir
Silver III
FrunkJamson
Fenrir
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 MMR
Party 2
Charon
Charon
Gold IV
Perikoss
Charon
Gold IV
Level 151
God Stats
2W - 4L
1,283 SR
Queue Stats
361W - 366L
1,429 MMR
Solo
Skadi
Skadi
Silver III
Tantruumm
Skadi
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,478 MMR
Party 2
Vamana
Vamana
Gold V
byivan150503
Vamana
Gold V
Level 157
God Stats
3W - 4L
1,501 SR
Queue Stats
166W - 176L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 2 / 7
9,576
638
10,677
17,735
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
2 / 3 / 4
9,328
622
7,632
11,616
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Myraxes
Neith
16
5 / 0 / 5
9,334
622
9,576
8,787
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Shrops
Sun Wukong
16
5 / 2 / 2
9,388
626
9,532
13,354
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 2
7,699
513
2,496
9,478
7,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
OsirisArachneKaliAthena

VS

Bans
AresLancelotGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deelanz
Thoth
11
0 / 7 / 2
6,555
437
4,753
10,103
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
5 / 5 / 1
8,500
567
10,777
15,070
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon
Perikoss
Charon
11
0 / 2 / 3
6,896
460
4,543
11,677
10,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Tantruumm
Skadi
13
2 / 5 / 0
7,616
508
6,966
10,416
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
7
0 / 3 / 0
5,894
393
2,019
6,166
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
7
7
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
7
6.25
L
Thoth
Deelanz
Thoth
0
7
2
0.14
L
Fenrir
5
5
1
1.1
W
2
3
4
1.33
W
Neith
Myraxes
Neith
5
0
5
7.5
L
Charon
Perikoss
Charon
0
2
3
0.75
W
Sun Wukong
Shrops
Sun Wukong
5
2
2
3
L
Skadi
Tantruumm
Skadi
2
5
0
0.4
L
Vamana
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
29,058
60,970
Taken
53,432
32,154
Mitigated
23,815
31,515
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,677
3,157
0
15,822
17,735
7,896
131
662
17,073
0
90,329
L
Thoth
Deelanz
Thoth
4,753
151
0
1,140
10,103
2,482
0
288
9,815
43,919
293
L
Fenrir
10,777
3,375
0
4,824
15,070
5,816
0
474
14,596
0
58,555
W
7,632
6,399
0
5,070
11,616
4,805
1,691
1,230
10,386
0
87,412
W
Neith
Myraxes
Neith
9,576
3,382
0
4,184
8,787
3,559
589
5,370
3,417
0
75,046
L
Charon
Perikoss
Charon
4,543
441
248
3,884
11,677
10,327
0
1,104
10,573
24,403
0
W
Sun Wukong
Shrops
Sun Wukong
9,532
2,277
0
4,618
13,354
8,446
198
943
12,411
0
85,876
L
Skadi
Tantruumm
Skadi
6,966
2,916
0
876
10,416
2,945
0
495
9,921
0
64,718
L
Vamana
2,019
1,016
0
1,509
6,166
2,245
0
0
6,166
0
22,879
W
2,496
1,090
0
1,821
9,478
7,448
0
1,091
8,387
32,861
2,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
35,461
577
Minions Killed
345
0
Camps Cleared
0
1,440,434
Distance Traveled
1,278,155
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,576
638
118
8
0
344,787
0
L
Thoth
6,555
437
76
5
0
282,755
1
L
Fenrir
8,500
567
100
7
0
317,519
0
W
Rama
9,328
622
148
10
0
259,172
3
W
Neith
9,334
622
128
9
0
270,355
0
L
Charon
6,896
460
24
2
0
301,280
5
W
Sun Wukong
9,388
626
129
9
0
280,176
2
L
Skadi
7,616
508
103
7
0
265,324
0
L
Vamana
5,894
393
42
3
0
111,277
2
W
Atlas
7,699
513
54
4
0
285,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role