Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
El Hugosaurio
Sylvanus
Level 100
God Stats
6W - 4L
1,490 SR
Queue Stats
360W - 330L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gilga00
Tsukuyomi
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 100L
1,558 Elo+
Solo
Hachiman
Hachiman
OZB23
Hachiman
Level 45
God Stats
2W - 1L
1,877 SR
Queue Stats
5W - 7L
1,272 Elo+
Solo
Team Averages
Level 86
1,573 SR
1,468 Elo+

VS

Team Averages
Level 102
1,543 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Stealthpanda
Hercules
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,595 Elo+
Solo
Hou Yi
Hou Yi
extnndo
Hou Yi
Level 104
God Stats
3W - 5L
1,713 SR
Queue Stats
179W - 153L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 0
7,253
725
7,017
9,685
4,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
 
Merlin
11
1 / 0 / 2
6,077
608
4,540
5,142
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
El Hugosaurio
Sylvanus
10
2 / 0 / 5
5,493
549
5,791
8,413
7,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Gilga00
Tsukuyomi
11
2 / 0 / 4
5,844
584
4,953
8,444
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
OZB23
Hachiman
11
3 / 0 / 1
5,939
594
3,851
4,354
1,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,657
566
5,220
4,754
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
 
Sol
9
0 / 1 / 0
5,163
516
3,127
4,930
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
 
Cliodhna
8
0 / 4 / 0
4,656
466
3,116
10,119
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Stealthpanda
Hercules
7
0 / 3 / 0
4,633
463
3,737
10,330
5,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
extnndo
Hou Yi
9
0 / 4 / 0
5,205
521
5,050
10,975
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
0
5
W
Merlin
 
Merlin
1
0
2
2
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Sol
 
Sol
0
1
0
0
L
Cliodhna
 
Cliodhna
0
4
0
0
W
Sylvanus
El Hugosaurio
Sylvanus
2
0
5
4.5
W
Tsukuyomi
Gilga00
Tsukuyomi
2
0
4
4
W
Hachiman
OZB23
Hachiman
3
0
1
3.5
L
Hercules
Stealthpanda
Hercules
0
3
0
0
L
Hou Yi
extnndo
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,152
Damage
20,250
36,038
Taken
41,108
18,068
Mitigated
15,309
19,520
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,017
366
120
7,664
9,685
4,330
0
425
9,260
45,584
2,236
W
Merlin
 
Merlin
4,540
231
0
1,250
5,142
1,655
0
1,749
3,393
49,091
1,171
L
Nu Wa
 
Nu Wa
5,220
1,033
0
952
4,754
1,410
0
2,085
2,461
44,618
0
L
Sol
 
Sol
3,127
1,079
0
2,514
4,930
1,287
116
1,088
3,842
38,823
0
L
Cliodhna
 
Cliodhna
3,116
397
0
3,389
10,119
3,289
0
2,997
6,963
0
31,782
W
Sylvanus
El Hugosaurio
Sylvanus
5,791
1,072
816
3,462
8,413
7,533
13
2,644
5,769
25,190
3,844
W
Tsukuyomi
Gilga00
Tsukuyomi
4,953
1,830
0
4,063
8,444
2,877
0
1,654
6,790
0
44,065
W
Hachiman
OZB23
Hachiman
3,851
1,863
0
2,145
4,354
1,673
0
1,875
2,479
0
39,103
L
Hercules
Stealthpanda
Hercules
3,737
1,378
0
2,945
10,330
5,393
0
3,800
6,422
0
11,814
L
Hou Yi
extnndo
Hou Yi
5,050
3,191
0
4,368
10,975
3,930
0
5,895
5,080
0
38,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
25,314
337
Minions Killed
308
0
Camps Cleared
0
1,046,095
Distance Traveled
995,696
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,253
725
82
8
0
212,729
0
W
Merlin
6,077
608
102
10
0
213,413
4
L
Nu Wa
5,657
566
91
9
0
198,964
0
L
Sol
5,163
516
74
7
0
212,649
0
L
Cliodhna
4,656
466
63
6
0
223,076
0
W
Sylvanus
5,493
549
34
3
0
183,085
0
W
Tsukuyomi
5,844
584
65
7
0
246,362
0
W
Hachiman
5,939
594
54
5
0
190,506
0
L
Hercules
4,633
463
16
2
0
204,955
3
L
Hou Yi
5,205
521
64
6
0
156,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role