Player Matchup

Chaac
Chaac
Corterus
Chaac
Level 110
God Stats
1W - 4L
1,275 SR
Queue Stats
49W - 45L
1,546 Elo+
Party 2
Neith
Neith
Inevitble-THANOS
Neith
Level 144
God Stats
24W - 19L
1,672 SR
Queue Stats
247W - 235L
1,492 Elo+
Solo
Raijin
Raijin
Itachiii6738
Raijin
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 127L
1,514 Elo+
Solo
Nemesis
Nemesis
Keskul
Nemesis
Level 127
God Stats
4W - 3L
1,630 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 2
He Bo
He Bo
yologue12345
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
518W - 524L
1,562 Elo+
Solo
Team Averages
Level 126
1,515 SR
1,523 Elo+

VS

Team Averages
Level 85
1,604 SR
1,459 Elo+
Cerberus
Cerberus
Blauerengel
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,410 Elo+
Party 1
Janus
Janus
Demnix12
Janus
Level 89
God Stats
2W - 2L
1,762 SR
Queue Stats
70W - 72L
1,427 Elo+
Party 1
Neith
Neith
Pentinta
Neith
Level 68
God Stats
15W - 24L
1,554 SR
Queue Stats
28W - 39L
1,473 Elo+
Solo
Pele
Pele
Xilreth
Pele
Level 125
God Stats
1W - 0L
1,655 SR
Queue Stats
62W - 45L
1,500 Elo+
Solo
Vulcan
Vulcan
xXHavikXx4804
Vulcan
Level 125
God Stats
17W - 14L
1,550 SR
Queue Stats
257W - 239L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Corterus
Chaac
11
2 / 2 / 1
6,766
677
6,368
8,550
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 1
4,959
496
2,680
7,891
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
11
1 / 1 / 0
5,440
544
2,178
4,624
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Keskul
Nemesis
10
2 / 2 / 1
5,537
554
4,702
7,432
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 0 / 0
3,535
354
417
1,442
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blauerengel
Cerberus
8
0 / 2 / 3
5,271
527
1,479
5,909
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Demnix12
Janus
11
2 / 3 / 0
6,111
611
5,411
7,777
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Pentinta
Neith
10
3 / 0 / 2
5,861
586
6,204
6,409
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Xilreth
Pele
11
3 / 0 / 1
5,945
595
3,389
8,829
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
6,182
618
1,779
3,245
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blauerengel
Cerberus
0
2
3
0.75
L
Chaac
Corterus
Chaac
2
2
1
1.25
W
Janus
Demnix12
Janus
2
3
0
0.67
L
0
3
1
0.17
L
Raijin
1
1
0
1
L
Nemesis
Keskul
Nemesis
2
2
1
1.25
W
Neith
Pentinta
Neith
3
0
2
4
W
Pele
Xilreth
Pele
3
0
1
3.5
W
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,345
Damage
18,262
29,939
Taken
32,169
11,567
Mitigated
13,248
7,710
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blauerengel
Cerberus
1,479
142
0
1,658
5,909
3,823
0
400
5,509
15,641
0
L
Chaac
Corterus
Chaac
6,368
1,215
0
3,609
8,550
3,782
31
3,521
4,431
0
49,110
W
Janus
Demnix12
Janus
5,411
262
0
1,661
7,777
2,313
0
0
7,777
38,455
589
L
2,680
812
0
1,331
7,891
2,726
0
1,008
6,883
0
30,942
L
Raijin
2,178
131
0
625
4,624
1,531
0
1,775
2,617
45,610
0
L
Nemesis
Keskul
Nemesis
4,702
2,353
0
1,649
7,432
3,235
0
1,142
6,148
0
38,707
W
Neith
Pentinta
Neith
6,204
903
0
2,101
6,409
2,069
885
383
6,026
0
36,543
W
Pele
Xilreth
Pele
3,389
1,024
0
1,497
8,829
3,801
0
71
8,758
0
43,610
W
1,779
545
0
1,125
3,245
1,242
859
1,741
1,504
42,064
1,225
L
417
0
0
496
1,442
293
0
75
1,367
3,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
29,370
282
Minions Killed
336
0
Camps Cleared
0
813,819
Distance Traveled
955,214
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,271
527
34
3
0
157,103
3
L
Chaac
6,766
677
81
8
0
171,536
0
W
Janus
6,111
611
84
8
0
182,626
0
L
Neith
4,959
496
62
6
0
179,007
1
L
Raijin
5,440
544
69
7
0
186,495
0
L
Nemesis
5,537
554
64
6
0
228,876
0
W
Neith
5,861
586
53
5
0
190,555
2
W
Pele
5,945
595
74
7
0
243,428
0
W
Vulcan
6,182
618
91
9
0
181,502
4
L
He Bo
3,535
354
6
1
0
47,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role