Player Matchup

Sol
Sol
AL MnSD7
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,554 Elo+
Solo
Yemoja
Yemoja
SenorBookie
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
UpUpDownDown
Cthulhu
Level 121
God Stats
21W - 23L
1,586 SR
Queue Stats
221W - 241L
1,560 Elo+
Solo
Artemis
Artemis
Yuyuyan614
Artemis
Level 115
God Stats
43W - 29L
1,593 SR
Queue Stats
142W - 150L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
phobione
Ah Puch
Level 155
God Stats
407W - 397L
1,515 SR
Queue Stats
535W - 555L
1,500 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,459 Elo+

VS

Team Averages
Level 100
1,550 SR
1,545 Elo+
Kali
Kali
DNICKEL87
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,504 Elo+
Solo
Nut
Nut
FantsticDrFox
Nut
Level 108
God Stats
1W - 0L
1,411 SR
Queue Stats
17W - 10L
1,579 Elo+
Party 1
Merlin
Merlin
MARCORUBIUS
Merlin
Level 156
God Stats
2W - 2L
1,537 SR
Queue Stats
100W - 89L
1,551 Elo+
Solo
Ah Puch
Ah Puch
fattestfattony
Ah Puch
Level 125
God Stats
1W - 1L
1,661 SR
Queue Stats
34W - 19L
1,663 Elo+
Party 1
Cabrakan
Cabrakan
jobot323
Cabrakan
Level 47
God Stats
7W - 4L
1,641 SR
Queue Stats
42W - 53L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,626
1,125
2,335
4,870
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
9
0 / 0 / 0
4,926
985
90
107
52
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
UpUpDownDown
Cthulhu
10
1 / 0 / 0
5,827
1,165
4,268
5,279
4,777
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Yuyuyan614
Artemis
9
0 / 0 / 0
4,855
971
0
0
0
Ah Puch
phobione
Ah Puch
10
0 / 0 / 0
5,343
1,069
4,336
2,387
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

382

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 0 / 0
5,290
1,058
2,606
2,783
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,308
1,062
2,380
3,445
1,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
10
0 / 0 / 0
5,357
1,071
3,093
2,740
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 0
5,564
1,113
2,494
1,955
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
jobot323
Cabrakan
10
0 / 0 / 0
5,486
1,097
573
2,102
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kali
0
0
0
0
W
0
1
0
0
W
Merlin
0
0
0
0
L
Yemoja
0
0
0
0
L
Cthulhu
UpUpDownDown
Cthulhu
1
0
0
1
L
Artemis
Yuyuyan614
Artemis
0
0
0
0
W
0
0
0
0
W
Cabrakan
jobot323
Cabrakan
0
0
0
0
L
Ah Puch
phobione
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,029
Damage
11,146
12,643
Taken
13,025
7,368
Mitigated
6,359
866
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,335
523
0
553
4,870
1,682
0
2,377
2,327
16,058
1,496
W
Kali
2,606
339
0
616
2,783
1,425
0
1,989
794
0
6,416
W
2,380
1,408
0
471
3,445
1,514
0
2,875
570
0
8,598
W
Merlin
3,093
270
0
51
2,740
1,054
0
2,218
522
18,814
418
L
Yemoja
90
75
208
34
107
52
0
89
18
451
0
L
Cthulhu
UpUpDownDown
Cthulhu
4,268
128
36
0
5,279
4,777
0
2,370
2,793
17,728
610
L
Artemis
Yuyuyan614
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
2,494
112
84
788
1,955
813
0
1,232
723
18,685
0
W
Cabrakan
jobot323
Cabrakan
573
87
0
375
2,102
1,553
0
2,026
76
1,171
0
L
Ah Puch
phobione
Ah Puch
4,336
0
0
35
2,387
857
0
1,310
994
14,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
27,005
100
Minions Killed
128
3
Camps Cleared
4
317,705
Distance Traveled
480,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,626
1,125
48
10
2
98,491
0
W
Kali
5,290
1,058
7
1
0
106,634
0
W
Nut
5,308
1,062
27
5
0
98,078
0
W
Merlin
5,357
1,071
32
6
1
95,667
0
L
Yemoja
4,926
985
0
0
0
32,544
0
L
Cthulhu
5,827
1,165
31
6
1
107,773
0
L
Artemis
4,855
971
0
0
0
0
0
W
Ah Puch
5,564
1,113
59
12
3
95,944
0
W
Cabrakan
5,486
1,097
3
1
0
84,636
0
L
Ah Puch
5,343
1,069
21
4
0
78,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role