Player Matchup

Ymir
Ymir
Farholme
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,403 Elo+
Solo
Nemesis
Nemesis
Fhoebe
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,333 Elo+
Solo
Charybdis
Charybdis
Higis
Charybdis
Level 66
God Stats
2W - 1L
1,806 SR
Queue Stats
86W - 89L
1,450 Elo+
Solo
Olorun
Olorun
Shahanshah1991
Olorun
Level 108
God Stats
0W - 1L
1,322 SR
Queue Stats
41W - 39L
1,463 Elo+
Party 1
Vulcan
Vulcan
cenalyse
Vulcan
Level 89
God Stats
4W - 2L
1,795 SR
Queue Stats
40W - 41L
1,468 Elo+
Party 1
Team Averages
Level 68
1,584 SR
1,423 Elo+

VS

Team Averages
Level 104
1,420 SR
1,416 Elo+
Ra
Ra
GtagGG
Ra
Level 38
God Stats
2W - 3L
1,463 SR
Queue Stats
37W - 55L
1,407 Elo+
Solo
Fenrir
Fenrir
Jozki_UK
Fenrir
Level 106
God Stats
1W - 0L
1,309 SR
Queue Stats
29W - 42L
1,336 Elo+
Solo
Nu Wa
Nu Wa
PeriGSXR
Nu Wa
Level 145
God Stats
52W - 52L
1,459 SR
Queue Stats
717W - 795L
1,468 Elo+
Solo
Merlin
Merlin
RastaBombBasta
Merlin
Level 136
God Stats
3W - 8L
1,285 SR
Queue Stats
28W - 48L
1,383 Elo+
Solo
Hachiman
Hachiman
Zlota_rakiw
Hachiman
Level 97
God Stats
26W - 22L
1,582 SR
Queue Stats
145W - 148L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 2
7,114
1,186
2,822
11,469
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Fhoebe
Nemesis
12
0 / 2 / 1
6,507
1,085
2,594
6,864
3,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Higis
Charybdis
12
2 / 0 / 0
7,271
1,212
7,086
7,263
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 0 / 0
4,257
710
0
402
137
Vulcan
cenalyse
Vulcan
9
0 / 0 / 0
4,257
710
0
402
137
Team 1 Tickets

320

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 0 / 2
6,866
1,144
3,728
2,631
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jozki_UK
Fenrir
12
1 / 1 / 2
6,726
1,121
2,733
5,259
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
PeriGSXR
Nu Wa
12
1 / 0 / 4
7,097
1,183
5,113
2,199
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 4
6,754
1,126
9,437
3,176
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Zlota_rakiw
Hachiman
11
1 / 0 / 3
6,474
1,079
1,784
3,102
1,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
5
5
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
L
Nemesis
Fhoebe
Nemesis
0
2
1
0.25
W
Ra
1
0
2
2
L
Charybdis
Higis
Charybdis
2
0
0
2
W
Fenrir
Jozki_UK
Fenrir
1
1
2
2
W
Nu Wa
PeriGSXR
Nu Wa
1
0
4
3
W
1
1
4
3
L
0
0
0
0
W
Hachiman
Zlota_rakiw
Hachiman
1
0
3
2.5
L
Vulcan
cenalyse
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
22,795
26,400
Taken
16,367
16,254
Mitigated
6,775
3,378
Healing
1,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,822
428
0
1,361
11,469
9,465
0
7,793
3,573
18,566
0
L
Nemesis
Fhoebe
Nemesis
2,594
807
0
104
6,864
3,318
0
5,258
1,606
0
8,572
W
Ra
3,728
703
228
788
2,631
1,036
0
416
2,215
20,346
535
L
Charybdis
Higis
Charybdis
7,086
2,910
0
1,913
7,263
3,197
0
4,212
3,051
0
34,397
W
Fenrir
Jozki_UK
Fenrir
2,733
511
0
542
5,259
2,483
0
535
4,280
0
9,644
W
Nu Wa
PeriGSXR
Nu Wa
5,113
1,600
0
0
2,199
773
0
280
1,919
19,270
0
W
9,437
378
0
20
3,176
1,290
0
1,168
2,008
18,662
0
L
0
0
0
0
402
137
0
402
0
0
0
W
Hachiman
Zlota_rakiw
Hachiman
1,784
493
0
0
3,102
1,193
0
423
2,679
0
4,350
L
Vulcan
cenalyse
Vulcan
0
0
0
0
402
137
0
402
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
33,917
120
Minions Killed
121
3
Camps Cleared
6
334,643
Distance Traveled
533,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,114
1,186
34
6
0
105,620
0
L
Nemesis
6,507
1,085
15
3
2
130,870
0
W
Ra
6,866
1,144
56
9
0
109,153
0
L
Charybdis
7,271
1,212
71
12
1
98,153
0
W
Fenrir
6,726
1,121
10
2
3
121,132
0
W
Nu Wa
7,097
1,183
32
5
0
105,844
1
W
Merlin
6,754
1,126
19
3
3
110,475
0
L
Olorun
4,257
710
0
0
0
0
0
W
Hachiman
6,474
1,079
4
1
0
87,010
0
L
Vulcan
4,257
710
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role