Player Matchup

Sol
Sol
Silver IV
EYE_SO_UZUMAKI
Sol
Silver IV
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 328L
535 MMR
Solo
Poseidon
Poseidon
Gold V
Kvwl
Poseidon
Gold V
Level 109
God Stats
1W - 0L
1,674 SR
Queue Stats
80W - 93L
1,333 MMR
Solo
Ymir
Ymir
Silver II
Shadowduke3
Ymir
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 93L
1,082 MMR
Solo
Odin
Odin
Gold V
Wolfmaster9898
Odin
Gold V
Level 147
God Stats
24W - 22L
1,550 SR
Queue Stats
185W - 176L
1,401 MMR
Party 1
Kukulkan
Kukulkan
Gold III
diversity186
Kukulkan
Gold III
Level 128
God Stats
1W - 2L
1,243 SR
Queue Stats
352W - 356L
1,477 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,494 SR
1,166 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,567 SR
1,162 MMR
Cthulhu
Cthulhu
Silver I
CHEF2077
Cthulhu
Silver I
Level 128
God Stats
30W - 39L
1,554 SR
Queue Stats
212W - 225L
1,187 MMR
Solo
Hachiman
Hachiman
Gold IV
TWEEEN
Hachiman
Gold IV
Level 111
God Stats
8W - 4L
1,694 SR
Queue Stats
25W - 27L
1,511 MMR
Solo
Vulcan
Vulcan
Gold V
TypicalJoestar
Vulcan
Gold V
Level 143
God Stats
8W - 9L
1,507 SR
Queue Stats
97W - 107L
1,345 MMR
Solo
Fenrir
Fenrir
Bronze I
USxHuNtErPR
Fenrir
Bronze I
Level 194
God Stats
3W - 8L
1,388 SR
Queue Stats
216W - 244L
472 MMR
Solo
Ganesha
Ganesha
Bronze IV
megaheart2k2
Ganesha
Bronze IV
Level 47
God Stats
1W - 5L
1,690 SR
Queue Stats
22W - 57L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,170
509
16,804
13,414
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Kvwl
Poseidon
16
8 / 1 / 2
10,372
576
10,439
10,471
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 7
8,476
471
8,860
16,595
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 3
9,727
540
11,173
17,234
10,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
diversity186
Kukulkan
17
3 / 1 / 6
10,104
561
8,888
8,999
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaBacchusSun Wukong

VS

Bans
ThanatosBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHEF2077
Cthulhu
15
2 / 4 / 0
9,737
541
13,337
17,482
14,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TWEEEN
Hachiman
13
1 / 3 / 0
7,784
432
9,750
13,549
5,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 0
8,542
475
5,875
9,848
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
0 / 4 / 1
7,800
433
4,061
15,952
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
megaheart2k2
Ganesha
10
0 / 6 / 1
7,312
406
5,099
20,657
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
3
3
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHEF2077
Cthulhu
2
4
0
0.5
W
5
0
3
6.5
W
Poseidon
Kvwl
Poseidon
8
1
2
9
W
1
1
7
4.5
L
Hachiman
TWEEEN
Hachiman
1
3
0
0.33
L
0
3
0
0
L
Fenrir
0
4
1
0.13
W
3
0
3
4.5
W
Kukulkan
diversity186
Kukulkan
3
1
6
6
L
Ganesha
megaheart2k2
Ganesha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,164
Damage
38,122
66,713
Taken
77,488
40,145
Mitigated
49,987
17,368
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHEF2077
Cthulhu
13,337
935
0
1,017
17,482
14,135
203
4,441
12,984
47,899
3,070
W
16,804
7,835
0
7,181
13,414
5,093
784
3,450
9,920
74,719
5,426
W
Poseidon
Kvwl
Poseidon
10,439
1,914
0
2,386
10,471
4,243
0
2,211
8,034
92,412
0
W
8,860
3,103
127
3,896
16,595
16,144
58
5,522
10,671
30,783
0
L
Hachiman
TWEEEN
Hachiman
9,750
5,274
0
5,462
13,549
5,749
0
9,334
4,215
0
67,745
L
5,875
2,838
0
1,531
9,848
4,702
0
6,673
2,920
66,516
0
L
Fenrir
4,061
1,273
0
4,217
15,952
7,625
437
6,684
9,135
0
64,689
W
11,173
3,141
0
2,974
17,234
10,544
525
6,379
9,987
0
77,508
W
Kukulkan
diversity186
Kukulkan
8,888
1,026
0
804
8,999
4,121
157
3,356
5,241
88,889
1,327
L
Ganesha
megaheart2k2
Ganesha
5,099
621
32
3,925
20,657
17,776
91
17,195
3,433
18,433
1,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
41,175
557
Minions Killed
442
0
Camps Cleared
0
1,764,533
Distance Traveled
1,625,504
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,737
541
97
5
0
317,999
1
W
Sol
9,170
509
109
6
0
340,567
0
W
Poseidon
10,372
576
133
7
0
420,640
0
W
Ymir
8,476
471
39
2
0
312,374
0
L
Hachiman
7,784
432
118
7
0
311,564
1
L
Vulcan
8,542
475
131
7
0
330,754
0
L
Fenrir
7,800
433
92
5
0
345,257
6
W
Odin
9,727
540
127
7
0
327,582
0
W
Kukulkan
10,104
561
149
8
0
363,370
0
L
Ganesha
7,312
406
4
0
0
319,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role