Player Matchup

Janus
Janus
CurtBarley05
Janus
Level 81
God Stats
36W - 40L
1,716 SR
Queue Stats
348W - 325L
1,518 Elo+
Party 2
Persephone
Persephone
DelRap3
Persephone
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
HaqTheRipper
Kuzenbo
Level 116
God Stats
3W - 3L
1,275 SR
Queue Stats
148W - 146L
1,554 Elo+
Solo
Arachne
Arachne
Me24hHrs
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 162L
1,424 Elo+
Party 2
Artemis
Artemis
Psych0Pumpkin
Artemis
Level 40
God Stats
0W - 1L
1,776 SR
Queue Stats
39W - 40L
1,441 Elo+
Solo
Team Averages
Level 68
1,554 SR
1,486 Elo+

VS

Team Averages
Level 43
1,404 SR
1,433 Elo+
Hachiman
Hachiman
GhOsTeK191
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Kapix147
Bellona
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
PrincessWithD
Aphrodite
Level 45
God Stats
1W - 1L
1,291 SR
Queue Stats
86W - 101L
1,482 Elo+
Solo
Cthulhu
Cthulhu
lolGiFAN09
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1
Thor
Thor
moncho111
Thor
Level 49
God Stats
3W - 2L
1,231 SR
Queue Stats
130W - 126L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,945
474
12,360
12,822
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
DelRap3
Persephone
15
4 / 9 / 2
10,283
490
7,300
14,887
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
HaqTheRipper
Kuzenbo
13
2 / 5 / 4
9,381
447
13,397
24,388
29,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Me24hHrs
Arachne
16
5 / 4 / 3
9,826
468
14,169
25,497
12,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
13
1 / 7 / 6
8,656
412
12,560
12,743
5,465
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GhOsTeK191
Hachiman
14
2 / 5 / 8
8,350
398
10,693
16,077
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Kapix147
Bellona
17
7 / 2 / 7
10,980
523
15,028
23,167
23,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
PrincessWithD
Aphrodite
19
9 / 0 / 10
12,013
572
23,265
16,707
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lolGiFAN09
Cthulhu
14
5 / 5 / 6
8,834
421
8,856
21,482
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
17
6 / 3 / 13
10,723
511
9,233
19,566
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
14
Kills
29
29
Deaths
15
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Persephone
DelRap3
Persephone
4
9
2
0.56
W
Hachiman
GhOsTeK191
Hachiman
2
5
8
1.2
L
Kuzenbo
HaqTheRipper
Kuzenbo
2
5
4
0.8
W
Bellona
Kapix147
Bellona
7
2
7
5.25
L
Arachne
Me24hHrs
Arachne
5
4
3
1.63
W
Aphrodite
PrincessWithD
Aphrodite
9
0
10
14
L
Artemis
1
7
6
0.57
W
Cthulhu
lolGiFAN09
Cthulhu
5
5
6
1.6
W
Thor
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,786
Damage
67,075
90,337
Taken
96,999
56,397
Mitigated
64,150
20,908
Healing
40,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,360
250
0
2,860
12,822
3,994
0
4,805
7,960
59,546
0
L
Persephone
DelRap3
Persephone
7,300
697
0
1,248
14,887
5,355
28
7,393
7,239
59,994
0
W
Hachiman
GhOsTeK191
Hachiman
10,693
7,186
0
4,574
16,077
6,539
1,115
7,627
8,368
0
46,348
L
Kuzenbo
HaqTheRipper
Kuzenbo
13,397
4,038
0
4,637
24,388
29,069
0
7,568
16,325
37,526
4,790
W
Bellona
Kapix147
Bellona
15,028
6,309
0
8,847
23,167
23,995
135
5,480
16,991
0
71,953
L
Arachne
Me24hHrs
Arachne
14,169
7,882
0
11,284
25,497
12,514
0
7,547
17,819
0
76,346
W
Aphrodite
PrincessWithD
Aphrodite
23,265
2,742
5,606
13,182
16,707
8,100
448
6,197
10,416
113,291
3,013
L
Artemis
12,560
5,166
0
879
12,743
5,465
0
3,518
9,008
1,552
39,377
W
Cthulhu
lolGiFAN09
Cthulhu
8,856
631
346
4,774
21,482
16,246
245
7,145
14,169
49,972
0
W
Thor
9,233
3,198
0
2,828
19,566
9,270
0
5,424
13,948
0
93,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
50,900
382
Minions Killed
514
0
Camps Cleared
0
1,894,409
Distance Traveled
1,951,268
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,945
474
105
5
0
399,733
1
L
Persephone
10,283
490
95
5
0
359,290
3
W
Hachiman
8,350
398
69
3
0
320,001
0
L
Kuzenbo
9,381
447
37
2
0
423,639
0
W
Bellona
10,980
523
90
4
0
435,112
0
L
Arachne
9,826
468
92
4
0
427,996
0
W
Aphrodite
12,013
572
167
8
0
444,632
2
L
Artemis
8,656
412
53
3
0
283,751
0
W
Cthulhu
8,834
421
69
3
0
344,963
2
W
Thor
10,723
511
119
6
0
406,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role