Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ItzJustZ_
Olorun
Level 138
God Stats
3W - 1L
1,873 SR
Queue Stats
54W - 54L
1,540 Elo+
Party 1
Skadi
Skadi
LORD-OdaNobunaga
Skadi
Level 87
God Stats
83W - 72L
1,415 SR
Queue Stats
83W - 72L
1,404 Elo+
Solo
Maui
Maui
QuickButNeat
Maui
Level 89
God Stats
4W - 9L
1,599 SR
Queue Stats
194W - 181L
1,552 Elo+
Party 1
Hera
Hera
Swtchocodrop
Hera
Level 157
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo
Team Averages
Level 103
1,619 SR
1,505 Elo+

VS

Team Averages
Level 125
1,501 SR
1,508 Elo+
Kukulkan
Kukulkan
Dreams910
Kukulkan
Level 63
God Stats
5W - 1L
1,596 SR
Queue Stats
302W - 267L
1,501 Elo+
Solo
Loki
Loki
LAW9RED
Loki
Level 178
God Stats
2W - 2L
1,270 SR
Queue Stats
156W - 162L
1,539 Elo+
Solo
Rama
Rama
YoMomma7digits
Rama
Level 156
God Stats
1W - 1L
1,680 SR
Queue Stats
62W - 62L
1,549 Elo+
Solo
Cabrakan
Cabrakan
jpeg1974
Cabrakan
Level 54
God Stats
2W - 3L
1,257 SR
Queue Stats
103W - 111L
1,466 Elo+
Solo
Osiris
Osiris
trent_wrighteous
Osiris
Level 174
God Stats
10W - 4L
1,702 SR
Queue Stats
403W - 408L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 4 / 2
8,243
515
9,315
17,070
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ItzJustZ_
Olorun
14
4 / 6 / 1
8,675
542
8,415
11,929
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
6,983
436
6,853
12,738
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 2
6,730
421
3,504
11,246
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 3
7,642
478
9,259
7,462
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dreams910
Kukulkan
10
0 / 3 / 0
6,777
424
1,199
5,328
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
LAW9RED
Loki
17
12 / 0 / 2
10,139
634
15,113
12,697
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 3
8,008
501
5,112
9,328
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jpeg1974
Cabrakan
15
1 / 2 / 3
8,667
542
9,577
13,905
13,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 1
8,786
549
8,737
18,276
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
21
21
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
4
2
1.25
W
Kukulkan
Dreams910
Kukulkan
0
3
0
0
L
Olorun
ItzJustZ_
Olorun
4
6
1
0.75
W
Loki
LAW9RED
Loki
12
0
2
13
L
0
4
1
0.13
L
1
4
2
0.5
L
2
3
3
1.17
W
2
5
3
0.7
W
Cabrakan
jpeg1974
Cabrakan
1
2
3
1.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,346
Damage
39,738
60,445
Taken
59,534
35,663
Mitigated
39,898
13,306
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,315
4,529
0
6,567
17,070
7,614
0
855
16,166
0
72,205
W
Kukulkan
Dreams910
Kukulkan
1,199
43
0
880
5,328
1,961
0
2,360
2,968
36,940
0
L
Olorun
ItzJustZ_
Olorun
8,415
3,518
284
3,141
11,929
5,410
0
0
11,591
62,682
3,948
W
Loki
LAW9RED
Loki
15,113
5,101
0
6,386
12,697
5,340
0
2,862
9,835
0
95,226
L
6,853
2,399
0
970
12,738
11,107
0
8,654
3,992
448
44,321
L
3,504
604
0
1,719
11,246
8,734
0
165
10,817
9,617
856
L
9,259
3,640
0
625
7,462
2,798
0
901
6,328
51,089
1,258
W
5,112
3,715
0
998
9,328
3,747
380
5,117
4,211
0
43,838
W
Cabrakan
jpeg1974
Cabrakan
9,577
1,430
0
3,925
13,905
13,160
0
1,896
11,179
56,703
3,383
W
8,737
2,430
0
6,554
18,276
15,690
429
9,106
9,081
0
54,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
42,377
359
Minions Killed
458
0
Camps Cleared
0
1,393,846
Distance Traveled
1,372,595
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,243
515
107
7
0
325,302
0
W
Kukulkan
6,777
424
74
5
0
156,517
0
L
Olorun
8,675
542
91
6
0
268,765
0
W
Loki
10,139
634
128
8
0
356,037
4
L
Skadi
6,983
436
61
4
0
210,655
0
L
Maui
6,730
421
20
1
0
296,545
8
L
Hera
7,642
478
80
5
0
292,579
4
W
Rama
8,008
501
83
5
0
270,108
3
W
Cabrakan
8,667
542
88
6
0
258,016
0
W
Osiris
8,786
549
85
5
0
331,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role