Player Matchup

Tyr
Tyr
Platinum V
DeenoXS
Tyr
Platinum V
Level 109
God Stats
12W - 2L
1,714 SR
Queue Stats
32W - 20L
1,741 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
EliseoVida
Aphrodite
Platinum III
Level 149
God Stats
23W - 15L
1,740 SR
Queue Stats
69W - 58L
1,811 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
PrimeLS
Ne Zha
Platinum IV
Level 121
God Stats
4W - 2L
1,875 SR
Queue Stats
32W - 20L
1,819 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,776 SR
1,790 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,610 SR
1,438 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
BeerMan1349
Tsukuyomi
Bronze IV
Level 126
God Stats
0W - 4L
1,414 SR
Queue Stats
2W - 10L
1,297 MMR
Solo
Horus
Horus
Bronze IV
mobsymbol
Horus
Bronze IV
Level 101
God Stats
0W - 1L
1,632 SR
Queue Stats
3W - 7L
1,481 MMR
Solo
Discordia
Discordia
Gold IV
muah-xxo
Discordia
Gold IV
Level 175
God Stats
8W - 6L
1,784 SR
Queue Stats
34W - 28L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 0 / 12
9,397
723
14,020
14,408
14,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
EliseoVida
Aphrodite
16
6 / 1 / 8
10,013
770
5,600
11,181
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
PrimeLS
Ne Zha
16
6 / 2 / 8
10,050
773
13,306
12,421
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AgniThothZeusAchillesCthulhu

VS

Bans
KuzenboBake KujiraBacchusNikeHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeerMan1349
Tsukuyomi
11
0 / 7 / 0
7,635
587
7,961
13,925
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
mobsymbol
Horus
14
1 / 4 / 2
8,389
645
10,438
15,588
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
muah-xxo
Discordia
13
2 / 3 / 1
8,564
659
9,198
8,117
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
3
3
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeerMan1349
Tsukuyomi
0
7
0
0
W
Tyr
2
0
12
8
W
Aphrodite
EliseoVida
Aphrodite
6
1
8
10
W
Ne Zha
PrimeLS
Ne Zha
6
2
8
5
L
Horus
mobsymbol
Horus
1
4
2
0.5
L
Discordia
muah-xxo
Discordia
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
27,597
38,010
Taken
37,630
23,807
Mitigated
21,937
22,952
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeerMan1349
Tsukuyomi
7,961
1,153
0
70
13,925
5,706
80
1,819
12,054
0
36,091
W
Tyr
14,020
1,006
0
3,668
14,408
14,020
379
2,224
11,451
1,747
39,453
W
Aphrodite
EliseoVida
Aphrodite
5,600
696
8,332
8,058
11,181
4,904
943
2,498
7,755
22,093
0
W
Ne Zha
PrimeLS
Ne Zha
13,306
2,762
0
2,894
12,421
4,883
1,627
3,162
8,547
0
58,556
L
Horus
mobsymbol
Horus
10,438
3,726
961
3,690
15,588
13,454
31
4,192
11,357
169
24,116
L
Discordia
muah-xxo
Discordia
9,198
110
0
730
8,117
2,777
84
545
7,533
30,283
82

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
24,588
165
Minions Killed
137
0
Camps Cleared
0
795,463
Distance Traveled
665,689
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,635
587
45
3
0
198,430
0
W
Tyr
9,397
723
49
4
0
291,233
0
W
Aphrodite
10,013
770
53
4
0
231,485
4
W
Ne Zha
10,050
773
63
5
0
272,745
0
L
Horus
8,389
645
39
3
0
249,808
0
L
Discordia
8,564
659
53
4
0
217,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role