Player Matchup

Gilgamesh
Gilgamesh
ELIOZZY1
Gilgamesh
Level 48
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 1
Neith
Neith
HeroOfWinds0
Neith
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Surtr
Surtr
blackhole713
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,885 Elo+
Party 1
Team Averages
Level 64
1,513 SR
1,774 Elo+

VS

Team Averages
Level 74
1,587 SR
1,486 Elo+
Cthulhu
Cthulhu
KronosZen6293
Cthulhu
Level 63
God Stats
528W - 376L
1,553 SR
Queue Stats
766W - 820L
1,471 Elo+
Solo
Hera
Hera
TacoTree420
Hera
Level 58
God Stats
6W - 3L
1,553 SR
Queue Stats
236W - 245L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xResists
Ah Muzen Cab
Level 101
God Stats
66W - 39L
1,655 SR
Queue Stats
303W - 302L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELIOZZY1
Gilgamesh
10
1 / 3 / 2
6,404
640
4,777
13,081
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 1
6,419
642
3,284
7,428
2,399
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
6,382
638
4,579
12,538
8,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
8 / 1 / 0
8,638
864
14,960
8,333
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 6
7,294
729
6,352
5,549
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
xResists
Ah Muzen Cab
14
0 / 0 / 7
7,619
762
5,940
5,724
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ELIOZZY1
Gilgamesh
1
3
2
0.67
L
1
2
1
0.75
W
Cthulhu
8
1
0
8
W
1
2
6
2
L
1
4
2
0.5
W
Ah Muzen Cab
xResists
Ah Muzen Cab
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
27,252
33,047
Taken
19,606
16,832
Mitigated
8,962
4,296
Healing
1,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ELIOZZY1
Gilgamesh
4,777
1,359
0
2,313
13,081
6,091
0
8,395
4,097
0
20,860
L
3,284
1,077
0
872
7,428
2,399
0
4,303
2,870
0
11,954
W
Cthulhu
14,960
646
312
200
8,333
4,534
52
128
8,205
33,101
749
W
6,352
1,868
0
555
5,549
1,861
540
83
5,466
25,204
0
L
4,579
1,190
0
1,111
12,538
8,342
0
7,046
4,988
680
22,901
W
Ah Muzen Cab
xResists
Ah Muzen Cab
5,940
2,595
0
623
5,724
2,567
56
42
5,682
0
38,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,205
Gold Earned
23,551
97
Minions Killed
159
0
Camps Cleared
0
501,186
Distance Traveled
569,566
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,404
640
39
4
0
175,142
0
L
Neith
6,419
642
23
2
0
156,692
0
W
Cthulhu
8,638
864
51
5
0
194,129
2
W
Hera
7,294
729
35
4
0
166,162
0
L
Surtr
6,382
638
35
4
0
169,352
0
W
Ah Muzen Cab
7,619
762
73
7
0
209,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role