Player Matchup

Lancelot
Lancelot
Bowser__Hunter
Lancelot
Level 86
God Stats
18W - 23L
1,476 SR
Queue Stats
131W - 115L
1,474 Elo+
Party 1
Maui
Maui
Goomblin
Maui
Level 80
God Stats
0W - 1L
1,503 SR
Queue Stats
16W - 15L
1,542 Elo+
Solo
Nu Wa
Nu Wa
PeaceHonorNTruth
Nu Wa
Level 126
God Stats
3W - 2L
1,548 SR
Queue Stats
67W - 71L
1,479 Elo+
Party 1
Neith
Neith
daniel_360back
Neith
Level 87
God Stats
59W - 60L
1,620 SR
Queue Stats
204W - 213L
1,469 Elo+
Party 1
Cerberus
Cerberus
oxy_c0deine1990
Cerberus
Level 88
God Stats
21W - 25L
1,591 SR
Queue Stats
95W - 109L
1,465 Elo+
Party 1
Team Averages
Level 93
1,548 SR
1,486 Elo+

VS

Team Averages
Level 103
1,481 SR
1,519 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CrackHotdogs
Anubis
Level 86
God Stats
4W - 4L
1,580 SR
Queue Stats
67W - 59L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
skrillexck666
Ao Kuang
Level 128
God Stats
5W - 7L
1,301 SR
Queue Stats
299W - 276L
1,531 Elo+
Solo
Bellona
Bellona
splitzzzzzzz
Bellona
Level 85
God Stats
9W - 7L
1,524 SR
Queue Stats
19W - 16L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
3 / 1 / 1
6,050
550
2,639
6,105
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
6
0 / 3 / 0
4,461
406
963
4,459
2,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
5,563
506
2,949
6,331
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 2 / 2
6,892
627
8,802
7,061
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
9
0 / 4 / 6
5,123
466
4,089
12,404
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 3
6,641
604
1,710
3,205
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
 
Hou Yi
10
2 / 2 / 4
6,262
569
7,945
6,353
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
7
2 / 7 / 3
5,415
492
5,399
9,739
6,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
skrillexck666
Ao Kuang
13
5 / 1 / 1
6,704
609
5,959
9,547
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
splitzzzzzzz
Bellona
12
4 / 0 / 1
7,062
642
4,278
5,656
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
14
14
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Hou Yi
 
Hou Yi
2
2
4
2
L
Lancelot
3
1
1
3.5
W
Anubis
2
7
3
0.5
L
Maui
0
3
0
0
L
0
4
1
0.13
L
7
2
2
4
L
Cerberus
0
4
6
0.75
W
Ao Kuang
skrillexck666
Ao Kuang
5
1
1
5.5
W
Bellona
splitzzzzzzz
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
25,291
36,360
Taken
34,500
11,969
Mitigated
17,056
9,105
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,710
503
0
563
3,205
1,085
0
1,851
1,354
48,652
985
W
Hou Yi
 
Hou Yi
7,945
3,902
0
2,877
6,353
2,109
0
555
5,738
0
31,237
L
Lancelot
2,639
426
0
2,916
6,105
2,417
0
1,071
4,990
0
47,380
W
Anubis
5,399
568
0
1,670
9,739
6,385
0
1,698
7,727
22,625
0
L
Maui
963
438
0
852
4,459
2,345
0
332
3,731
13,082
1,113
L
2,949
951
0
1,055
6,331
1,873
0
3,843
2,394
35,038
634
L
8,802
2,557
0
1,543
7,061
1,811
0
2,983
4,078
0
38,189
L
Cerberus
4,089
336
50
2,689
12,404
3,523
0
4,839
7,565
21,153
0
W
Ao Kuang
skrillexck666
Ao Kuang
5,959
1,297
0
1,578
9,547
3,829
0
2,147
7,246
55,853
0
W
Bellona
splitzzzzzzz
Bellona
4,278
892
0
1,314
5,656
3,648
636
1,040
4,616
0
40,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
32,084
278
Minions Killed
330
0
Camps Cleared
0
966,480
Distance Traveled
1,028,165
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,641
604
90
8
0
186,386
0
W
Hou Yi
6,262
569
53
5
0
214,508
0
L
Lancelot
6,050
550
83
8
0
272,184
0
W
Anubis
5,415
492
22
2
0
165,909
3
L
Maui
4,461
406
26
2
0
102,900
0
L
Nu Wa
5,563
506
73
7
0
172,589
0
L
Neith
6,892
627
63
6
0
201,395
0
L
Cerberus
5,123
466
33
3
0
217,412
0
W
Ao Kuang
6,704
609
84
8
0
243,722
0
W
Bellona
7,062
642
81
7
0
217,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role