Player Matchup

Shiva
Shiva
HepHopAnonymous
Shiva
Level 108
God Stats
328W - 338L
1,582 SR
Queue Stats
333W - 343L
1,513 Elo+
Party 2
Ymir
Ymir
LazyCaucazian
Ymir
Level 36
God Stats
5W - 2L
1,884 SR
Queue Stats
66W - 67L
1,301 Elo+
Solo
Izanami
Izanami
Rawgirthy
Izanami
Level 83
God Stats
12W - 12L
1,608 SR
Queue Stats
515W - 538L
1,462 Elo+
Solo
Vamana
Vamana
SammyHotSoxx
Vamana
Level 102
God Stats
15W - 12L
1,566 SR
Queue Stats
400W - 441L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
asoreonmybutt24
Nu Wa
Level 106
God Stats
334W - 334L
1,590 SR
Queue Stats
334W - 341L
1,512 Elo+
Party 2
Team Averages
Level 87
1,646 SR
1,447 Elo+

VS

Team Averages
Level 66
1,579 SR
1,563 Elo+
Chronos
Chronos
Arsurber
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 130L
1,542 Elo+
Solo
Skadi
Skadi
M3rc_ObruXo
Skadi
Level 67
God Stats
9W - 7L
1,832 SR
Queue Stats
304W - 281L
1,502 Elo+
Solo
Ne Zha
Ne Zha
SebasMG_VZLA
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,486 Elo+
Party 1
Mulan
Mulan
Tamalero_YT
Mulan
Level 65
God Stats
3W - 3L
1,561 SR
Queue Stats
58W - 58L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
VARsil-01
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,050
705
10,592
10,393
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 1 / 3
6,167
617
3,363
6,409
4,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rawgirthy
Izanami
12
2 / 0 / 3
6,362
636
4,815
5,321
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
10
2 / 1 / 0
5,272
527
3,027
10,550
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
5,372
537
3,524
4,447
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arsurber
Chronos
10
2 / 1 / 1
6,375
638
6,474
6,577
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
4,823
482
2,755
6,678
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
9
1 / 4 / 1
5,258
526
4,779
10,209
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,383
538
2,618
9,629
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
VARsil-01
Kuzenbo
8
0 / 3 / 1
4,716
472
2,763
7,305
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Arsurber
Chronos
2
1
1
2.5
W
6
0
3
7.5
W
4
1
3
5.5
L
0
2
0
0
W
Izanami
Rawgirthy
Izanami
2
0
3
3.5
W
Vamana
2
1
0
2
L
Ne Zha
1
4
1
0.38
L
0
5
0
0
L
Kuzenbo
VARsil-01
Kuzenbo
0
3
1
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,321
Damage
19,389
37,120
Taken
40,398
20,238
Mitigated
20,060
11,025
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Arsurber
Chronos
6,474
1,444
0
2,702
6,577
2,305
191
2,929
3,606
49,266
2,527
W
10,592
1,989
82
3,723
10,393
7,068
355
1,075
9,318
625
46,304
W
3,363
1,143
0
970
6,409
4,673
0
3,003
3,406
14,368
0
L
2,755
837
0
276
6,678
2,210
0
1,357
5,321
0
35,232
W
Izanami
Rawgirthy
Izanami
4,815
2,876
0
1,480
5,321
1,983
0
133
5,188
0
57,970
W
Vamana
3,027
1,437
0
3,770
10,550
5,011
0
1,530
9,020
0
41,292
L
Ne Zha
4,779
2,159
0
1,529
10,209
4,465
0
801
9,366
0
35,350
L
2,618
231
0
1,513
9,629
4,371
0
403
8,553
0
32,981
L
Kuzenbo
VARsil-01
Kuzenbo
2,763
1,222
0
850
7,305
6,709
0
1,692
5,410
15,718
300
W
3,524
1,734
0
1,000
4,447
1,503
0
2,986
1,461
34,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
26,555
308
Minions Killed
297
0
Camps Cleared
0
998,950
Distance Traveled
1,001,532
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,375
638
102
10
0
190,981
0
W
Shiva
7,050
705
67
7
0
201,450
2
W
Ymir
6,167
617
26
3
0
193,787
3
L
Skadi
4,823
482
55
6
0
190,847
0
W
Izanami
6,362
636
94
9
0
179,059
0
W
Vamana
5,272
527
62
6
0
214,538
0
L
Ne Zha
5,258
526
57
6
0
222,215
0
L
Mulan
5,383
538
63
6
0
193,453
0
L
Kuzenbo
4,716
472
20
2
0
204,036
0
W
Nu Wa
5,372
537
59
6
0
210,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role