Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
F3VIZIONS
Ymir
Level 68
God Stats
22W - 25L
1,590 SR
Queue Stats
216W - 202L
1,568 Elo+
Solo
Nu Wa
Nu Wa
PeachyPixels
Nu Wa
Level 157
God Stats
59W - 36L
1,672 SR
Queue Stats
134W - 136L
1,492 Elo+
Solo
Apollo
Apollo
ThundaClappa639
Apollo
Level 153
God Stats
9W - 11L
1,169 SR
Queue Stats
359W - 425L
1,430 Elo+
Solo
Skadi
Skadi
TugaTheGreat
Skadi
Level 87
God Stats
7W - 3L
1,367 SR
Queue Stats
8W - 4L
1,371 Elo+
Solo
Team Averages
Level 138
1,460 SR
1,472 Elo+

VS

Team Averages
Level 95
1,465 SR
1,498 Elo+
Chaac
Chaac
Deimos2391
Chaac
Level 124
God Stats
4W - 5L
1,444 SR
Queue Stats
32W - 37L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Doctor_Bathroom_
Tsukuyomi
Level 79
God Stats
6W - 2L
1,696 SR
Queue Stats
32W - 20L
1,666 Elo+
Solo
Bellona
Bellona
STF_BLACKSHADOW
Bellona
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,465 Elo+
Solo
Ullr
Ullr
ShurasPath
Ullr
Level 129
God Stats
92W - 78L
1,579 SR
Queue Stats
464W - 448L
1,445 Elo+
Solo
Zeus
Zeus
thespudz1
Zeus
Level 66
God Stats
1W - 4L
1,108 SR
Queue Stats
28W - 32L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 0
5,910
537
4,074
7,090
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 2 / 0
5,278
480
2,720
11,014
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 3
6,445
586
7,012
5,075
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,227
475
1,564
7,074
2,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,693
427
5,891
6,802
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 0 / 3
5,759
524
7,965
9,691
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tsukuyomi
10
1 / 2 / 1
5,555
505
3,433
9,587
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 0 / 0
7,136
649
3,047
5,353
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 3
6,252
568
6,023
7,488
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
0 / 1 / 1
6,292
572
3,052
6,880
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Chaac
2
0
3
3.5
W
Tsukuyomi
1
2
1
0.75
L
Ymir
0
2
0
0
L
0
0
3
1.5
W
2
0
0
2
W
2
0
3
3.5
L
0
3
0
0
L
0
2
0
0
W
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,261
Damage
23,520
37,055
Taken
38,999
18,121
Mitigated
19,859
8,316
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,074
986
0
924
7,090
4,127
198
1,167
5,923
0
36,110
W
Chaac
7,965
1,063
0
1,951
9,691
7,297
190
1,793
7,898
0
32,886
W
Tsukuyomi
3,433
441
0
4,460
9,587
3,104
0
2,938
6,649
0
40,505
L
Ymir
2,720
709
63
3,480
11,014
7,252
0
0
11,014
22,277
0
L
7,012
3,332
0
1,610
5,075
1,628
656
933
4,142
41,798
1,031
W
3,047
636
0
2,967
5,353
4,209
0
911
4,442
0
43,373
W
6,023
2,142
0
1,952
7,488
3,274
0
1,873
5,615
0
45,137
L
1,564
752
0
1,742
7,074
2,931
0
830
6,244
0
28,276
L
5,891
2,821
235
262
6,802
2,183
0
0
6,802
0
29,383
W
Zeus
3,052
908
0
2,000
6,880
1,975
0
2,217
4,663
53,398
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
30,994
243
Minions Killed
381
0
Camps Cleared
0
1,049,076
Distance Traveled
1,089,872
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,910
537
58
5
0
258,999
0
W
Chaac
5,759
524
46
4
0
215,292
0
W
Tsukuyomi
5,555
505
67
6
0
227,732
0
L
Ymir
5,278
480
28
3
0
222,010
0
L
Nu Wa
6,445
586
73
7
0
215,677
6
W
Bellona
7,136
649
88
8
0
250,308
4
W
Ullr
6,252
568
72
7
0
208,407
2
L
Apollo
5,227
475
46
4
0
146,480
0
L
Skadi
4,693
427
38
3
0
205,910
0
W
Zeus
6,292
572
108
10
0
188,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role