Player Matchup

Merlin
Merlin
DuckDad5345
Merlin
Level 63
God Stats
3W - 7L
1,519 SR
Queue Stats
156W - 167L
1,488 Elo+
Solo
Hades
Hades
Ec_Borreti
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,087 Elo+
Party 3
Danzaburou
Danzaburou
Pillumiesmillu
Danzaburou
Level 26
God Stats
4W - 8L
1,544 SR
Queue Stats
11W - 18L
1,416 Elo+
Party 4
Mercury
Mercury
SmegMaister
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,416 Elo+
Party 4
Athena
Athena
briochedu13
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 43
1,513 SR
1,381 Elo+

VS

Team Averages
Level 30
1,435 SR
1,465 Elo+
Ra
Ra
KazteGospodne
Ra
Level 18
God Stats
8W - 2L
1,651 SR
Queue Stats
29W - 33L
1,404 Elo+
Party 1
Bellona
Bellona
LipppM
Bellona
Level 34
God Stats
12W - 15L
1,325 SR
Queue Stats
403W - 404L
1,382 Elo+
Party 2
Zeus
Zeus
NoJuiceLefft
Zeus
Level 50
God Stats
21W - 16L
1,461 SR
Queue Stats
145W - 155L
1,455 Elo+
Solo
Tyr
Tyr
matapata
Tyr
Level 47
God Stats
2W - 4L
1,239 SR
Queue Stats
32W - 37L
1,375 Elo+
Party 1
Poseidon
Poseidon
oXAMENOS
Poseidon
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 2 / 0
5,805
528
2,051
6,845
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
11
0 / 2 / 0
5,616
511
2,369
9,427
5,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Pillumiesmillu
Danzaburou
11
1 / 1 / 3
6,275
570
6,259
4,936
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
SmegMaister
Mercury
10
3 / 4 / 0
5,936
540
2,132
9,883
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
1
0 / 1 / 0
3,845
350
0
892
499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,242
567
2,352
6,037
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LipppM
Bellona
13
0 / 0 / 2
7,275
661
4,591
6,488
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 1 / 3
7,684
699
3,053
4,651
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 2
6,352
577
2,504
6,745
4,605
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
oXAMENOS
Poseidon
14
5 / 0 / 1
7,317
665
4,485
7,114
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
L
Hades
0
2
0
0
W
2
3
1
0.83
W
Bellona
LipppM
Bellona
0
0
2
1
W
1
1
3
2.5
L
Danzaburou
Pillumiesmillu
Danzaburou
1
1
3
2.5
L
Mercury
SmegMaister
Mercury
3
4
0
0.75
L
Athena
0
1
0
0
W
2
1
2
3
W
Poseidon
oXAMENOS
Poseidon
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
16,985
31,983
Taken
31,035
13,827
Mitigated
15,354
7,887
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,051
60
0
1,225
6,845
2,476
0
3,142
3,703
42,384
0
L
Hades
2,369
238
0
3,975
9,427
5,243
0
2,486
6,473
32,010
900
W
2,352
820
333
1,838
6,037
2,165
455
0
6,037
34,930
0
W
Bellona
LipppM
Bellona
4,591
1,347
0
3,325
6,488
4,938
37
1,480
5,008
0
49,498
W
3,053
342
0
1,395
4,651
1,572
498
1,723
2,716
55,834
2,756
L
Danzaburou
Pillumiesmillu
Danzaburou
6,259
2,011
0
1,997
4,936
1,921
0
1,451
3,485
0
41,442
L
Mercury
SmegMaister
Mercury
2,132
837
0
690
9,883
3,688
0
2,211
7,633
0
33,384
L
Athena
0
0
0
0
892
499
0
507
385
0
0
W
2,504
278
0
705
6,745
4,605
109
0
6,745
0
24,933
W
Poseidon
oXAMENOS
Poseidon
4,485
703
0
4,702
7,114
2,074
44
662
6,412
55,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
34,870
258
Minions Killed
409
0
Camps Cleared
0
866,289
Distance Traveled
1,104,010
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,805
528
93
8
0
200,511
0
L
Hades
5,616
511
57
5
0
172,763
7
W
Ra
6,242
567
73
7
0
208,932
0
W
Bellona
7,275
661
86
8
0
227,818
0
W
Zeus
7,684
699
110
10
0
188,313
0
L
Danzaburou
6,275
570
54
5
0
232,235
0
L
Mercury
5,936
540
54
5
0
241,944
0
L
Athena
3,845
350
0
0
0
18,836
0
W
Tyr
6,352
577
52
5
0
226,785
0
W
Poseidon
7,317
665
88
8
0
252,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role