Player Matchup

Arachne
Arachne
M0taku
Arachne
Level 180
God Stats
47W - 24L
1,518 SR
Queue Stats
230W - 161L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
TylerHealMe
Aphrodite
Level 167
God Stats
8W - 4L
1,448 SR
Queue Stats
30W - 21L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Zimman09
Gilgamesh
Level 170
God Stats
6W - 10L
1,598 SR
Queue Stats
62W - 61L
1,572 Elo+
Party 1
Team Averages
Level 172
1,521 SR
1,554 Elo+

VS

Team Averages
Level 57
1,531 SR
1,477 Elo+
Medusa
Medusa
DADDYjjuiced
Medusa
Level 63
God Stats
2W - 5L
1,277 SR
Queue Stats
125W - 122L
1,449 Elo+
Solo
Kukulkan
Kukulkan
imSeqc
Kukulkan
Level 42
God Stats
8W - 14L
1,391 SR
Queue Stats
123W - 122L
1,448 Elo+
Solo
Cerberus
Cerberus
xGummyninjax
Cerberus
Level 66
God Stats
13W - 4L
1,926 SR
Queue Stats
286W - 286L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
M0taku
Arachne
14
3 / 1 / 5
8,328
757
6,408
9,566
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TylerHealMe
Aphrodite
14
3 / 0 / 4
8,463
769
6,365
5,160
2,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zimman09
Gilgamesh
13
2 / 1 / 6
8,272
752
10,241
9,684
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 0
7,933
721
4,891
7,333
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
imSeqc
Kukulkan
12
0 / 2 / 1
7,015
638
4,698
4,387
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xGummyninjax
Cerberus
10
0 / 4 / 2
6,777
616
5,109
13,769
8,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
0
1
W
Arachne
M0taku
Arachne
3
1
5
5.5
W
Aphrodite
TylerHealMe
Aphrodite
3
0
4
5
W
Gilgamesh
Zimman09
Gilgamesh
2
1
6
5
L
Kukulkan
imSeqc
Kukulkan
0
2
1
0.25
L
Cerberus
xGummyninjax
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
14,698
24,410
Taken
25,489
15,331
Mitigated
13,215
12,000
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,891
1,561
0
771
7,333
2,862
0
2,375
4,787
0
33,837
W
Arachne
M0taku
Arachne
6,408
5,212
0
3,716
9,566
5,813
947
4,253
5,313
0
30,580
W
Aphrodite
TylerHealMe
Aphrodite
6,365
1,051
2,756
3,338
5,160
2,495
595
2,610
2,550
33,182
0
W
Gilgamesh
Zimman09
Gilgamesh
10,241
3,977
0
2,190
9,684
7,023
358
2,786
6,898
0
31,822
L
Kukulkan
imSeqc
Kukulkan
4,698
177
0
488
4,387
1,773
0
724
3,495
29,903
0
L
Cerberus
xGummyninjax
Cerberus
5,109
567
0
4,983
13,769
8,580
0
3,338
10,100
19,145
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
21,725
156
Minions Killed
192
0
Camps Cleared
0
602,263
Distance Traveled
584,103
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,933
721
63
6
0
211,531
0
W
Arachne
8,328
757
46
4
0
208,068
6
W
Aphrodite
8,463
769
58
5
0
192,596
0
W
Gilgamesh
8,272
752
52
5
0
201,599
0
L
Kukulkan
7,015
638
68
6
0
192,685
0
L
Cerberus
6,777
616
61
6
0
179,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role