Player Matchup

Achilles
Achilles
HBGSAMP
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
Jonrong
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,400 Elo+
Party 2
Ymir
Ymir
Oen0
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,271 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,390 Elo+

VS

Team Averages
Level 111
1,417 SR
1,385 Elo+
Neith
Neith
Bybka
Neith
Level 61
God Stats
10W - 17L
1,173 SR
Queue Stats
56W - 55L
1,417 Elo+
Solo
Ix Chel
Ix Chel
Schmoepie
Ix Chel
Level 29
God Stats
6W - 2L
1,618 SR
Queue Stats
17W - 28L
1,296 Elo+
Party 1
Cerberus
Cerberus
samlar1
Cerberus
Level 242
God Stats
5W - 1L
1,462 SR
Queue Stats
192W - 205L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HBGSAMP
Achilles
16
4 / 5 / 0
10,991
647
12,529
21,538
18,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Jonrong
Skadi
16
0 / 6 / 3
10,071
592
12,014
15,122
4,933
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ymir
Oen0
Ymir
15
0 / 7 / 4
10,560
621
6,799
25,848
19,008
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bybka
Neith
19
8 / 0 / 9
13,614
801
20,256
10,429
5,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Schmoepie
Ix Chel
18
6 / 0 / 8
12,903
759
8,677
8,840
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
samlar1
Cerberus
17
4 / 4 / 12
12,482
734
21,158
21,749
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Bybka
Neith
8
0
9
12.5
L
Achilles
HBGSAMP
Achilles
4
5
0
0.8
L
Skadi
Jonrong
Skadi
0
6
3
0.25
L
Ymir
Oen0
Ymir
0
7
4
0.29
W
Ix Chel
Schmoepie
Ix Chel
6
0
8
10
W
Cerberus
samlar1
Cerberus
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
50,091
62,508
Taken
41,018
41,959
Mitigated
29,582
2,802
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bybka
Neith
20,256
11,748
0
4,537
10,429
5,205
2,512
1,044
9,229
0
75,307
L
Achilles
HBGSAMP
Achilles
12,529
2,388
0
773
21,538
18,018
0
7,501
13,592
0
37,677
L
Skadi
Jonrong
Skadi
12,014
5,004
0
715
15,122
4,933
0
8,936
5,886
0
49,203
L
Ymir
Oen0
Ymir
6,799
1,557
364
950
25,848
19,008
64
11,671
13,635
32,621
2,694
W
Ix Chel
Schmoepie
Ix Chel
8,677
1,489
1,072
1,226
8,840
4,077
0
1,974
6,866
33,553
0
W
Cerberus
samlar1
Cerberus
21,158
1,316
0
3,230
21,749
20,300
0
3,243
18,403
53,514
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
38,999
147
Minions Killed
224
0
Camps Cleared
0
841,634
Distance Traveled
842,064
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,614
801
91
5
0
292,543
0
L
Achilles
10,991
647
38
2
0
322,989
0
L
Skadi
10,071
592
63
4
0
280,141
1
L
Ymir
10,560
621
46
3
0
238,504
0
W
Ix Chel
12,903
759
46
3
0
299,928
0
W
Cerberus
12,482
734
87
5
0
249,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role