Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
BabyMudFish
Ymir
Gold III
Level 149
God Stats
4W - 1L
1,855 SR
Queue Stats
37W - 31L
1,799 MMR
Party 2
Vamana
Vamana
Gold II
SHDWlegend00
Vamana
Gold II
Level 51
God Stats
4W - 3L
1,766 SR
Queue Stats
19W - 15L
1,790 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,707 SR
1,696 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,627 SR
1,692 MMR
Geb
Geb
Gold V
Bluexyz123
Geb
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,741 MMR
Party 1
Vulcan
Vulcan
Silver I
FiberBruh
Vulcan
Silver I
Level 122
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 3L
1,668 MMR
Party 1
Anhur
Anhur
Silver I
uhYoyo
Anhur
Silver I
Level 69
God Stats
4W - 2L
1,642 SR
Queue Stats
6W - 3L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 1 / 5
13,857
729
12,258
14,769
7,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 2 / 9
12,103
637
8,099
21,423
24,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
19
4 / 3 / 4
13,851
729
14,660
27,998
20,683
Bans
CthulhuBacchusHorusBaron SamediAres

VS

Bans
AgniAchillesZeusCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 6
11,313
595
14,077
16,362
18,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
FiberBruh
Vulcan
17
1 / 3 / 4
11,566
609
21,341
12,485
5,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
uhYoyo
Anhur
18
5 / 4 / 0
13,153
692
17,149
15,519
5,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
6
6
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
W
1
2
9
2.75
L
0
3
6
1
L
Vulcan
FiberBruh
Vulcan
1
3
4
1
W
Vamana
4
3
4
2
L
Anhur
uhYoyo
Anhur
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,017
Damage
52,567
64,190
Taken
44,366
52,288
Mitigated
28,859
23,376
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,258
48
751
9,542
14,769
7,421
1,001
7,884
6,708
76,962
1,641
W
8,099
1,078
0
5,469
21,423
24,184
522
9,903
11,059
28,768
0
L
14,077
1,066
265
3,436
16,362
18,214
61
7,416
8,084
32,660
1,700
L
Vulcan
FiberBruh
Vulcan
21,341
8,347
0
2,106
12,485
5,180
452
5,571
5,925
64,070
0
W
Vamana
14,660
5,153
0
7,614
27,998
20,683
1,261
15,270
11,703
0
73,144
L
Anhur
uhYoyo
Anhur
17,149
13,043
0
1,059
15,519
5,465
426
6,065
8,610
0
79,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
36,032
260
Minions Killed
214
0
Camps Cleared
0
1,054,791
Distance Traveled
1,014,638
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,857
729
122
6
0
351,312
0
W
Ymir
12,103
637
23
1
0
330,551
5
L
Geb
11,313
595
28
1
0
361,976
2
L
Vulcan
11,566
609
81
4
0
356,569
3
W
Vamana
13,851
729
115
6
0
372,928
0
L
Anhur
13,153
692
105
6
0
296,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role