Player Matchup

Pele
Pele
AgingCarcass82
Pele
Level 105
God Stats
1W - 0L
1,896 SR
Queue Stats
130W - 115L
1,506 Elo+
Party 3
Surtr
Surtr
HoracioDespacio
Surtr
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 106L
1,307 Elo+
Solo
Janus
Janus
MeApstalaVrg
Janus
Level 26
God Stats
1W - 2L
1,428 SR
Queue Stats
25W - 18L
1,563 Elo+
Party 3
Neith
Neith
Rensader
Neith
Level 12
God Stats
3W - 3L
1,542 SR
Queue Stats
9W - 5L
1,587 Elo+
Party 3
Zhong Kui
Zhong Kui
xxBellionxx1048
Zhong Kui
Level 18
God Stats
1W - 0L
1,320 SR
Queue Stats
9W - 6L
1,587 Elo+
Party 3
Team Averages
Level 38
1,537 SR
1,510 Elo+

VS

Team Averages
Level 45
1,465 SR
1,489 Elo+
Agni
Agni
AbigaleLeeMiller
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,608 Elo+
Party 2
Medusa
Medusa
Chronic_Loko
Medusa
Level 66
God Stats
16W - 9L
1,663 SR
Queue Stats
87W - 63L
1,564 Elo+
Party 1
Ravana
Ravana
DV3HUNNA
Ravana
Level 37
God Stats
0W - 6L
1,161 SR
Queue Stats
43W - 43L
1,505 Elo+
Party 1
Achilles
Achilles
Gael2025
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Party 1
Athena
Athena
MarkSuck
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
8,714
545
7,148
15,590
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 6
7,671
479
3,594
11,854
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 2 / 3
9,017
564
6,604
8,584
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rensader
Neith
15
2 / 1 / 3
8,869
554
10,595
11,701
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xxBellionxx1048
Zhong Kui
14
4 / 0 / 3
8,892
556
10,029
12,710
12,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,274
517
13,143
9,062
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
13
1 / 4 / 0
6,969
436
9,192
12,193
5,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
DV3HUNNA
Ravana
12
2 / 3 / 3
7,374
461
6,559
8,950
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Gael2025
Achilles
11
1 / 5 / 1
6,675
417
4,784
17,180
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
MarkSuck
Athena
7
0 / 1 / 0
5,743
359
800
7,091
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
6
6
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
2
3
2.75
L
Medusa
1
4
0
0.25
L
Ravana
DV3HUNNA
Ravana
2
3
3
1.17
L
Achilles
Gael2025
Achilles
1
5
1
0.3
W
0
1
6
3
L
Athena
MarkSuck
Athena
0
1
0
0
W
6
2
3
3.75
W
Neith
Rensader
Neith
2
1
3
3.5
W
Zhong Kui
xxBellionxx1048
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,970
Damage
34,478
60,439
Taken
54,476
36,915
Mitigated
29,467
18,393
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,143
386
0
500
9,062
3,317
0
2,590
6,188
68,684
1,823
W
7,148
977
0
5,128
15,590
6,432
70
5,133
10,419
0
75,993
L
Medusa
9,192
2,951
0
2,301
12,193
5,391
0
307
11,886
0
70,503
L
Ravana
DV3HUNNA
Ravana
6,559
1,851
0
2,934
8,950
3,760
0
3,034
5,759
0
44,436
L
Achilles
Gael2025
Achilles
4,784
338
0
3,571
17,180
11,822
0
10,026
7,024
0
37,373
W
3,594
986
0
2,558
11,854
9,414
691
3,351
8,334
1,438
24,960
L
Athena
MarkSuck
Athena
800
474
0
2,464
7,091
5,177
0
94
6,997
10,189
0
W
6,604
292
0
535
8,584
3,307
119
3,077
5,507
69,196
0
W
Neith
Rensader
Neith
10,595
3,847
0
2,767
11,701
5,253
474
1,487
10,214
0
74,072
W
Zhong Kui
xxBellionxx1048
Zhong Kui
10,029
2,005
0
7,405
12,710
12,509
94
688
11,392
59,734
2,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
35,035
477
Minions Killed
382
0
Camps Cleared
0
1,537,762
Distance Traveled
1,368,661
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,274
517
103
6
0
310,752
1
W
Pele
8,714
545
101
6
0
380,289
7
L
Medusa
6,969
436
111
7
0
298,468
0
L
Ravana
7,374
461
81
5
0
329,179
4
L
Achilles
6,675
417
65
4
0
261,418
0
W
Surtr
7,671
479
45
3
0
306,805
0
L
Athena
5,743
359
22
1
0
168,844
0
W
Janus
9,017
564
118
7
0
314,247
2
W
Neith
8,869
554
121
8
0
280,977
4
W
Zhong Kui
8,892
556
92
6
0
255,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role