Player Matchup

Ymir
Ymir
BurnsAlot007
Ymir
Level 63
God Stats
39W - 31L
1,491 SR
Queue Stats
131W - 110L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
NicoVillan20
Kukulkan
Level 158
God Stats
18W - 16L
1,578 SR
Queue Stats
569W - 546L
1,482 Elo+
Solo
Mulan
Mulan
StarGazer0122
Mulan
Level 169
God Stats
32W - 23L
1,324 SR
Queue Stats
661W - 640L
1,535 Elo+
Solo
Anubis
Anubis
l3aked
Anubis
Level 103
God Stats
44W - 36L
1,567 SR
Queue Stats
198W - 181L
1,508 Elo+
Party 2
Izanami
Izanami
xBobaFett
Izanami
Level 46
God Stats
11W - 6L
1,584 SR
Queue Stats
80W - 71L
1,525 Elo+
Party 2
Team Averages
Level 108
1,509 SR
1,511 Elo+

VS

Team Averages
Level 124
1,468 SR
1,509 Elo+
Ra
Ra
LadyDracona
Ra
Level 142
God Stats
5W - 5L
1,522 SR
Queue Stats
96W - 94L
1,504 Elo+
Solo
Nut
Nut
lilBits1
Nut
Level 99
God Stats
0W - 3L
1,398 SR
Queue Stats
126W - 92L
1,520 Elo+
Party 1
Ymir
Ymir
pab70q
Ymir
Level 147
God Stats
2W - 4L
1,413 SR
Queue Stats
162W - 171L
1,517 Elo+
Solo
Artemis
Artemis
shadow132021
Artemis
Level 147
God Stats
157W - 133L
1,532 SR
Queue Stats
178W - 156L
1,442 Elo+
Solo
Atlas
Atlas
toastin13
Atlas
Level 83
God Stats
1W - 1L
1,474 SR
Queue Stats
78W - 55L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
10,012
556
7,795
13,909
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NicoVillan20
Kukulkan
16
1 / 2 / 8
10,428
579
11,961
8,848
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 1 / 4
10,777
599
8,974
13,607
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
l3aked
Anubis
17
9 / 1 / 3
11,245
625
16,708
13,238
7,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
xBobaFett
Izanami
15
0 / 1 / 3
8,877
493
7,821
10,152
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,415
468
4,242
14,319
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 4 / 0
7,338
408
11,403
14,404
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
pab70q
Ymir
12
0 / 3 / 2
7,204
400
2,916
11,752
10,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
shadow132021
Artemis
14
3 / 2 / 1
8,125
451
13,546
14,229
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
toastin13
Atlas
11
0 / 3 / 1
7,080
393
5,529
17,856
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
5
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
6
0
0.17
W
Kukulkan
NicoVillan20
Kukulkan
1
2
8
2.5
W
6
1
4
8
W
Anubis
l3aked
Anubis
9
1
3
10.5
L
1
4
0
0.25
L
Ymir
pab70q
Ymir
0
3
2
0.33
L
Artemis
shadow132021
Artemis
3
2
1
1.75
L
Atlas
toastin13
Atlas
0
3
1
0.17
W
Izanami
xBobaFett
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,259
Damage
37,636
59,754
Taken
72,560
36,575
Mitigated
44,082
17,355
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,795
1,556
172
2,331
13,909
13,579
394
3,543
10,366
48,382
0
L
4,242
499
276
3,151
14,319
8,816
0
10,169
4,150
66,858
312
W
Kukulkan
NicoVillan20
Kukulkan
11,961
829
0
2,121
8,848
3,902
898
3,353
5,417
92,373
703
W
8,974
1,413
0
3,707
13,607
7,861
0
1,657
11,950
0
97,035
W
Anubis
l3aked
Anubis
16,708
699
330
5,783
13,238
7,085
992
2,615
10,623
83,970
2,026
L
11,403
6,865
0
3,521
14,404
5,439
0
6,541
7,863
0
66,518
L
Ymir
pab70q
Ymir
2,916
280
0
3,598
11,752
10,972
0
6,256
5,496
33,600
398
L
Artemis
shadow132021
Artemis
13,546
3,082
0
459
14,229
5,310
0
4,503
9,726
0
71,524
L
Atlas
toastin13
Atlas
5,529
2,210
199
3,515
17,856
13,545
0
8,791
9,065
24,364
1,078
W
Izanami
xBobaFett
Izanami
7,821
5,666
0
2,911
10,152
4,148
1,024
1,738
8,414
0
78,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,339
Gold Earned
38,162
574
Minions Killed
389
0
Camps Cleared
0
1,745,007
Distance Traveled
1,653,041
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,012
556
62
3
0
342,351
4
L
Ra
8,415
468
132
7
0
332,486
0
W
Kukulkan
10,428
579
138
8
0
343,161
3
W
Mulan
10,777
599
133
7
0
381,574
5
W
Anubis
11,245
625
119
7
0
320,818
6
L
Nut
7,338
408
106
6
0
310,632
0
L
Ymir
7,204
400
52
3
0
299,779
0
L
Artemis
8,125
451
82
5
0
354,519
5
L
Atlas
7,080
393
17
1
0
355,625
0
W
Izanami
8,877
493
122
7
0
357,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role