Player Matchup

Cthulhu
Cthulhu
Gold IV
DkDeadPool
Cthulhu
Gold IV
Level 155
God Stats
3W - 0L
1,687 SR
Queue Stats
91W - 97L
1,505 MMR
Solo
Neith
Neith
Gold V
ForensicXons
Neith
Gold V
Level 159
God Stats
32W - 33L
1,541 SR
Queue Stats
50W - 52L
1,491 MMR
Solo
Kukulkan
Kukulkan
Gold IV
l Vamped l
Kukulkan
Gold IV
Level 157
God Stats
28W - 25L
1,515 SR
Queue Stats
212W - 214L
1,514 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,581 SR
1,503 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,500 SR
1,504 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
RedWarr98
Agni
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,565 MMR
Party 1
Cupid
Cupid
Silver III
jonathan1998
Cupid
Silver III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DkDeadPool
Cthulhu
15
2 / 2 / 10
9,985
768
12,120
17,882
18,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
11 / 0 / 4
11,293
869
15,711
9,485
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
l Vamped l
Kukulkan
15
3 / 1 / 4
9,813
755
4,525
5,375
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothBake KujiraAchilles

VS

Bans
AresKuzenboAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 4 / 1
9,488
730
13,326
13,268
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
13
0 / 5 / 2
7,860
605
8,341
9,727
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 2
7,993
615
4,416
14,143
5,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
3
3
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
1
0.63
W
Cthulhu
DkDeadPool
Cthulhu
2
2
10
3.5
W
11
0
4
13
L
Agni
0
5
2
0.2
L
1
7
2
0.29
W
Kukulkan
l Vamped l
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
26,083
32,742
Taken
37,138
25,922
Mitigated
15,235
6,124
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,326
5,968
0
1,887
13,268
5,814
0
4,529
8,247
0
56,235
W
Cthulhu
DkDeadPool
Cthulhu
12,120
930
0
2,569
17,882
18,733
105
5,512
12,370
24,916
4,523
W
15,711
5,431
0
2,587
9,485
4,705
2,540
2,129
7,356
0
56,541
L
Agni
8,341
989
0
250
9,727
3,863
0
3,262
6,154
26,389
0
L
4,416
1,859
54
2,698
14,143
5,558
0
5,629
8,111
0
13,370
W
Kukulkan
l Vamped l
Kukulkan
4,525
64
0
968
5,375
2,484
218
744
4,631
45,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
25,341
195
Minions Killed
156
0
Camps Cleared
0
753,677
Distance Traveled
675,086
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,488
730
93
7
0
239,369
0
W
Cthulhu
9,985
768
42
3
0
268,568
0
W
Neith
11,293
869
77
6
0
248,927
3
L
Agni
7,860
605
44
3
0
232,166
0
L
Cupid
7,993
615
19
1
0
203,551
0
W
Kukulkan
9,813
755
76
6
0
236,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role