Player Matchup

Cthulhu
Cthulhu
Adieru
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarioWallestein
Ah Muzen Cab
Level 222
God Stats
15W - 2L
1,862 SR
Queue Stats
391W - 168L
1,645 Elo+
Party 1
Baba Yaga
Baba Yaga
SRagnarok
Baba Yaga
Level 237
God Stats
11W - 6L
1,494 SR
Queue Stats
903W - 821L
1,540 Elo+
Solo
Ares
Ares
TheShumpe
Ares
Level 159
God Stats
2W - 0L
2,012 SR
Queue Stats
196W - 87L
1,611 Elo+
Party 1
Zeus
Zeus
ernesale
Zeus
Level 195
God Stats
7W - 0L
2,021 SR
Queue Stats
271W - 119L
1,666 Elo+
Party 1
Team Averages
Level 191
1,778 SR
1,600 Elo+

VS

Team Averages
Level 161
1,642 SR
1,567 Elo+
Hades
Hades
AnEvilShrimp
Hades
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
146W - 179L
1,527 Elo+
Solo
Rama
Rama
CerberusKeeper
Rama
Level 216
God Stats
6W - 7L
1,381 SR
Queue Stats
1,084W - 1,096L
1,576 Elo+
Solo
Bake Kujira
Bake Kujira
ChumboBrown
Bake Kujira
Level 120
God Stats
6W - 3L
1,976 SR
Queue Stats
273W - 220L
1,643 Elo+
Solo
Nu Wa
Nu Wa
Fupakabruh
Nu Wa
Level 193
God Stats
18W - 8L
1,679 SR
Queue Stats
840W - 812L
1,573 Elo+
Solo
Bastet
Bastet
Whyrler
Bastet
Level 156
God Stats
13W - 9L
1,892 SR
Queue Stats
611W - 641L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adieru
Cthulhu
14
4 / 2 / 9
8,883
888
6,522
10,014
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
MarioWallestein
Ah Muzen Cab
16
6 / 1 / 7
8,893
889
15,754
8,454
3,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SRagnarok
Baba Yaga
15
1 / 0 / 11
7,762
776
9,015
4,811
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
4 / 2 / 8
8,344
834
5,145
9,022
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
1 / 3 / 10
7,625
763
9,540
7,809
4,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
8,261
826
8,096
11,611
7,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 5
6,838
684
5,093
7,316
3,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
ChumboBrown
Bake Kujira
13
1 / 3 / 6
7,509
751
5,788
12,719
12,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
14
1 / 3 / 3
7,287
729
6,799
8,833
4,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Whyrler
Bastet
12
1 / 4 / 3
6,754
675
7,708
9,061
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
16
Kills
8
8
Deaths
17
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adieru
Cthulhu
4
2
9
4.25
L
4
4
4
1.5
L
1
3
5
1.17
L
Bake Kujira
ChumboBrown
Bake Kujira
1
3
6
1.33
L
Nu Wa
1
3
3
0.83
W
Ah Muzen Cab
MarioWallestein
Ah Muzen Cab
6
1
7
9.5
W
Baba Yaga
SRagnarok
Baba Yaga
1
0
11
6.5
W
Ares
4
2
8
4
L
Bastet
Whyrler
Bastet
1
4
3
0.63
W
Zeus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,976
Damage
33,484
40,110
Taken
49,540
35,016
Mitigated
31,645
10,972
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adieru
Cthulhu
6,522
160
759
1,436
10,014
11,921
0
4,233
5,781
16,916
226
L
8,096
0
1,472
3,235
11,611
7,628
0
7,325
4,286
18,633
0
L
5,093
3,371
370
954
7,316
3,085
0
3,768
3,548
0
10,389
L
Bake Kujira
ChumboBrown
Bake Kujira
5,788
2,390
1,022
2,747
12,719
12,984
0
7,887
4,832
10,802
877
L
Nu Wa
6,799
3,725
1,210
1,970
8,833
4,075
54
5,944
2,889
22,716
547
W
Ah Muzen Cab
MarioWallestein
Ah Muzen Cab
15,754
3,543
98
864
8,454
3,865
39
4,927
3,527
0
46,655
W
Baba Yaga
SRagnarok
Baba Yaga
9,015
236
855
1,709
4,811
2,550
0
2,827
1,984
22,062
17
W
Ares
5,145
249
1,266
1,868
9,022
12,207
0
3,498
5,524
7,031
465
L
Bastet
Whyrler
Bastet
7,708
947
217
1,288
9,061
3,873
0
5,045
4,016
0
12,293
W
Zeus
9,540
1,037
984
1,133
7,809
4,473
51
4,632
3,177
23,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
36,649
173
Minions Killed
115
0
Camps Cleared
0
989,615
Distance Traveled
984,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,883
888
32
3
0
204,304
0
L
Hades
8,261
826
27
3
0
216,277
0
L
Rama
6,838
684
25
3
0
168,640
0
L
Bake Kujira
7,509
751
23
2
0
196,516
0
L
Nu Wa
7,287
729
27
3
0
192,454
0
W
Ah Muzen Cab
8,893
889
69
7
0
215,885
0
W
Baba Yaga
7,762
776
26
3
0
201,214
0
W
Ares
8,344
834
5
1
0
203,694
0
L
Bastet
6,754
675
13
1
0
210,591
0
W
Zeus
7,625
763
41
4
0
164,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role