Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BIGDlilmac
Sol
Level 105
God Stats
0W - 5L
1,046 SR
Queue Stats
98W - 100L
1,504 Elo+
Party 3
Hades
Hades
GrizzlyBearS2F
Hades
Level 92
God Stats
4W - 3L
1,751 SR
Queue Stats
96W - 102L
1,508 Elo+
Party 3
Zeus
Zeus
appfan61
Zeus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 149L
1,482 Elo+
Solo
Jormungandr
Jormungandr
iMayhemX
Jormungandr
Level 108
God Stats
1W - 1L
1,700 SR
Queue Stats
36W - 36L
1,533 Elo+
Party 3
Team Averages
Level 100
1,499 SR
1,505 Elo+

VS

Team Averages
Level 104
1,520 SR
1,559 Elo+
Scylla
Scylla
FriedLegend
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
FudMaster
Ne Zha
Level 49
God Stats
18W - 12L
1,602 SR
Queue Stats
375W - 382L
1,524 Elo+
Party 1
Cerberus
Cerberus
MrGreenity420
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 163L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
TheBest
Zhong Kui
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
xXLarryLarryXx
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 2
7,831
783
4,863
8,898
3,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 2
6,638
664
4,369
7,448
2,575
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 2 / 2
7,595
760
6,415
8,383
6,116
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
14
3 / 4 / 3
7,820
782
7,876
7,541
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
iMayhemX
Jormungandr
13
1 / 5 / 4
6,838
684
7,789
13,307
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 1 / 6
9,463
946
10,554
5,491
2,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
FudMaster
Ne Zha
14
2 / 1 / 10
7,887
789
8,432
5,777
3,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MrGreenity420
Cerberus
13
0 / 1 / 14
8,127
813
3,509
11,117
11,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TheBest
Zhong Kui
17
5 / 2 / 9
9,602
960
13,830
10,548
10,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 10
7,525
753
4,721
5,412
2,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
16
16
Deaths
7
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
L
0
2
2
0.5
W
Scylla
7
1
6
10
W
Ne Zha
FudMaster
Ne Zha
2
1
10
7
L
1
2
2
1
W
Cerberus
MrGreenity420
Cerberus
0
1
14
7
W
Zhong Kui
TheBest
Zhong Kui
5
2
9
4.75
L
Zeus
3
4
3
1.13
L
Jormungandr
iMayhemX
Jormungandr
1
5
4
0.6
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
41,046
45,577
Taken
38,345
26,500
Mitigated
30,415
13,502
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,863
715
1,021
2,958
8,898
3,557
0
4,974
3,800
0
13,204
L
4,369
913
0
2,392
7,448
2,575
0
5,550
1,764
16,652
0
W
Scylla
10,554
313
2,774
734
5,491
2,815
187
3,450
1,912
24,573
411
W
Ne Zha
FudMaster
Ne Zha
8,432
250
327
393
5,777
3,214
476
3,592
2,140
0
15,799
L
6,415
60
573
3,319
8,383
6,116
0
5,742
2,467
14,842
0
W
Cerberus
MrGreenity420
Cerberus
3,509
316
697
4,508
11,117
11,489
51
6,694
4,087
6,562
528
W
Zhong Kui
TheBest
Zhong Kui
13,830
1,598
123
3,910
10,548
10,155
644
6,089
4,194
33,034
0
L
Zeus
7,876
0
321
1,221
7,541
2,859
0
5,293
2,114
20,024
0
L
Jormungandr
iMayhemX
Jormungandr
7,789
195
647
1,050
13,307
11,393
0
9,920
3,095
8,213
1,610
W
4,721
411
841
979
5,412
2,742
315
4,344
922
10,008
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
42,604
115
Minions Killed
136
0
Camps Cleared
0
825,588
Distance Traveled
969,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,831
783
20
2
0
169,739
0
L
Sol
6,638
664
37
4
0
134,520
0
W
Scylla
9,463
946
26
3
0
201,522
0
W
Ne Zha
7,887
789
8
1
0
205,363
0
L
Hades
7,595
760
27
3
0
170,650
0
W
Cerberus
8,127
813
13
1
0
193,837
0
W
Zhong Kui
9,602
960
71
7
0
179,372
0
L
Zeus
7,820
782
28
3
0
169,562
0
L
Jormungandr
6,838
684
3
0
0
181,117
0
W
Ah Puch
7,525
753
18
2
0
189,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role