Player Matchup

Discordia
Discordia
Gold I
Linvisiblee
Discordia
Gold I
Level 157
God Stats
1W - 1L
1,126 SR
Queue Stats
59W - 69L
1,474 MMR
Party 2
Fenrir
Fenrir
Gold III
WhirlingChalk4
Fenrir
Gold III
Level 149
God Stats
275W - 236L
1,573 SR
Queue Stats
702W - 768L
1,506 MMR
Solo
Charon
Charon
Gold II
Yonko-_Zoro_
Charon
Gold II
Level 192
God Stats
8W - 5L
1,630 SR
Queue Stats
210W - 228L
1,595 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,443 SR
1,525 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,570 SR
1,491 MMR
Chiron
Chiron
Bronze III
Ghost 2013 X
Chiron
Bronze III
Level 104
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Jobuscus26
Morgan Le Fay
Bronze III
Level 122
God Stats
4W - 3L
1,946 SR
Queue Stats
17W - 17L
1,474 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
Xullek
Bake Kujira
Bronze III
Level 67
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Linvisiblee
Discordia
16
6 / 0 / 8
10,441
803
16,702
5,489
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 6
9,788
753
11,391
17,144
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
3 / 0 / 9
9,820
755
8,802
12,341
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuThothKuzenboAresNe Zha

VS

Bans
AchillesAgniMartichorasVulcanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 5 / 1
8,277
637
7,172
13,249
5,388
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Jobuscus26
Morgan Le Fay
13
1 / 4 / 1
8,134
626
6,552
13,818
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
Xullek
Bake Kujira
12
0 / 5 / 2
7,604
585
5,081
14,251
13,273
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
5
1
0.5
L
Morgan Le Fay
Jobuscus26
Morgan Le Fay
1
4
1
0.38
W
Discordia
Linvisiblee
Discordia
6
0
8
10
W
5
3
6
2.67
L
Bake Kujira
Xullek
Bake Kujira
0
5
2
0.2
W
Charon
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
18,805
34,974
Taken
41,318
31,233
Mitigated
24,521
7,916
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,172
2,230
336
2,265
13,249
5,388
0
6,765
5,134
0
25,879
L
Morgan Le Fay
Jobuscus26
Morgan Le Fay
6,552
524
0
630
13,818
5,860
0
6,757
5,720
37,939
0
W
Discordia
Linvisiblee
Discordia
16,702
1,822
0
1,852
5,489
2,457
820
2,242
3,247
53,276
893
W
11,391
1,870
0
4,015
17,144
16,071
630
6,106
11,038
0
22,019
L
Bake Kujira
Xullek
Bake Kujira
5,081
2,229
0
1,634
14,251
13,273
0
7,081
5,700
18,010
0
W
Charon
8,802
1,226
0
2,049
12,341
12,705
414
3,320
9,021
20,231
5,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
24,015
147
Minions Killed
121
0
Camps Cleared
0
722,817
Distance Traveled
640,643
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,277
637
38
3
0
207,720
2
L
Morgan Le Fay
8,134
626
60
5
0
216,301
0
W
Discordia
10,441
803
91
7
0
232,355
0
W
Fenrir
9,788
753
25
2
0
259,078
0
L
Bake Kujira
7,604
585
23
2
0
216,622
0
W
Charon
9,820
755
31
2
0
231,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role