Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Daddy Dez sr
Chaac
Level 128
God Stats
20W - 12L
1,713 SR
Queue Stats
155W - 146L
1,498 Elo+
Party 1
Artemis
Artemis
GandalfStormcrow
Artemis
Level 158
God Stats
27W - 15L
1,661 SR
Queue Stats
323W - 296L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
LaVolpe15
Zhong Kui
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 43L
1,404 Elo+
Party 1
Chang'e
Chang'e
WorthyProduct65
Chang'e
Level 159
God Stats
3W - 3L
1,270 SR
Queue Stats
182W - 160L
1,532 Elo+
Solo
Team Averages
Level 146
1,529 SR
1,497 Elo+

VS

Team Averages
Level 138
1,570 SR
1,571 Elo+
Ratatoskr
Ratatoskr
DinoDaddyDIO
Ratatoskr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,688 Elo+
Party 2
Charybdis
Charybdis
Kpirone14
Charybdis
Level 121
God Stats
5W - 7L
1,375 SR
Queue Stats
59W - 78L
1,469 Elo+
Party 3
Horus
Horus
QwnkyQrow
Horus
Level 146
God Stats
0W - 1L
1,826 SR
Queue Stats
19W - 13L
1,688 Elo+
Party 2
Tiamat
Tiamat
SwegosaurusRex5
Tiamat
Level 102
God Stats
11W - 11L
1,566 SR
Queue Stats
360W - 338L
1,515 Elo+
Solo
Geb
Geb
syms404
Geb
Level 166
God Stats
0W - 3L
1,582 SR
Queue Stats
82W - 99L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 0 / 2
5,452
606
2,594
7,276
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 2
4,943
549
4,023
5,220
3,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 1
5,515
613
4,276
3,343
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LaVolpe15
Zhong Kui
11
2 / 2 / 0
6,365
707
4,617
9,008
5,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
4 / 1 / 0
6,319
702
3,639
4,570
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DinoDaddyDIO
Ratatoskr
10
1 / 0 / 0
5,118
569
2,114
6,252
2,583
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Kpirone14
Charybdis
7
0 / 2 / 0
4,170
463
2,824
6,270
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
QwnkyQrow
Horus
9
1 / 2 / 1
5,003
556
5,893
9,077
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
1 / 4 / 0
4,611
512
2,328
5,862
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
7
0 / 1 / 0
4,291
477
1,255
7,119
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
2
3
W
0
0
2
1
L
Ratatoskr
DinoDaddyDIO
Ratatoskr
1
0
0
1
W
1
0
1
1.5
L
Charybdis
Kpirone14
Charybdis
0
2
0
0
W
Zhong Kui
LaVolpe15
Zhong Kui
2
2
0
1
L
Horus
QwnkyQrow
Horus
1
2
1
0.75
L
1
4
0
0.25
W
4
1
0
4
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
14,414
29,417
Taken
34,580
14,866
Mitigated
17,783
16,938
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,594
994
0
5,432
7,276
3,004
0
175
6,979
0
38,304
W
4,023
1,116
0
2,309
5,220
3,691
66
726
4,494
0
29,199
L
Ratatoskr
DinoDaddyDIO
Ratatoskr
2,114
847
0
300
6,252
2,583
0
547
5,705
0
40,011
W
4,276
2,652
0
1,159
3,343
1,220
715
369
2,974
0
33,369
L
Charybdis
Kpirone14
Charybdis
2,824
1,738
0
2,212
6,270
1,676
0
0
6,270
0
26,218
W
Zhong Kui
LaVolpe15
Zhong Kui
4,617
699
0
5,327
9,008
5,502
0
0
8,431
42,094
3,874
L
Horus
QwnkyQrow
Horus
5,893
2,056
40
3,752
9,077
7,311
0
4,020
5,057
0
32,670
L
2,328
322
0
914
5,862
2,401
0
3,298
2,564
21,393
0
W
3,639
346
196
2,515
4,570
1,449
371
1,941
2,361
43,131
212
L
Geb
1,255
51
696
1,897
7,119
3,812
0
0
7,119
6,972
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
23,193
322
Minions Killed
211
0
Camps Cleared
0
892,187
Distance Traveled
876,164
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,452
606
58
6
0
237,244
2
W
Chaac
4,943
549
40
4
0
180,619
0
L
Ratatoskr
5,118
569
72
8
0
237,545
0
W
Artemis
5,515
613
63
7
0
161,486
0
L
Charybdis
4,170
463
38
4
0
154,454
1
W
Zhong Kui
6,365
707
79
9
0
132,887
0
L
Horus
5,003
556
46
5
0
178,481
0
L
Tiamat
4,611
512
43
5
0
140,396
0
W
Chang'e
6,319
702
82
9
0
179,951
0
L
Geb
4,291
477
12
1
0
165,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role