Player Matchup

Anubis
Anubis
CHÄOT1C
Anubis
Level 44
God Stats
31W - 17L
1,492 SR
Queue Stats
110W - 107L
1,513 Elo+
Party 2
Susano
Susano
Demon King4483
Susano
Level 155
God Stats
18W - 11L
1,495 SR
Queue Stats
247W - 233L
1,425 Elo+
Party 2
Chiron
Chiron
DimpoTheCholo
Chiron
Level 109
God Stats
8W - 4L
1,534 SR
Queue Stats
66W - 47L
1,483 Elo+
Party 2
Bellona
Bellona
HelloKitty0505
Bellona
Level 123
God Stats
4W - 3L
1,677 SR
Queue Stats
74W - 54L
1,689 Elo+
Party 1
Ganesha
Ganesha
LymantriaLicker
Ganesha
Level 100
God Stats
3W - 0L
1,725 SR
Queue Stats
58W - 44L
1,689 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,560 Elo+

VS

Team Averages
Level 110
1,533 SR
1,514 Elo+
Achilles
Achilles
AzOuLs
Achilles
Level 42
God Stats
70W - 79L
1,483 SR
Queue Stats
171W - 181L
1,424 Elo+
Solo
Horus
Horus
DemS-93-Family
Horus
Level 229
God Stats
1W - 5L
1,418 SR
Queue Stats
324W - 330L
1,574 Elo+
Solo
Anhur
Anhur
MysticcB1
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,443 Elo+
Party 3
Eset
Eset
Retr0B1
Eset
Level 104
God Stats
8W - 3L
1,786 SR
Queue Stats
62W - 64L
1,478 Elo+
Party 3
Ganesha
Ganesha
oomegas
Ganesha
Level 126
God Stats
5W - 5L
1,479 SR
Queue Stats
45W - 49L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHÄOT1C
Anubis
11
3 / 1 / 1
6,408
712
3,743
5,205
2,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 0 / 2
5,854
650
3,428
6,561
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 1
5,825
647
5,226
4,006
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
6,007
667
5,978
10,994
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 6
5,794
644
1,900
6,502
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzOuLs
Achilles
10
2 / 1 / 1
5,225
581
2,614
7,194
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 2
5,207
579
7,174
10,776
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MysticcB1
Anhur
7
0 / 2 / 0
4,122
458
2,185
5,480
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
Retr0B1
Eset
9
1 / 3 / 0
5,199
578
3,077
5,256
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
oomegas
Ganesha
7
0 / 3 / 0
4,699
522
2,630
7,228
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzOuLs
Achilles
2
1
1
2.5
W
Anubis
CHÄOT1C
Anubis
3
1
1
3.5
L
0
1
2
1
W
3
0
2
4
W
3
0
1
3.5
W
1
2
0
0.5
W
0
0
6
3
L
Anhur
MysticcB1
Anhur
0
2
0
0
L
Eset
Retr0B1
Eset
1
3
0
0.33
L
Ganesha
oomegas
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
17,680
33,268
Taken
35,934
17,596
Mitigated
18,040
16,042
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzOuLs
Achilles
2,614
1,396
0
483
7,194
3,377
0
349
6,845
0
33,501
W
Anubis
CHÄOT1C
Anubis
3,743
292
0
2,941
5,205
2,166
1,314
2,133
2,734
48,179
89
L
7,174
3,042
80
5,737
10,776
6,819
0
0
10,160
0
36,256
W
3,428
987
0
2,276
6,561
2,155
0
1,660
4,777
0
27,800
W
5,226
1,950
428
948
4,006
1,495
1,253
288
3,718
0
41,166
W
5,978
3,310
0
5,940
10,994
7,973
0
0
10,424
0
43,988
W
1,900
130
1,273
2,236
6,502
3,807
0
1,208
5,294
16,354
1,884
L
Anhur
MysticcB1
Anhur
2,185
1,492
0
1,713
5,480
1,670
0
409
5,071
0
18,389
L
Eset
Retr0B1
Eset
3,077
391
115
415
5,256
1,335
0
2,573
2,683
28,912
0
L
Ganesha
oomegas
Ganesha
2,630
120
0
1,478
7,228
4,839
0
2,208
5,020
17,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
24,452
286
Minions Killed
215
0
Camps Cleared
0
912,721
Distance Traveled
866,709
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,225
581
55
6
0
203,159
0
W
Anubis
6,408
712
70
8
0
153,528
4
L
Horus
5,207
579
47
5
0
187,163
0
W
Susano
5,854
650
43
5
0
223,810
1
W
Chiron
5,825
647
90
10
0
169,578
0
W
Bellona
6,007
667
77
9
0
172,072
0
W
Ganesha
5,794
644
6
1
0
193,733
2
L
Anhur
4,122
458
47
5
0
143,696
0
L
Eset
5,199
578
64
7
0
152,304
0
L
Ganesha
4,699
522
2
0
0
180,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role