Player Matchup

Chang'e
Chang'e
Angel_SlayerSena
Chang'e
Level 119
God Stats
28W - 31L
1,446 SR
Queue Stats
319W - 295L
1,497 Elo+
Solo
Medusa
Medusa
GoblinPrince320
Medusa
Level 106
God Stats
4W - 14L
1,376 SR
Queue Stats
84W - 83L
1,515 Elo+
Solo
Sylvanus
Sylvanus
OneeHit
Sylvanus
Level 205
God Stats
2W - 2L
1,743 SR
Queue Stats
148W - 161L
1,524 Elo+
Solo
Bellona
Bellona
Voltz2077TTV
Bellona
Level 7
God Stats
2W - 2L
1,408 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 1
Nox
Nox
xxSpartan007
Nox
Level 126
God Stats
10W - 10L
1,492 SR
Queue Stats
125W - 118L
1,456 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,471 Elo+

VS

Team Averages
Level 113
1,401 SR
1,470 Elo+
Ymir
Ymir
AlmightyJammy
Ymir
Level 57
God Stats
5W - 1L
1,252 SR
Queue Stats
19W - 9L
1,432 Elo+
Solo
Lancelot
Lancelot
Harl3yQuinn_313
Lancelot
Level 124
God Stats
14W - 17L
1,445 SR
Queue Stats
116W - 107L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SourLovesYou
Ah Muzen Cab
Level 145
God Stats
2W - 2L
1,310 SR
Queue Stats
141W - 132L
1,436 Elo+
Solo
Horus
Horus
c99665678
Horus
Level 157
God Stats
8W - 7L
1,500 SR
Queue Stats
263W - 240L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
diclong69
Baba Yaga
Level 84
God Stats
7W - 3L
1,500 SR
Queue Stats
113W - 116L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,191
476
8,778
11,276
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,511
424
4,730
8,868
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
OneeHit
Sylvanus
10
1 / 3 / 4
6,701
515
6,417
16,340
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Voltz2077TTV
Bellona
11
0 / 2 / 1
6,324
486
2,245
10,721
10,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 1
6,742
519
6,804
10,157
4,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,435
495
7,765
13,593
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
11
1 / 0 / 2
6,175
475
5,814
10,455
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SourLovesYou
Ah Muzen Cab
12
4 / 3 / 2
7,077
544
7,297
9,949
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
c99665678
Horus
13
4 / 1 / 2
7,799
600
8,807
11,443
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
diclong69
Baba Yaga
12
0 / 0 / 5
7,124
548
7,746
5,048
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
11
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
1
1
1
1.5
L
1
3
0
0.33
W
Lancelot
1
0
2
2
L
Sylvanus
OneeHit
Sylvanus
1
3
4
1
W
Ah Muzen Cab
SourLovesYou
Ah Muzen Cab
4
3
2
1.67
L
Bellona
Voltz2077TTV
Bellona
0
2
1
0.25
W
Horus
c99665678
Horus
4
1
2
5
W
Baba Yaga
diclong69
Baba Yaga
0
0
5
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
37,429
57,362
Taken
50,488
34,628
Mitigated
24,977
20,902
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,765
2,102
1,314
2,795
13,593
6,131
0
6,842
6,751
26,590
0
L
8,778
689
1,080
5,870
11,276
3,893
0
3,531
7,696
42,245
1,630
L
4,730
1,880
0
1,732
8,868
3,452
0
2,371
6,497
0
33,534
W
Lancelot
5,814
898
0
664
10,455
4,735
0
4,312
6,143
0
46,421
L
Sylvanus
OneeHit
Sylvanus
6,417
1,347
2,982
5,740
16,340
12,345
0
6,081
10,122
22,148
1,710
W
Ah Muzen Cab
SourLovesYou
Ah Muzen Cab
7,297
3,736
0
1,256
9,949
3,762
385
3,796
6,153
0
51,647
L
Bellona
Voltz2077TTV
Bellona
2,245
631
0
1,415
10,721
10,522
94
0
10,205
0
33,239
W
Horus
c99665678
Horus
8,807
3,484
300
4,264
11,443
8,196
67
4,307
7,136
0
50,423
W
Baba Yaga
diclong69
Baba Yaga
7,746
76
0
2,452
5,048
2,153
32
2,070
2,978
50,935
1,206
L
6,804
701
0
2,083
10,157
4,416
0
3,417
6,622
48,752
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
34,610
302
Minions Killed
323
0
Camps Cleared
0
1,271,247
Distance Traveled
1,310,923
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,435
495
26
2
0
246,328
0
L
Chang'e
6,191
476
71
5
0
289,729
0
L
Medusa
5,511
424
47
4
0
189,690
1
W
Lancelot
6,175
475
59
5
0
326,090
0
L
Sylvanus
6,701
515
32
2
0
248,588
2
W
Ah Muzen Cab
7,077
544
73
6
0
222,341
0
L
Bellona
6,324
486
71
5
0
272,829
0
W
Horus
7,799
600
77
6
0
250,258
2
W
Baba Yaga
7,124
548
88
7
0
265,906
3
L
Nox
6,742
519
81
6
0
270,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role