Player Matchup

Baron Samedi
Baron Samedi
Komordian
Baron Samedi
Level 40
God Stats
1W - 4L
1,506 SR
Queue Stats
40W - 55L
1,463 Elo+
Solo
Neith
Neith
Lightpol
Neith
Level 157
God Stats
53W - 64L
1,497 SR
Queue Stats
268W - 261L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
mikyle myers
Baba Yaga
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,606 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,534 Elo+

VS

Team Averages
Level 109
1,449 SR
1,550 Elo+
Danzaburou
Danzaburou
Adgoma88
Danzaburou
Level 142
God Stats
5W - 9L
1,389 SR
Queue Stats
204W - 192L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
JoeyJeremiah
Baron Samedi
Level 154
God Stats
14W - 15L
1,443 SR
Queue Stats
172W - 150L
1,442 Elo+
Solo
Guan Yu
Guan Yu
QuDaRage
Guan Yu
Level 31
God Stats
11W - 6L
1,515 SR
Queue Stats
11W - 8L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Komordian
Baron Samedi
15
0 / 1 / 3
9,673
605
8,531
15,856
18,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Lightpol
Neith
17
0 / 3 / 1
10,554
660
12,541
14,474
6,030
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
mikyle myers
Baba Yaga
17
3 / 0 / 0
10,893
681
15,015
7,715
3,569
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adgoma88
Danzaburou
17
4 / 0 / 0
11,523
720
12,906
12,398
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
JoeyJeremiah
Baron Samedi
17
0 / 3 / 4
10,586
662
10,327
16,336
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
QuDaRage
Guan Yu
15
0 / 0 / 3
9,808
613
7,011
14,919
22,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adgoma88
Danzaburou
4
0
0
4
W
Baron Samedi
JoeyJeremiah
Baron Samedi
0
3
4
0.67
L
Baron Samedi
Komordian
Baron Samedi
0
1
3
1.5
L
Neith
Lightpol
Neith
0
3
1
0.17
W
Guan Yu
QuDaRage
Guan Yu
0
0
3
1.5
L
Baba Yaga
mikyle myers
Baba Yaga
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
30,244
38,045
Taken
43,653
28,189
Mitigated
38,997
17,044
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adgoma88
Danzaburou
12,906
4,428
0
5,338
12,398
6,209
0
6,245
6,123
0
73,611
W
Baron Samedi
JoeyJeremiah
Baron Samedi
10,327
129
542
4,166
16,336
10,032
116
9,434
6,826
52,645
0
L
Baron Samedi
Komordian
Baron Samedi
8,531
613
1,732
7,193
15,856
18,590
0
2,759
12,452
21,486
1,240
L
Neith
Lightpol
Neith
12,541
3,868
0
6,002
14,474
6,030
363
4,871
9,204
0
70,173
W
Guan Yu
QuDaRage
Guan Yu
7,011
509
2,543
3,443
14,919
22,756
0
7,473
7,418
0
19,550
L
Baba Yaga
mikyle myers
Baba Yaga
15,015
741
0
2,117
7,715
3,569
116
2,773
4,759
49,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
31,917
223
Minions Killed
232
0
Camps Cleared
0
876,351
Distance Traveled
852,218
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,523
720
117
7
0
287,154
0
W
Baron Samedi
10,586
662
83
5
0
285,729
0
L
Baron Samedi
9,673
605
30
2
0
268,347
0
L
Neith
10,554
660
107
7
0
294,054
6
W
Guan Yu
9,808
613
32
2
0
279,335
0
L
Baba Yaga
10,893
681
86
5
0
313,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role