Player Matchup

Scylla
Scylla
CheSteDucado_
Scylla
Level 86
God Stats
0W - 2L
1,208 SR
Queue Stats
31W - 37L
1,396 Elo+
Party 1
Bakasura
Bakasura
Sapo_De_La_Noche
Bakasura
Level 32
God Stats
39W - 36L
1,612 SR
Queue Stats
118W - 145L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
angel_04203
Amaterasu
Level 13
God Stats
2W - 7L
1,334 SR
Queue Stats
67W - 99L
1,311 Elo+
Party 1
Nut
Nut
zBeLxcking
Nut
Level 61
God Stats
2W - 3L
1,779 SR
Queue Stats
149W - 182L
1,453 Elo+
Party 1
Atlas
Atlas
zFreakBxss
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 111L
1,386 Elo+
Party 1
Team Averages
Level 52
1,487 SR
1,400 Elo+

VS

Team Averages
Level 119
1,457 SR
1,489 Elo+
Cthulhu
Cthulhu
GGG_DarkKing
Cthulhu
Level 156
God Stats
2W - 3L
1,158 SR
Queue Stats
332W - 316L
1,429 Elo+
Solo
Thanatos
Thanatos
GabrialSmith
Thanatos
Level 116
God Stats
3W - 1L
1,574 SR
Queue Stats
268W - 264L
1,491 Elo+
Solo
Mulan
Mulan
XenoM SteLeR
Mulan
Level 109
God Stats
7W - 9L
1,596 SR
Queue Stats
29W - 29L
1,473 Elo+
Solo
Nu Wa
Nu Wa
YukiTempest
Nu Wa
Level 86
God Stats
8W - 16L
1,415 SR
Queue Stats
111W - 95L
1,567 Elo+
Solo
Hades
Hades
奔马扬蹄
Hades
Level 126
God Stats
12W - 12L
1,543 SR
Queue Stats
81W - 82L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
6,309
451
6,280
11,063
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 1
7,200
514
9,196
16,944
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
angel_04203
Amaterasu
11
0 / 4 / 2
6,287
449
3,113
13,727
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 3 / 2
7,397
528
11,974
13,336
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
10
2 / 2 / 1
6,861
490
6,615
15,328
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGG_DarkKing
Cthulhu
13
1 / 3 / 7
7,503
536
10,128
12,283
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GabrialSmith
Thanatos
14
6 / 3 / 3
7,958
568
9,600
15,487
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 2
8,369
598
10,245
15,177
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 5
8,495
607
12,080
7,255
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 0
9,089
649
6,693
9,895
5,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
20
21
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Cthulhu
GGG_DarkKing
Cthulhu
1
3
7
1.5
W
Thanatos
GabrialSmith
Thanatos
6
3
3
2.5
L
3
4
1
0.88
W
5
0
2
6
W
4
0
5
6.5
L
Amaterasu
angel_04203
Amaterasu
0
4
2
0.25
L
1
3
2
0.67
L
Atlas
2
2
1
1.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
48,746
70,398
Taken
60,097
35,680
Mitigated
34,018
16,477
Healing
25,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,280
169
0
500
11,063
3,250
42
5,246
5,817
33,938
1,245
W
Cthulhu
GGG_DarkKing
Cthulhu
10,128
444
69
738
12,283
6,147
329
2,594
9,557
63,037
0
W
Thanatos
GabrialSmith
Thanatos
9,600
1,781
0
10,028
15,487
6,489
0
2,790
11,985
0
57,473
L
9,196
5,927
0
5,398
16,944
7,094
0
5,261
11,683
0
40,702
W
10,245
1,397
571
5,312
15,177
13,266
27
4,354
10,183
0
41,200
W
12,080
2,858
0
2,619
7,255
2,429
613
3,051
4,009
54,230
0
L
Amaterasu
angel_04203
Amaterasu
3,113
1,000
0
4,841
13,727
8,400
0
6,790
6,933
0
36,425
L
11,974
7,773
0
3,804
13,336
5,716
13
5,762
7,574
0
62,795
L
Atlas
6,615
2,336
0
1,934
15,328
11,220
0
6,001
9,327
26,961
0
W
6,693
803
0
5,749
9,895
5,687
1,665
103
9,167
57,807
3,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
41,414
325
Minions Killed
434
0
Camps Cleared
0
1,417,430
Distance Traveled
1,387,436
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,309
451
56
4
0
262,698
0
W
Cthulhu
7,503
536
100
7
0
316,180
2
W
Thanatos
7,958
568
80
6
0
302,561
0
L
Bakasura
7,200
514
83
6
0
334,260
0
W
Mulan
8,369
598
58
4
0
300,642
0
W
Nu Wa
8,495
607
82
6
0
275,489
4
L
Amaterasu
6,287
449
51
4
0
282,771
0
L
Nut
7,397
528
98
7
0
262,466
0
L
Atlas
6,861
490
37
3
0
275,235
2
W
Hades
9,089
649
114
8
0
192,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role