Player Matchup

Nemesis
Nemesis
KingClapper22
Nemesis
Level 17
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 12L
1,214 Elo+
Party 1
Fafnir
Fafnir
PhantomTH
Fafnir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
SpamsSmellySack
Kukulkan
Level 9
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Chiron
Chiron
XophoZyy
Chiron
Level 29
God Stats
3W - 6L
1,324 SR
Queue Stats
58W - 58L
1,418 Elo+
Solo
Sol
Sol
bybrunoIO
Sol
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Team Averages
Level 21
1,422 SR
1,337 Elo+

VS

Team Averages
Level 45
1,504 SR
1,417 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Crusher1234028
Arachne
Level 29
God Stats
58W - 60L
1,532 SR
Queue Stats
188W - 256L
1,419 Elo+
Solo
Neith
Neith
KabansBallSweat
Neith
Level 4
God Stats
11W - 10L
1,273 SR
Queue Stats
18W - 25L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
iblankedout
Gilgamesh
Level 134
God Stats
7W - 5L
1,471 SR
Queue Stats
98W - 121L
1,414 Elo+
Party 2
Poseidon
Poseidon
quintonbo23
Poseidon
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
41W - 71L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
0 / 5 / 2
7,200
720
4,786
10,568
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
PhantomTH
Fafnir
14
2 / 2 / 1
8,606
861
5,476
7,536
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
0 / 5 / 2
7,333
733
8,783
9,095
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
XophoZyy
Chiron
15
2 / 4 / 3
8,505
851
8,061
10,462
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 2
7,641
764
6,645
9,669
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 2 / 13
9,300
930
5,395
13,250
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 0 / 9
8,799
880
6,067
10,357
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 2
7,710
771
4,406
4,760
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
iblankedout
Gilgamesh
16
2 / 0 / 11
8,627
863
11,644
11,452
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
quintonbo23
Poseidon
16
6 / 2 / 8
8,906
891
12,156
6,277
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
20
20
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
13
5.75
W
6
0
9
10.5
W
1
1
2
2
L
Nemesis
0
5
2
0.2
L
Fafnir
PhantomTH
Fafnir
2
2
1
1.25
L
Kukulkan
0
5
2
0.2
L
Chiron
XophoZyy
Chiron
2
4
3
0.88
L
1
4
2
0.5
W
Gilgamesh
iblankedout
Gilgamesh
2
0
11
7.5
W
Poseidon
quintonbo23
Poseidon
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
39,668
47,330
Taken
46,096
30,811
Mitigated
34,061
4,948
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,395
476
0
1,705
13,250
14,322
136
5,991
7,259
13,702
84
W
6,067
4,083
0
1,513
10,357
5,221
489
6,136
4,221
0
9,939
W
4,406
1,353
0
859
4,760
1,987
0
1,928
2,832
0
24,144
L
Nemesis
4,786
1,023
0
0
10,568
5,433
0
3,994
6,523
0
12,468
L
Fafnir
PhantomTH
Fafnir
5,476
2,476
0
1,061
7,536
12,745
0
2,294
5,096
17,041
232
L
Kukulkan
8,783
1,460
0
250
9,095
4,031
144
3,624
5,185
21,447
0
L
Chiron
XophoZyy
Chiron
8,061
1,712
334
1,653
10,462
4,684
833
3,128
7,019
0
34,034
L
6,645
1,563
0
1,650
9,669
3,918
501
4,139
5,298
21,321
0
W
Gilgamesh
iblankedout
Gilgamesh
11,644
2,073
0
3,004
11,452
9,995
0
3,439
8,013
0
34,678
W
Poseidon
quintonbo23
Poseidon
12,156
1,129
161
1,042
6,277
2,536
739
3,178
3,099
29,132
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
43,342
183
Minions Killed
182
0
Camps Cleared
0
929,381
Distance Traveled
1,080,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,300
930
20
2
0
187,745
0
W
Arachne
8,799
880
13
1
0
233,211
0
W
Neith
7,710
771
43
4
0
204,499
0
L
Nemesis
7,200
720
20
2
0
176,574
0
L
Fafnir
8,606
861
24
2
0
196,831
0
L
Kukulkan
7,333
733
38
4
0
180,056
0
L
Chiron
8,505
851
64
6
0
187,246
0
L
Sol
7,641
764
37
4
0
188,674
0
W
Gilgamesh
8,627
863
62
6
0
250,431
0
W
Poseidon
8,906
891
44
4
0
204,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role