Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
FloTheDon
Cupid
Level 48
God Stats
2W - 0L
1,743 SR
Queue Stats
7W - 15L
1,318 Elo+
Party 2
Thanatos
Thanatos
RxbyMarco
Thanatos
Level 4
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1
Charon
Charon
Wrxthh
Charon
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,355 Elo+
Party 1
Terra
Terra
josemex
Terra
Level 104
God Stats
2W - 0L
1,849 SR
Queue Stats
11W - 16L
1,381 Elo+
Party 1
Team Averages
Level 54
1,617 SR
1,360 Elo+

VS

Team Averages
Level 26
1,468 SR
1,377 Elo+
Thanatos
Thanatos
CappinMorgan882
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,300 Elo+
Solo
Cthulhu
Cthulhu
ScoopEm
Cthulhu
Level 43
God Stats
15W - 11L
1,576 SR
Queue Stats
51W - 81L
1,365 Elo+
Party 3
Anubis
Anubis
artonthxwall
Anubis
Level 29
God Stats
3W - 7L
1,345 SR
Queue Stats
34W - 59L
1,326 Elo+
Party 3
Nut
Nut
caza_artico30
Nut
Level 28
God Stats
2W - 5L
1,340 SR
Queue Stats
174W - 159L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wet_busse
Ah Muzen Cab
Level 12
God Stats
6W - 8L
1,579 SR
Queue Stats
134W - 166L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 0 / 11
8,580
858
7,974
3,658
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
FloTheDon
Cupid
16
6 / 0 / 14
9,069
907
12,483
6,626
3,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RxbyMarco
Thanatos
13
2 / 2 / 1
7,650
765
1,953
6,062
2,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charon
Wrxthh
Charon
16
5 / 0 / 12
8,762
876
12,571
11,645
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
josemex
Terra
15
8 / 0 / 7
9,554
955
6,105
9,125
10,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 6 / 0
7,030
703
3,018
10,225
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
ScoopEm
Cthulhu
13
1 / 3 / 0
7,026
703
6,896
11,635
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
12
0 / 6 / 1
6,994
699
2,985
9,620
4,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
7,679
768
5,887
7,861
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
wet_busse
Ah Muzen Cab
12
0 / 5 / 1
7,038
704
4,357
8,763
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
23
Kills
2
2
Deaths
23
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
11
7.5
L
Thanatos
1
6
0
0.17
W
Cupid
FloTheDon
Cupid
6
0
14
13
W
Thanatos
RxbyMarco
Thanatos
2
2
1
1.25
L
Cthulhu
ScoopEm
Cthulhu
1
3
0
0.33
W
Charon
Wrxthh
Charon
5
0
12
11
L
Anubis
0
6
1
0.08
L
0
3
1
0.17
W
Terra
josemex
Terra
8
0
7
11.5
L
Ah Muzen Cab
wet_busse
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,086
Damage
23,143
37,116
Taken
48,104
26,963
Mitigated
25,242
14,376
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,974
424
1,112
1,598
3,658
1,818
530
929
2,658
31,138
0
L
Thanatos
3,018
490
0
1,679
10,225
4,128
0
5,628
4,219
0
10,687
W
Cupid
FloTheDon
Cupid
12,483
8,451
812
4,419
6,626
3,044
1,727
2,403
3,918
0
31,827
W
Thanatos
RxbyMarco
Thanatos
1,953
459
0
1,399
6,062
2,793
45
1,056
4,878
0
7,496
L
Cthulhu
ScoopEm
Cthulhu
6,896
219
0
1,358
11,635
9,556
0
5,455
5,853
17,308
0
W
Charon
Wrxthh
Charon
12,571
3,724
0
2,406
11,645
8,799
140
3,719
7,568
23,596
1,352
L
Anubis
2,985
221
125
860
9,620
4,291
0
4,122
5,152
13,429
192
L
5,887
2,617
0
1,365
7,861
3,528
0
4,826
2,940
0
29,267
W
Terra
josemex
Terra
6,105
939
582
2,048
9,125
10,509
244
814
8,228
18,538
1,579
L
Ah Muzen Cab
wet_busse
Ah Muzen Cab
4,357
623
0
303
8,763
3,739
405
4,763
3,872
0
19,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
35,767
204
Minions Killed
149
0
Camps Cleared
0
1,016,429
Distance Traveled
893,017
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,580
858
66
7
0
217,076
0
L
Thanatos
7,030
703
17
2
0
196,555
0
W
Cupid
9,069
907
60
6
0
205,761
0
W
Thanatos
7,650
765
13
1
0
157,876
0
L
Cthulhu
7,026
703
19
2
0
194,143
0
W
Charon
8,762
876
33
3
0
205,882
0
L
Anubis
6,994
699
29
3
0
166,171
0
L
Nut
7,679
768
46
5
0
181,893
3
W
Terra
9,554
955
32
3
0
229,834
0
L
Ah Muzen Cab
7,038
704
38
4
0
154,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role