Player Matchup

Amaterasu
Amaterasu
AdversaryAvery
Amaterasu
Level 102
God Stats
97W - 56L
1,593 SR
Queue Stats
140W - 141L
1,541 Elo+
Party 2
Anubis
Anubis
BryceTheDon
Anubis
Level 141
God Stats
56W - 23L
1,673 SR
Queue Stats
152W - 152L
1,595 Elo+
Party 2
Bastet
Bastet
INayteI
Bastet
Level 102
God Stats
36W - 11L
1,770 SR
Queue Stats
97W - 92L
1,556 Elo+
Party 2
Team Averages
Level 115
1,679 SR
1,564 Elo+

VS

Team Averages
Level 82
1,424 SR
1,574 Elo+
Hachiman
Hachiman
Fancy Glass
Hachiman
Level 68
God Stats
1W - 6L
1,143 SR
Queue Stats
620W - 605L
1,614 Elo+
Solo
Bacchus
Bacchus
OrBiTaL_StRiKE09
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
sixthsens3
Baron Samedi
Level 28
God Stats
10W - 8L
1,628 SR
Queue Stats
42W - 43L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdversaryAvery
Amaterasu
11
0 / 3 / 9
7,252
725
3,500
15,149
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
14
8 / 3 / 6
9,633
963
16,016
9,880
5,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
INayteI
Bastet
14
6 / 1 / 7
8,943
894
10,242
6,671
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fancy Glass
Hachiman
12
2 / 5 / 2
7,528
753
7,338
9,784
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 5
7,206
721
6,850
14,798
14,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
sixthsens3
Baron Samedi
12
3 / 6 / 4
7,421
742
9,043
9,789
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdversaryAvery
Amaterasu
0
3
9
1.5
W
Anubis
8
3
6
3.67
L
Hachiman
Fancy Glass
Hachiman
2
5
2
0.6
W
Bastet
INayteI
Bastet
6
1
7
9.5
L
2
3
5
1.5
L
Baron Samedi
sixthsens3
Baron Samedi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,758
Damage
23,231
31,700
Taken
34,371
14,934
Mitigated
20,933
13,361
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdversaryAvery
Amaterasu
3,500
1,882
0
7,304
15,149
6,870
1,264
6,892
8,257
0
26,000
W
Anubis
16,016
967
0
4,316
9,880
5,494
708
5,144
4,723
45,422
411
L
Hachiman
Fancy Glass
Hachiman
7,338
4,050
0
1,155
9,784
2,168
25
5,867
3,910
0
26,147
W
Bastet
INayteI
Bastet
10,242
2,963
0
1,741
6,671
2,570
475
3,671
2,996
0
19,133
L
6,850
666
405
2,938
14,798
14,760
0
5,146
9,593
13,163
379
L
Baron Samedi
sixthsens3
Baron Samedi
9,043
1,259
1,006
1,514
9,789
4,005
100
4,709
5,014
26,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
22,155
109
Minions Killed
115
0
Camps Cleared
0
557,196
Distance Traveled
479,421
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,252
725
26
3
0
176,850
2
W
Anubis
9,633
963
65
7
0
167,013
0
L
Hachiman
7,528
753
57
6
0
149,456
0
W
Bastet
8,943
894
18
2
0
213,333
0
L
Bacchus
7,206
721
25
3
0
184,311
0
L
Baron Samedi
7,421
742
33
3
0
145,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role