Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Raamen__god
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 115L
1,457 Elo+
Party 3
Horus
Horus
Sneekattackonu
Horus
Level 126
God Stats
0W - 2L
1,287 SR
Queue Stats
66W - 75L
1,418 Elo+
Party 3
Medusa
Medusa
Wraith0Dawn669
Medusa
Level 58
God Stats
1W - 2L
1,692 SR
Queue Stats
205W - 207L
1,460 Elo+
Party 3
Chronos
Chronos
XIIPure
Chronos
Level 42
God Stats
8W - 7L
1,395 SR
Queue Stats
59W - 76L
1,363 Elo+
Party 3
Team Averages
Level 88
1,475 SR
1,440 Elo+

VS

Team Averages
Level 117
1,490 SR
1,469 Elo+
Yu Huang
Yu Huang
MVPMURICA
Yu Huang
Level 123
God Stats
2W - 2L
1,352 SR
Queue Stats
31W - 27L
1,538 Elo+
Solo
Cliodhna
Cliodhna
UmbraAngelus
Cliodhna
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,381 Elo+
Party 1
Hades
Hades
Yaboi918434
Hades
Level 129
God Stats
178W - 121L
1,667 SR
Queue Stats
397W - 382L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
izanagio
Heimdallr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 118L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
xT7Lx
Xing Tian
Level 88
God Stats
6W - 6L
1,432 SR
Queue Stats
307W - 318L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 3 / 1
7,536
538
8,893
11,928
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 4 / 1
6,387
456
4,356
12,724
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,633
474
3,951
14,476
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 2
7,141
510
8,097
9,230
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
XIIPure
Chronos
12
3 / 3 / 0
7,390
528
6,369
11,624
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MVPMURICA
Yu Huang
13
3 / 2 / 7
8,034
574
9,555
7,416
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
UmbraAngelus
Cliodhna
13
4 / 2 / 6
7,657
547
9,255
12,332
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 4
8,795
628
8,926
9,596
5,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
izanagio
Heimdallr
14
2 / 2 / 4
7,160
511
3,703
8,951
4,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
xT7Lx
Xing Tian
12
1 / 2 / 4
6,855
490
4,296
13,621
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
14
14
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
1
1.5
W
Yu Huang
MVPMURICA
Yu Huang
3
2
7
3.25
L
0
4
1
0.13
L
0
2
2
0.5
W
Cliodhna
UmbraAngelus
Cliodhna
4
2
6
3.5
L
1
2
2
1
L
Chronos
XIIPure
Chronos
3
3
0
1
W
4
1
4
6
W
Heimdallr
izanagio
Heimdallr
2
2
4
2
W
Xing Tian
xT7Lx
Xing Tian
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
35,735
59,982
Taken
51,916
32,882
Mitigated
27,500
17,367
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,893
2,051
0
3,658
11,928
10,800
100
3,899
8,024
42,984
8,987
W
Yu Huang
MVPMURICA
Yu Huang
9,555
572
0
2,040
7,416
2,722
0
3,409
3,713
48,329
646
L
4,356
987
0
1,107
12,724
5,639
0
3,176
9,548
0
45,239
L
3,951
1,625
490
6,557
14,476
8,331
126
5,598
8,878
0
47,875
W
Cliodhna
UmbraAngelus
Cliodhna
9,255
1,011
0
5,268
12,332
4,812
0
2,723
9,400
0
54,035
L
8,097
2,590
11
2,108
9,230
3,628
104
2,329
6,901
0
53,266
L
Chronos
XIIPure
Chronos
6,369
1,770
0
3,436
11,624
4,484
0
7,473
4,151
44,990
0
W
8,926
416
466
5,318
9,596
5,126
460
1,607
7,642
62,277
2,484
W
Heimdallr
izanagio
Heimdallr
3,703
2,708
0
2,420
8,951
4,102
0
2,382
6,569
0
55,089
W
Xing Tian
xT7Lx
Xing Tian
4,296
350
352
3,300
13,621
10,738
0
3,687
9,800
23,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
38,501
403
Minions Killed
381
0
Camps Cleared
0
1,390,671
Distance Traveled
1,413,213
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,536
538
91
7
0
250,492
0
W
Yu Huang
8,034
574
85
6
0
287,669
1
L
Da Ji
6,387
456
71
5
0
319,706
2
L
Horus
6,633
474
80
6
0
257,430
0
W
Cliodhna
7,657
547
66
5
0
315,368
4
L
Medusa
7,141
510
69
5
0
281,105
2
L
Chronos
7,390
528
92
7
0
281,938
2
W
Hades
8,795
628
104
7
0
260,357
0
W
Heimdallr
7,160
511
100
7
0
271,650
0
W
Xing Tian
6,855
490
26
2
0
278,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role