Player Matchup

Chaac
Chaac
BigPharmas
Chaac
Level 29
God Stats
6W - 2L
1,840 SR
Queue Stats
162W - 198L
1,465 Elo+
Party 1
Charon
Charon
Junk4to
Charon
Level 138
God Stats
4W - 2L
1,898 SR
Queue Stats
131W - 186L
1,459 Elo+
Party 1
Bakasura
Bakasura
Krauloth
Bakasura
Level 28
God Stats
9W - 10L
1,409 SR
Queue Stats
231W - 228L
1,549 Elo+
Party 1
Khepri
Khepri
Maglesh
Khepri
Level 43
God Stats
2W - 3L
1,550 SR
Queue Stats
120W - 183L
1,425 Elo+
Party 1
Anhur
Anhur
Siegen821
Anhur
Level 90
God Stats
18W - 21L
1,667 SR
Queue Stats
155W - 197L
1,503 Elo+
Party 1
Team Averages
Level 66
1,673 SR
1,480 Elo+

VS

Team Averages
Level 82
1,605 SR
1,509 Elo+
Ganesha
Ganesha
DoobieCooch
Ganesha
Level 65
God Stats
1W - 3L
1,692 SR
Queue Stats
111W - 102L
1,421 Elo+
Solo
Bellona
Bellona
IApologize
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,712 Elo+
Solo
Hun Batz
Hun Batz
Lopes2010
Hun Batz
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,388 Elo+
Solo
Cernunnos
Cernunnos
PuppyPunterr
Cernunnos
Level 81
God Stats
5W - 2L
1,832 SR
Queue Stats
277W - 223L
1,513 Elo+
Solo
Nu Wa
Nu Wa
illGankRightLane
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 1 / 1
8,733
624
9,980
13,061
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charon
Junk4to
Charon
14
9 / 2 / 2
8,574
612
14,994
12,217
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Krauloth
Bakasura
14
3 / 0 / 3
7,700
550
5,465
14,219
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Maglesh
Khepri
10
0 / 2 / 7
6,956
497
2,435
10,153
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Siegen821
Anhur
14
0 / 2 / 0
7,820
559
5,398
10,506
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DoobieCooch
Ganesha
11
1 / 1 / 3
7,645
546
4,758
13,399
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
IApologize
Bellona
12
2 / 2 / 1
7,602
543
4,576
13,478
16,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Lopes2010
Hun Batz
12
0 / 4 / 2
6,562
469
5,199
12,623
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
PuppyPunterr
Cernunnos
16
4 / 0 / 0
9,239
660
8,724
8,307
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 1
6,087
435
5,092
10,009
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
7
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
1
2.5
L
Ganesha
DoobieCooch
Ganesha
1
1
3
2.5
L
Bellona
IApologize
Bellona
2
2
1
1.25
W
Charon
Junk4to
Charon
9
2
2
5
W
Bakasura
Krauloth
Bakasura
3
0
3
4.5
L
Hun Batz
Lopes2010
Hun Batz
0
4
2
0.25
W
Khepri
Maglesh
Khepri
0
2
7
1.75
L
Cernunnos
PuppyPunterr
Cernunnos
4
0
0
4
W
Anhur
Siegen821
Anhur
0
2
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
28,349
60,156
Taken
57,816
32,337
Mitigated
38,681
22,393
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,980
2,238
0
4,663
13,061
8,793
0
156
12,905
0
70,127
L
Ganesha
DoobieCooch
Ganesha
4,758
739
0
2,337
13,399
10,714
9
4,414
8,150
25,314
0
L
Bellona
IApologize
Bellona
4,576
2,589
0
4,433
13,478
16,757
0
109
13,369
0
45,589
W
Charon
Junk4to
Charon
14,994
5,237
0
950
12,217
6,498
0
3,875
8,342
58,722
2,454
W
Bakasura
Krauloth
Bakasura
5,465
3,219
0
9,340
14,219
6,948
6
1,031
13,188
0
58,880
L
Hun Batz
Lopes2010
Hun Batz
5,199
946
0
4,131
12,623
4,829
43
4,387
7,771
0
53,872
W
Khepri
Maglesh
Khepri
2,435
606
2,188
2,545
10,153
5,760
0
3,580
6,573
10,649
1,399
L
Cernunnos
PuppyPunterr
Cernunnos
8,724
5,824
0
4,419
8,307
3,203
0
271
8,036
0
86,769
W
Anhur
Siegen821
Anhur
5,398
3,826
0
2,707
10,506
4,338
477
982
9,524
0
69,853
L
5,092
1,459
0
551
10,009
3,178
0
7,466
2,543
32,668
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
37,135
477
Minions Killed
404
0
Camps Cleared
0
1,446,515
Distance Traveled
1,319,449
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,733
624
123
9
0
285,074
0
L
Ganesha
7,645
546
10
1
0
291,565
0
L
Bellona
7,602
543
93
7
0
255,917
0
W
Charon
8,574
612
112
8
0
274,546
0
W
Bakasura
7,700
550
107
8
0
343,562
0
L
Hun Batz
6,562
469
89
6
0
257,266
2
W
Khepri
6,956
497
15
1
0
290,597
2
L
Cernunnos
9,239
660
150
11
0
277,763
0
W
Anhur
7,820
559
120
9
0
252,736
0
L
Nu Wa
6,087
435
62
4
0
236,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role