Player Matchup

Tyr
Tyr
Gold IV
Andietop
Tyr
Gold IV
Level 65
God Stats
12W - 26L
1,510 SR
Queue Stats
51W - 54L
1,431 MMR
Solo
Vulcan
Vulcan
Gold III
Samanticz
Vulcan
Gold III
Level 196
God Stats
1W - 2L
1,537 SR
Queue Stats
151W - 155L
1,422 MMR
Solo
Nut
Nut
Silver I
TurboLazer
Nut
Silver I
Level 124
God Stats
7W - 6L
1,637 SR
Queue Stats
15W - 23L
1,422 MMR
Solo
Terra
Terra
Gold IV
cargeral
Terra
Gold IV
Level 160
God Stats
19W - 17L
1,537 SR
Queue Stats
248W - 271L
1,421 MMR
Solo
Ne Zha
Ne Zha
Gold V
ii JAIVIeS
Ne Zha
Gold V
Level 155
God Stats
1W - 1L
1,539 SR
Queue Stats
49W - 37L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,552 SR
1,428 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,601 SR
1,425 MMR
Fenrir
Fenrir
Silver I
BalugaTortuga
Fenrir
Silver I
Level 67
God Stats
2W - 1L
1,645 SR
Queue Stats
21W - 25L
1,324 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
Deceiver0620
Sylvanus
Bronze V
Level 107
God Stats
3W - 3L
1,536 SR
Queue Stats
14W - 20L
1,335 MMR
Party 2
Xbalanque
Xbalanque
Bronze V
Just crust02
Xbalanque
Bronze V
Level 123
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,454 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
LUKESTARHUNTER
Nu Wa
Bronze III
Level 48
God Stats
1W - 1L
1,624 SR
Queue Stats
52W - 63L
1,446 MMR
Solo
Osiris
Osiris
Silver I
VoteForDiago
Osiris
Silver I
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 18L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,365
447
3,232
11,292
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Samanticz
Vulcan
11
0 / 3 / 0
5,935
495
5,288
5,678
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,210
518
2,610
9,278
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
cargeral
Terra
11
0 / 0 / 0
6,025
502
2,620
8,543
5,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ii JAIVIeS
Ne Zha
9
0 / 3 / 0
5,115
426
2,052
9,690
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorCharonThanatosHera

VS

Bans
JanusChronosBellonaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,948
579
7,714
8,644
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Deceiver0620
Sylvanus
10
0 / 0 / 3
6,304
525
2,525
8,421
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Just crust02
Xbalanque
12
1 / 0 / 2
6,719
560
3,768
4,526
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
5,896
491
4,214
2,795
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
5 / 0 / 4
7,940
662
9,012
10,375
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
7
0
2
8
W
Sylvanus
Deceiver0620
Sylvanus
0
0
3
1.5
W
Xbalanque
Just crust02
Xbalanque
1
0
2
2
W
0
0
4
2
L
Vulcan
Samanticz
Vulcan
0
3
0
0
L
0
2
0
0
W
Osiris
5
0
4
7
L
Terra
cargeral
Terra
0
0
0
0
L
Ne Zha
ii JAIVIeS
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,802
Damage
27,233
44,481
Taken
34,761
18,726
Mitigated
20,228
13,702
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,232
342
0
3,543
11,292
5,113
0
472
10,007
0
28,482
W
7,714
2,416
0
3,334
8,644
3,403
144
1,086
7,440
0
41,113
W
Sylvanus
Deceiver0620
Sylvanus
2,525
471
2,774
3,590
8,421
5,247
698
2,964
5,319
23,433
0
W
Xbalanque
Just crust02
Xbalanque
3,768
1,248
0
712
4,526
1,576
463
564
3,962
0
49,950
W
4,214
303
0
750
2,795
619
234
1,377
1,184
36,440
720
L
Vulcan
Samanticz
Vulcan
5,288
706
0
520
5,678
1,984
0
1,553
3,873
48,107
1,395
L
2,610
1,387
0
2,884
9,278
3,537
0
803
8,371
0
59,598
W
Osiris
9,012
2,428
0
5,532
10,375
9,383
499
1,114
9,183
0
59,647
L
Terra
cargeral
Terra
2,620
574
1,086
2,053
8,543
5,117
0
1,514
6,844
33,725
1,025
L
Ne Zha
ii JAIVIeS
Ne Zha
2,052
775
0
3,616
9,690
2,975
0
1,682
7,678
0
35,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
33,807
376
Minions Killed
341
0
Camps Cleared
0
1,169,969
Distance Traveled
1,170,249
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,365
447
52
4
0
213,478
1
W
Fenrir
6,948
579
57
5
0
265,443
0
W
Sylvanus
6,304
525
42
4
0
225,146
2
W
Xbalanque
6,719
560
89
7
0
201,627
0
W
Nu Wa
5,896
491
64
5
0
238,685
0
L
Vulcan
5,935
495
108
9
0
250,118
0
L
Nut
6,210
518
108
9
0
205,699
0
W
Osiris
7,940
662
89
7
0
239,348
0
L
Terra
6,025
502
48
4
0
249,952
0
L
Ne Zha
5,115
426
60
5
0
250,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role