Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JordanBeast187
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,367 Elo+
Party 2
Ares
Ares
Shadowgrav3
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,569 Elo+
Party 2
Sol
Sol
drumxer
Sol
Level 140
God Stats
13W - 12L
1,683 SR
Queue Stats
123W - 107L
1,552 Elo+
Party 1
Arachne
Arachne
tt0by
Arachne
Level 81
God Stats
7W - 4L
1,757 SR
Queue Stats
111W - 83L
1,592 Elo+
Party 1
Team Averages
Level 86
1,588 SR
1,516 Elo+

VS

Team Averages
Level 134
1,549 SR
1,558 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
HA1ku
Jing Wei
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 149L
1,507 Elo+
Solo
Pele
Pele
LMz_Anubi-PR
Pele
Level 144
God Stats
19W - 14L
1,723 SR
Queue Stats
307W - 293L
1,565 Elo+
Party 3
Ymir
Ymir
Lilodeman
Ymir
Level 89
God Stats
4W - 0L
1,508 SR
Queue Stats
23W - 8L
1,717 Elo+
Solo
Osiris
Osiris
mexican fear
Osiris
Level 138
God Stats
35W - 27L
1,513 SR
Queue Stats
221W - 206L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 1
5,366
447
6,526
7,928
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 0
5,998
500
7,024
8,233
3,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 1
5,841
487
4,467
12,234
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
12
0 / 1 / 1
7,109
592
5,846
7,580
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
tt0by
Arachne
12
2 / 4 / 1
6,255
521
8,773
14,681
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 1 / 6
6,932
578
4,457
12,785
6,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
HA1ku
Jing Wei
12
4 / 0 / 2
6,519
543
9,424
8,136
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 0 / 2
8,004
667
10,090
11,550
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 1 / 6
6,740
562
5,404
8,718
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
12
0 / 1 / 1
6,755
563
4,659
11,681
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Xing Tian
 
Xing Tian
0
1
6
3
W
Jing Wei
HA1ku
Jing Wei
4
0
2
5
L
1
4
0
0.25
W
9
0
2
10
W
Ymir
2
1
6
5
L
0
4
1
0.13
L
Sol
0
1
1
0.5
W
Osiris
0
1
1
0.5
L
Arachne
tt0by
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,636
Damage
34,034
50,656
Taken
52,870
23,884
Mitigated
31,523
16,130
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,526
1,941
0
1,126
7,928
3,188
0
1,787
6,141
0
38,279
W
Xing Tian
 
Xing Tian
4,457
184
0
561
12,785
6,983
0
5,450
7,335
37,475
2,878
W
Jing Wei
HA1ku
Jing Wei
9,424
6,532
0
3,344
8,136
3,053
613
2,013
6,123
0
44,818
L
7,024
441
0
2,347
8,233
3,449
0
2,140
5,748
34,064
0
W
10,090
2,345
0
3,336
11,550
5,468
0
1,805
9,727
0
74,396
W
Ymir
5,404
1,149
0
1,758
8,718
6,185
259
1,938
6,780
21,559
0
L
4,467
391
0
1,849
12,234
9,370
0
3,319
8,915
20,724
794
L
Sol
5,846
1,297
0
3,956
7,580
2,195
0
0
6,930
47,554
1,455
W
Osiris
4,659
596
0
3,583
11,681
9,834
0
4,520
6,412
0
50,174
L
Arachne
tt0by
Arachne
8,773
6,127
0
6,852
14,681
5,682
0
1,612
12,747
0
48,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
34,950
312
Minions Killed
384
0
Camps Cleared
0
1,154,812
Distance Traveled
1,311,132
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,366
447
68
6
0
224,433
0
W
Xing Tian
6,932
578
77
6
0
276,340
2
W
Jing Wei
6,519
543
73
6
0
252,302
4
L
Anubis
5,998
500
53
4
0
205,166
0
W
Pele
8,004
667
117
10
0
294,154
0
W
Ymir
6,740
562
27
2
0
246,223
0
L
Ares
5,841
487
20
2
0
225,311
0
L
Sol
7,109
592
100
8
0
215,411
2
W
Osiris
6,755
563
90
8
0
242,113
2
L
Arachne
6,255
521
71
6
0
284,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role