Player Matchup

Persephone
Persephone
HighGeez
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,332 Elo+
Party 2
Mercury
Mercury
Saftyy
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,571 Elo+
Party 2
Chronos
Chronos
SmokinHellaWoodz
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Uxzh
Poseidon
Level 58
God Stats
1W - 6L
1,352 SR
Queue Stats
102W - 107L
1,444 Elo+
Party 2
Ares
Ares
Xxarchi72xX
Ares
Level 88
God Stats
1W - 1L
1,550 SR
Queue Stats
90W - 60L
1,498 Elo+
Party 2
Team Averages
Level 76
1,480 SR
1,469 Elo+

VS

Team Averages
Level 104
1,426 SR
1,463 Elo+
Neith
Neith
P0LISHmilitiaxx
Neith
Level 156
God Stats
7W - 8L
1,356 SR
Queue Stats
727W - 696L
1,449 Elo+
Party 1
Medusa
Medusa
SeaFreak
Medusa
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
344W - 354L
1,460 Elo+
Party 1
Anubis
Anubis
freeser0305
Anubis
Level 149
God Stats
4W - 5L
1,278 SR
Queue Stats
327W - 344L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
liteskinbandit
Sun Wukong
Level 157
God Stats
36W - 24L
1,497 SR
Queue Stats
715W - 675L
1,486 Elo+
Party 1
Ymir
Ymir
xTayTG
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 54L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HighGeez
Persephone
14
1 / 6 / 4
7,832
712
6,493
11,103
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Saftyy
Mercury
11
1 / 11 / 5
7,142
649
5,785
14,023
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 8 / 4
6,790
617
4,350
11,909
5,057
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Uxzh
Poseidon
15
3 / 6 / 5
8,381
762
11,602
9,484
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 4 / 4
8,806
801
8,955
14,244
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 16
11,501
1,046
18,835
9,206
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
SeaFreak
Medusa
14
6 / 3 / 14
9,400
855
9,843
8,771
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
5 / 3 / 14
9,566
870
12,263
7,474
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
liteskinbandit
Sun Wukong
16
5 / 1 / 21
9,958
905
9,567
10,657
10,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
xTayTG
Ymir
15
3 / 4 / 12
9,242
840
5,232
15,115
17,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
10
Kills
34
35
Deaths
11
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Persephone
HighGeez
Persephone
1
6
4
0.5
W
15
0
16
23
L
Mercury
Saftyy
Mercury
1
11
5
0.32
W
Medusa
SeaFreak
Medusa
6
3
14
4.33
L
0
8
4
0.25
L
Poseidon
Uxzh
Poseidon
3
6
5
0.92
L
5
4
4
1.75
W
Anubis
5
3
14
4
W
Sun Wukong
liteskinbandit
Sun Wukong
5
1
21
15.5
W
Ymir
xTayTG
Ymir
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
55,740
60,763
Taken
51,223
35,046
Mitigated
42,817
8,487
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
HighGeez
Persephone
6,493
182
53
1,840
11,103
4,855
0
3,291
7,222
10,886
600
W
18,835
8,559
176
5,398
9,206
5,406
2,102
5,854
3,352
0
41,279
L
Mercury
Saftyy
Mercury
5,785
2,174
436
189
14,023
5,436
0
2,192
11,589
0
7,840
W
Medusa
SeaFreak
Medusa
9,843
2,122
341
865
8,771
4,495
949
5,674
3,097
0
16,573
L
4,350
2,650
93
299
11,909
5,057
0
2,657
8,964
9,459
720
L
Poseidon
Uxzh
Poseidon
11,602
255
249
326
9,484
3,731
0
2,635
6,517
32,223
0
L
8,955
483
840
4,162
14,244
15,967
0
3,902
9,954
13,288
24
W
Anubis
12,263
92
445
946
7,474
5,328
110
5,132
2,342
19,600
664
W
Sun Wukong
liteskinbandit
Sun Wukong
9,567
1,095
1,878
3,460
10,657
10,362
0
5,195
5,462
0
20,767
W
Ymir
xTayTG
Ymir
5,232
684
412
2,596
15,115
17,226
0
8,910
6,205
8,252
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
49,667
74
Minions Killed
135
0
Camps Cleared
0
1,013,127
Distance Traveled
1,037,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,832
712
12
1
0
226,796
0
W
Neith
11,501
1,046
50
5
0
215,297
0
L
Mercury
7,142
649
1
0
0
187,885
0
W
Medusa
9,400
855
15
1
0
214,417
0
L
Chronos
6,790
617
17
2
0
160,045
0
L
Poseidon
8,381
762
39
4
0
212,417
0
L
Ares
8,806
801
5
0
0
225,984
0
W
Anubis
9,566
870
28
3
0
189,019
0
W
Sun Wukong
9,958
905
33
3
0
253,852
0
W
Ymir
9,242
840
9
1
0
164,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role