Player Matchup

Shiva
Shiva
Digital Lif3 DL
Shiva
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,428 Elo+
Solo
Odin
Odin
Main Lokii
Odin
Level 90
God Stats
3W - 1L
1,520 SR
Queue Stats
198W - 207L
1,447 Elo+
Solo
Merlin
Merlin
Papajosh82
Merlin
Level 60
God Stats
4W - 2L
1,373 SR
Queue Stats
85W - 91L
1,349 Elo+
Party 1
Zhong Kui
Zhong Kui
Ponyboi4779
Zhong Kui
Level 126
God Stats
5W - 4L
1,620 SR
Queue Stats
174W - 172L
1,477 Elo+
Solo
Sol
Sol
altairassassin37
Sol
Level 109
God Stats
6W - 7L
1,721 SR
Queue Stats
264W - 270L
1,394 Elo+
Party 1
Team Averages
Level 108
1,547 SR
1,419 Elo+

VS

Team Averages
Level 73
1,524 SR
1,407 Elo+
Sun Wukong
Sun Wukong
DuskFrame86
Sun Wukong
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
420W - 413L
1,403 Elo+
Solo
Cabrakan
Cabrakan
Kamuitenchi
Cabrakan
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 179L
1,373 Elo+
Solo
Anubis
Anubis
RandreaM9614
Anubis
Level 62
God Stats
1W - 3L
1,537 SR
Queue Stats
388W - 393L
1,432 Elo+
Solo
Ravana
Ravana
TurBliTo
Ravana
Level 68
God Stats
5W - 5L
1,813 SR
Queue Stats
733W - 822L
1,477 Elo+
Solo
Skadi
Skadi
WaitedPine04281
Skadi
Level 46
God Stats
0W - 2L
1,271 SR
Queue Stats
11W - 19L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 14
9,814
892
12,983
12,376
15,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 17
9,379
853
4,326
9,168
9,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Papajosh82
Merlin
17
5 / 2 / 14
10,410
946
13,832
6,200
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Ponyboi4779
Zhong Kui
17
7 / 3 / 16
9,984
908
13,084
11,292
10,424
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 3 / 9
10,326
939
8,352
8,323
2,941
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuskFrame86
Sun Wukong
11
0 / 4 / 7
7,226
657
5,362
9,160
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
Kamuitenchi
Cabrakan
12
0 / 8 / 8
7,419
674
5,577
17,047
20,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
8 / 3 / 3
10,462
951
16,122
10,947
7,573
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
TurBliTo
Ravana
12
2 / 7 / 4
7,809
710
4,012
12,235
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 9
9,190
835
9,593
11,780
6,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
27
Kills
13
13
Deaths
27
70
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
Sun Wukong
DuskFrame86
Sun Wukong
0
4
7
0.88
L
Cabrakan
Kamuitenchi
Cabrakan
0
8
8
0.5
W
2
2
17
5.25
W
Merlin
Papajosh82
Merlin
5
2
14
6
W
Zhong Kui
Ponyboi4779
Zhong Kui
7
3
16
5
L
Anubis
8
3
3
3.17
L
Ravana
TurBliTo
Ravana
2
7
4
0.57
L
3
5
9
1.5
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,577
Damage
40,666
47,359
Taken
61,169
41,005
Mitigated
51,061
15,954
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,983
1,524
1,652
2,979
12,376
15,412
31
4,430
7,946
0
21,674
L
Sun Wukong
DuskFrame86
Sun Wukong
5,362
1,247
779
2,262
9,160
8,747
0
4,767
4,179
0
15,040
L
Cabrakan
Kamuitenchi
Cabrakan
5,577
330
479
776
17,047
20,208
0
9,963
6,545
8,464
1,122
W
4,326
919
744
1,507
9,168
9,073
583
3,991
5,177
1,155
7,443
W
Merlin
Papajosh82
Merlin
13,832
1,226
792
1,141
6,200
3,155
1,008
2,169
4,031
37,386
0
W
Zhong Kui
Ponyboi4779
Zhong Kui
13,084
1,322
765
4,132
11,292
10,424
0
4,804
6,488
26,068
789
L
Anubis
16,122
627
455
3,671
10,947
7,573
0
6,502
4,308
29,453
472
L
Ravana
TurBliTo
Ravana
4,012
1,230
495
506
12,235
8,470
0
6,883
5,093
0
6,348
L
9,593
3,339
619
1,568
11,780
6,063
0
7,831
3,820
0
27,347
W
8,352
2,193
640
1,602
8,323
2,941
2,352
4,887
3,436
13,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,913
Gold Earned
42,106
130
Minions Killed
106
0
Camps Cleared
0
1,020,610
Distance Traveled
868,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,814
892
18
2
0
233,367
0
L
Sun Wukong
7,226
657
17
2
0
160,333
0
L
Cabrakan
7,419
674
8
1
0
178,784
0
W
Odin
9,379
853
13
1
0
215,402
0
W
Merlin
10,410
946
59
5
0
191,800
0
W
Zhong Kui
9,984
908
27
2
0
184,828
0
L
Anubis
10,462
951
43
4
0
191,529
0
L
Ravana
7,809
710
5
0
0
164,488
0
L
Skadi
9,190
835
33
3
0
173,102
0
W
Sol
10,326
939
13
1
0
195,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role